[Intel-gfx] [RFC v3 1/3] drm/doc/rfc: VM_BIND feature design document

Zeng, Oak oak.zeng at intel.com
Mon Jun 6 20:45:34 UTC 2022



Regards,
Oak

> -----Original Message-----
> From: Vishwanathapura, Niranjana <niranjana.vishwanathapura at intel.com>
> Sent: June 2, 2022 4:49 PM
> To: Zeng, Oak <oak.zeng at intel.com>
> Cc: intel-gfx at lists.freedesktop.org; dri-devel at lists.freedesktop.org; Vetter,
> Daniel <daniel.vetter at intel.com>; Brost, Matthew <matthew.brost at intel.com>;
> Hellstrom, Thomas <thomas.hellstrom at intel.com>; jason at jlekstrand.net;
> Wilson, Chris P <chris.p.wilson at intel.com>; christian.koenig at amd.com
> Subject: Re: [RFC v3 1/3] drm/doc/rfc: VM_BIND feature design document
> 
> On Wed, Jun 01, 2022 at 07:13:16PM -0700, Zeng, Oak wrote:
> >
> >
> >Regards,
> >Oak
> >
> >> -----Original Message-----
> >> From: dri-devel <dri-devel-bounces at lists.freedesktop.org> On Behalf Of
> >> Niranjana Vishwanathapura
> >> Sent: May 17, 2022 2:32 PM
> >> To: intel-gfx at lists.freedesktop.org; dri-devel at lists.freedesktop.org; Vetter,
> >> Daniel <daniel.vetter at intel.com>
> >> Cc: Brost, Matthew <matthew.brost at intel.com>; Hellstrom, Thomas
> >> <thomas.hellstrom at intel.com>; jason at jlekstrand.net; Wilson, Chris P
> >> <chris.p.wilson at intel.com>; christian.koenig at amd.com
> >> Subject: [RFC v3 1/3] drm/doc/rfc: VM_BIND feature design document
> >>
> >> VM_BIND design document with description of intended use cases.
> >>
> >> v2: Add more documentation and format as per review comments
> >>     from Daniel.
> >>
> >> Signed-off-by: Niranjana Vishwanathapura
> >> <niranjana.vishwanathapura at intel.com>
> >> ---
> >>  Documentation/driver-api/dma-buf.rst   |   2 +
> >>  Documentation/gpu/rfc/i915_vm_bind.rst | 304
> >> +++++++++++++++++++++++++
> >>  Documentation/gpu/rfc/index.rst        |   4 +
> >>  3 files changed, 310 insertions(+)
> >>  create mode 100644 Documentation/gpu/rfc/i915_vm_bind.rst
> >>
> >> diff --git a/Documentation/driver-api/dma-buf.rst b/Documentation/driver-
> >> api/dma-buf.rst
> >> index 36a76cbe9095..64cb924ec5bb 100644
> >> --- a/Documentation/driver-api/dma-buf.rst
> >> +++ b/Documentation/driver-api/dma-buf.rst
> >> @@ -200,6 +200,8 @@ DMA Fence uABI/Sync File
> >>  .. kernel-doc:: include/linux/sync_file.h
> >>     :internal:
> >>
> >> +.. _indefinite_dma_fences:
> >> +
> >>  Indefinite DMA Fences
> >>  ~~~~~~~~~~~~~~~~~~~~~
> >>
> >> diff --git a/Documentation/gpu/rfc/i915_vm_bind.rst
> >> b/Documentation/gpu/rfc/i915_vm_bind.rst
> >> new file mode 100644
> >> index 000000000000..f1be560d313c
> >> --- /dev/null
> >> +++ b/Documentation/gpu/rfc/i915_vm_bind.rst
> >> @@ -0,0 +1,304 @@
> >> +==========================================
> >> +I915 VM_BIND feature design and use cases
> >> +==========================================
> >> +
> >> +VM_BIND feature
> >> +================
> >> +DRM_I915_GEM_VM_BIND/UNBIND ioctls allows UMD to bind/unbind GEM
> >> buffer
> >> +objects (BOs) or sections of a BOs at specified GPU virtual addresses on a
> >> +specified address space (VM). These mappings (also referred to as persistent
> >> +mappings) will be persistent across multiple GPU submissions (execbuff calls)
> >> +issued by the UMD, without user having to provide a list of all required
> >> +mappings during each submission (as required by older execbuff mode).
> >> +
> >> +VM_BIND/UNBIND ioctls will support 'in' and 'out' fences to allow userpace
> >> +to specify how the binding/unbinding should sync with other operations
> >> +like the GPU job submission. These fences will be timeline 'drm_syncobj's
> >> +for non-Compute contexts (See struct
> >> drm_i915_vm_bind_ext_timeline_fences).
> >> +For Compute contexts, they will be user/memory fences (See struct
> >> +drm_i915_vm_bind_ext_user_fence).
> >> +
> >> +VM_BIND feature is advertised to user via I915_PARAM_HAS_VM_BIND.
> >> +User has to opt-in for VM_BIND mode of binding for an address space (VM)
> >> +during VM creation time via I915_VM_CREATE_FLAGS_USE_VM_BIND
> >> extension.
> >> +
> >> +VM_BIND/UNBIND ioctl will immediately start binding/unbinding the
> mapping in
> >> an
> >> +async worker. The binding and unbinding will work like a special GPU engine.
> >> +The binding and unbinding operations are serialized and will wait on specified
> >> +input fences before the operation and will signal the output fences upon the
> >> +completion of the operation. Due to serialization, completion of an operation
> >> +will also indicate that all previous operations are also complete.
> >
> >Hi,
> >
> >Is user required to wait for the out fence be signaled before submit a gpu job
> using the vm_bind address?
> >Or is user required to order the gpu job to make gpu job run after vm_bind out
> fence signaled?
> >
> 
> Thanks Oak,
> Either should be fine and up to user how to use vm_bind/unbind out-fence.
> 
> >I think there could be different behavior on a non-faultable platform and a
> faultable platform, such as on a non-faultable
> >Platform, gpu job is required to be order after vm_bind out fence signaling; and
> on a faultable platform, there is no such
> >Restriction since vm bind can be finished in the fault handler?
> >
> 
> With GPU page faults handler, out fence won't be needed as residency is
> purely managed by page fault handler populating page tables (there is a
> mention of it in GPU Page Faults section below).
> 
> >Should we document such thing?
> >
> 
> We don't talk much about GPU page faults case in this document as that may
> warrent a separate rfc when we add page faults support. We did mention it
> in couple places to ensure our locking design here is extensible to gpu
> page faults case.

