[Intel-gfx] [PATCH 2/2] drm/i915/gem: Don't try to map and fence large scanout buffers (v6)

Tvrtko Ursulin tvrtko.ursulin at linux.intel.com
Mon Feb 7 13:36:23 UTC 2022


On 07/02/2022 13:24, Ville Syrjälä wrote:
> On Mon, Feb 07, 2022 at 11:47:16AM +0000, Tvrtko Ursulin wrote:
>>
>> On 07/02/2022 10:58, Ville Syrjälä wrote:
>>> On Thu, Feb 03, 2022 at 05:22:10PM -0800, Vivek Kasireddy wrote:
>>>> On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 or
>>>> more framebuffers/scanout buffers results in only one that is mappable/
>>>> fenceable. Therefore, pageflipping between these 2 FBs where only one
>>>> is mappable/fenceable creates latencies large enough to miss alternate
>>>> vblanks thereby producing less optimal framerate.
>>>>
>>>> This mainly happens because when i915_gem_object_pin_to_display_plane()
>>>> is called to pin one of the FB objs, the associated vma is identified
>>>> as misplaced and therefore i915_vma_unbind() is called which unbinds and
>>>> evicts it. This misplaced vma gets subseqently pinned only when
>>>> i915_gem_object_ggtt_pin_ww() is called without PIN_MAPPABLE. This
>>>> results in a latency of ~10ms and happens every other vblank/repaint cycle.
>>>> Therefore, to fix this issue, we try to see if there is space to map
>>>> at-least two objects of a given size and return early if there isn't. This
>>>> would ensure that we do not try with PIN_MAPPABLE for any objects that
>>>> are too big to map thereby preventing unncessary unbind.
>>>>
>>>> Testcase:
>>>> Running Weston and weston-simple-egl on an Alderlake_S (ADLS) platform
>>>> with a 8K at 60 mode results in only ~40 FPS. Since upstream Weston submits
>>>> a frame ~7ms before the next vblank, the latencies seen between atomic
>>>> commit and flip event are 7, 24 (7 + 16.66), 7, 24..... suggesting that
>>>> it misses the vblank every other frame.
>>>>
>>>> Here is the ftrace snippet that shows the source of the ~10ms latency:
>>>>                 i915_gem_object_pin_to_display_plane() {
>>>> 0.102 us   |    i915_gem_object_set_cache_level();
>>>>                   i915_gem_object_ggtt_pin_ww() {
>>>> 0.390 us   |      i915_vma_instance();
>>>> 0.178 us   |      i915_vma_misplaced();
>>>>                     i915_vma_unbind() {
>>>>                     __i915_active_wait() {
>>>> 0.082 us   |        i915_active_acquire_if_busy();
>>>> 0.475 us   |      }
>>>>                     intel_runtime_pm_get() {
>>>> 0.087 us   |        intel_runtime_pm_acquire();
>>>> 0.259 us   |      }
>>>>                     __i915_active_wait() {
>>>> 0.085 us   |        i915_active_acquire_if_busy();
>>>> 0.240 us   |      }
>>>>                     __i915_vma_evict() {
>>>>                       ggtt_unbind_vma() {
>>>>                         gen8_ggtt_clear_range() {
>>>> 10507.255 us |        }
>>>> 10507.689 us |      }
>>>> 10508.516 us |   }
>>>>
>>>> v2: Instead of using bigjoiner checks, determine whether a scanout
>>>>       buffer is too big by checking to see if it is possible to map
>>>>       two of them into the ggtt.
>>>>
>>>> v3 (Ville):
>>>> - Count how many fb objects can be fit into the available holes
>>>>     instead of checking for a hole twice the object size.
>>>> - Take alignment constraints into account.
>>>> - Limit this large scanout buffer check to >= Gen 11 platforms.
>>>>
>>>> v4:
>>>> - Remove existing heuristic that checks just for size. (Ville)
>>>> - Return early if we find space to map at-least two objects. (Tvrtko)
>>>> - Slightly update the commit message.
>>>>
>>>> v5: (Tvrtko)
>>>> - Rename the function to indicate that the object may be too big to
>>>>     map into the aperture.
>>>> - Account for guard pages while calculating the total size required
>>>>     for the object.
>>>> - Do not subject all objects to the heuristic check and instead
>>>>     consider objects only of a certain size.
>>>> - Do the hole walk using the rbtree.
>>>> - Preserve the existing PIN_NONBLOCK logic.
>>>> - Drop the PIN_MAPPABLE check while pinning the VMA.
>>>>
>>>> v6: (Tvrtko)
>>>> - Return 0 on success and the specific error code on failure to
>>>>     preserve the existing behavior.
>>>>
>>>> Cc: Ville Syrjälä <ville.syrjala at linux.intel.com>
>>>> Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
>>>> Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
>>>> Cc: Manasi Navare <manasi.d.navare at intel.com>
>>>> Signed-off-by: Vivek Kasireddy <vivek.kasireddy at intel.com>
>>>> ---
>>>>    drivers/gpu/drm/i915/i915_gem.c | 120 ++++++++++++++++++++++++--------
>>>>    1 file changed, 90 insertions(+), 30 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
>>>> index e3a2c2a0e156..39f0d17550c3 100644
>>>> --- a/drivers/gpu/drm/i915/i915_gem.c
>>>> +++ b/drivers/gpu/drm/i915/i915_gem.c
>>>> @@ -46,6 +46,7 @@
>>>>    #include "gem/i915_gem_mman.h"
>>>>    #include "gem/i915_gem_region.h"
>>>>    #include "gem/i915_gem_userptr.h"
>>>> +#include "gem/i915_gem_tiling.h"
>>>>    #include "gt/intel_engine_user.h"
>>>>    #include "gt/intel_gt.h"
>>>>    #include "gt/intel_gt_pm.h"
>>>> @@ -876,6 +877,92 @@ static void discard_ggtt_vma(struct i915_vma *vma)
>>>>    	spin_unlock(&obj->vma.lock);
>>>>    }
>>>>    
>>>> +static int
>>>> +i915_gem_object_fits_in_aperture(struct drm_i915_gem_object *obj,
>>>> +				 u64 alignment, u64 flags)
>>>> +{
>>>> +	struct drm_i915_private *i915 = to_i915(obj->base.dev);
>>>> +	struct i915_ggtt *ggtt = to_gt(i915)->ggtt;
>>>> +	struct drm_mm_node *hole;
>>>> +	u64 hole_start, hole_end, start, end;
>>>> +	u64 fence_size, fence_alignment;
>>>> +	unsigned int count = 0;
>>>> +
>>>> +	/*
>>>> +	 * If the required space is larger than the available
>>>> +	 * aperture, we will not able to find a slot for the
>>>> +	 * object and unbinding the object now will be in
>>>> +	 * vain. Worse, doing so may cause us to ping-pong
>>>> +	 * the object in and out of the Global GTT and
>>>> +	 * waste a lot of cycles under the mutex.
>>>> +	 */
>>>> +	if (obj->base.size > ggtt->mappable_end)
>>>> +		return -E2BIG;
>>>> +
>>>> +	/*
>>>> +	 * If NONBLOCK is set the caller is optimistically
>>>> +	 * trying to cache the full object within the mappable
>>>> +	 * aperture, and *must* have a fallback in place for
>>>> +	 * situations where we cannot bind the object. We
>>>> +	 * can be a little more lax here and use the fallback
>>>> +	 * more often to avoid costly migrations of ourselves
>>>> +	 * and other objects within the aperture.
>>>> +	 */
>>>> +	if (!(flags & PIN_NONBLOCK))
>>>> +		return 0;
>>>> +
>>>> +	/*
>>>> +	 * We only consider objects whose size is at-least a quarter of
>>>> +	 * the aperture to be too big and subject them to the new
>>>> +	 * heuristic below.
>>>> +	 */
>>>> +	if (obj->base.size < ggtt->mappable_end / 4)
>>>> +		return 0;
>>>
>>> That seems a fairly arbitrary thing to put here. Maybe something the
>>> caller should check/specify?
>>
>> I have no strong opinion on this one. In my mind I categorised it under
>> "is it a large framebuffer" heuristics. Previously it was less than one
>> half of aperture always okay, now one quarter, plus 2x hole check if
>> larger. Both are heuristics. I even mentioned earlier if 2x should be an
>> input parameter as well, but again, given it's not an exported function
>> couldn't really justify it.
> 
> Is there any point in even having this extra check? If we
> don't think checking this is worth the hassle then why call
> the function at all?

The "/4" one? It was my suggestion to avoid the hole search if we can 
know based on size it cannot be a frame buffer that would be affected by 
the ping-ping problem. Granted that was before the rbtree hole search, 
when it was traversing the un-ordered linked list of holes. What is the 
correct size threshold I don't know.

>>>> +
>>>> +	if (HAS_GMCH(i915) || DISPLAY_VER(i915) < 11 ||
>>>> +	    !i915_gem_object_is_framebuffer(obj))
>>>> +		return 0;
>>>
>>> None of that seems appropriate for a generic gem function
>>> with this name.
>>
>> It's not exported though, maybe remove i915_gem prefix to avoid any
>> ideas of it being generic?
> 
> These checks don't even seem to doing anything useful. HAS_GMCH should
> already be covered by always setting PIN_MAPPABLE and hence O_NONBLOCK
> is never even tried, the pre-icl vs. icl+ check should not exist at all
> IMO, and if this is only called for framebuffers then why does the code
> pretend that is not the case?
> 
> So I would suggest just ditching all these checks, and then the function
> even does what it says on the tin.

Change log for v3 made me think at least some of this was your 
suggestion so I did not think about it further. :) No strong opinion either.

Regards,

Tvrtko


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