Ok, that makes sense to me. Thanks for explaining.

Regards,
Oak

> 
> Niranjana
> 
> >Regards,
> >Oak
> >
> >
> >> +
> >> +VM_BIND features include:
> >> +
> >> +* Multiple Virtual Address (VA) mappings can map to the same physical
> pages
> >> +  of an object (aliasing).
> >> +* VA mapping can map to a partial section of the BO (partial binding).
> >> +* Support capture of persistent mappings in the dump upon GPU error.
> >> +* TLB is flushed upon unbind completion. Batching of TLB flushes in some
> >> +  use cases will be helpful.
> >> +* Asynchronous vm_bind and vm_unbind support with 'in' and 'out' fences.
> >> +* Support for userptr gem objects (no special uapi is required for this).
> >> +
> >> +Execbuff ioctl in VM_BIND mode
> >> +-------------------------------
> >> +The execbuff ioctl handling in VM_BIND mode differs significantly from the
> >> +older method. A VM in VM_BIND mode will not support older execbuff
> mode of
> >> +binding. In VM_BIND mode, execbuff ioctl will not accept any execlist.
> Hence,
> >> +no support for implicit sync. It is expected that the below work will be able
> >> +to support requirements of object dependency setting in all use cases:
> >> +
> >> +"dma-buf: Add an API for exporting sync files"
> >> +(https://lwn.net/Articles/859290/)
> >> +
> >> +This also means, we need an execbuff extension to pass in the batch
> >> +buffer addresses (See struct
> >> drm_i915_gem_execbuffer_ext_batch_addresses).
> >> +
> >> +If at all execlist support in execbuff ioctl is deemed necessary for
> >> +implicit sync in certain use cases, then support can be added later.
> >> +
> >> +In VM_BIND mode, VA allocation is completely managed by the user instead
> of
> >> +the i915 driver. Hence all VA assignment, eviction are not applicable in
> >> +VM_BIND mode. Also, for determining object activeness, VM_BIND mode
> will
> >> not
> >> +be using the i915_vma active reference tracking. It will instead use dma-resv
> >> +object for that (See `VM_BIND dma_resv usage`_).
> >> +
> >> +So, a lot of existing code in the execbuff path like relocations, VA evictions,
> >> +vma lookup table, implicit sync, vma active reference tracking etc., are not
> >> +applicable in VM_BIND mode. Hence, the execbuff path needs to be cleaned
> up
> >> +by clearly separating out the functionalities where the VM_BIND mode
> differs
> >> +from older method and they should be moved to separate files.
> >> +
> >> +VM_PRIVATE objects
> >> +-------------------
> >> +By default, BOs can be mapped on multiple VMs and can also be dma-buf
> >> +exported. Hence these BOs are referred to as Shared BOs.
> >> +During each execbuff submission, the request fence must be added to the
> >> +dma-resv fence list of all shared BOs mapped on the VM.
> >> +
> >> +VM_BIND feature introduces an optimization where user can create BO
> which
> >> +is private to a specified VM via I915_GEM_CREATE_EXT_VM_PRIVATE flag
> >> during
> >> +BO creation. Unlike Shared BOs, these VM private BOs can only be mapped
> on
> >> +the VM they are private to and can't be dma-buf exported.
> >> +All private BOs of a VM share the dma-resv object. Hence during each
> execbuff
> >> +submission, they need only one dma-resv fence list updated. Thus, the fast
> >> +path (where required mappings are already bound) submission latency is
> O(1)
> >> +w.r.t the number of VM private BOs.
> >> +
> >> +VM_BIND locking hirarchy
> >> +-------------------------
> >> +The locking design here supports the older (execlist based) execbuff mode,
> the
> >> +newer VM_BIND mode, the VM_BIND mode with GPU page faults and
> possible
> >> future
> >> +system allocator support (See `Shared Virtual Memory (SVM) support`_).
> >> +The older execbuff mode and the newer VM_BIND mode without page
> faults
> >> manages
> >> +residency of backing storage using dma_fence. The VM_BIND mode with
> page
> >> faults
> >> +and the system allocator support do not use any dma_fence at all.
> >> +
> >> +VM_BIND locking order is as below.
> >> +
> >> +1) Lock-A: A vm_bind mutex will protect vm_bind lists. This lock is taken in
> >> +   vm_bind/vm_unbind ioctl calls, in the execbuff path and while releasing
> the
> >> +   mapping.
> >> +
> >> +   In future, when GPU page faults are supported, we can potentially use a
> >> +   rwsem instead, so that multiple page fault handlers can take the read side
> >> +   lock to lookup the mapping and hence can run in parallel.
> >> +   The older execbuff mode of binding do not need this lock.
> >> +
> >> +2) Lock-B: The object's dma-resv lock will protect i915_vma state and needs
> to
> >> +   be held while binding/unbinding a vma in the async worker and while
> updating
> >> +   dma-resv fence list of an object. Note that private BOs of a VM will all
> >> +   share a dma-resv object.
> >> +
> >> +   The future system allocator support will use the HMM prescribed locking
> >> +   instead.
> >> +
> >> +3) Lock-C: Spinlock/s to protect some of the VM's lists like the list of
> >> +   invalidated vmas (due to eviction and userptr invalidation) etc.
> >> +
> >> +When GPU page faults are supported, the execbuff path do not take any of
> >> these
> >> +locks. There we will simply smash the new batch buffer address into the ring
> >> and
> >> +then tell the scheduler run that. The lock taking only happens from the page
> >> +fault handler, where we take lock-A in read mode, whichever lock-B we
> need to
> >> +find the backing storage (dma_resv lock for gem objects, and hmm/core mm
> for
> >> +system allocator) and some additional locks (lock-D) for taking care of page
> >> +table races. Page fault mode should not need to ever manipulate the vm
> lists,
> >> +so won't ever need lock-C.
> >> +
> >> +VM_BIND LRU handling
> >> +---------------------
> >> +We need to ensure VM_BIND mapped objects are properly LRU tagged to
> avoid
> >> +performance degradation. We will also need support for bulk LRU movement
> of
> >> +VM_BIND objects to avoid additional latencies in execbuff path.
> >> +
> >> +The page table pages are similar to VM_BIND mapped objects (See
> >> +`Evictable page table allocations`_) and are maintained per VM and needs to
> >> +be pinned in memory when VM is made active (ie., upon an execbuff call
> with
> >> +that VM). So, bulk LRU movement of page table pages is also needed.
> >> +
> >> +The i915 shrinker LRU has stopped being an LRU. So, it should also be moved
> >> +over to the ttm LRU in some fashion to make sure we once again have a
> >> reasonable
> >> +and consistent memory aging and reclaim architecture.
> >> +
> >> +VM_BIND dma_resv usage
> >> +-----------------------
> >> +Fences needs to be added to all VM_BIND mapped objects. During each
> >> execbuff
> >> +submission, they are added with DMA_RESV_USAGE_BOOKKEEP usage to
> >> prevent
> >> +over sync (See enum dma_resv_usage). One can override it with either
> >> +DMA_RESV_USAGE_READ or DMA_RESV_USAGE_WRITE usage during
> object
> >> dependency
> >> +setting (either through explicit or implicit mechanism).
> >> +
> >> +When vm_bind is called for a non-private object while the VM is already
> >> +active, the fences need to be copied from VM's shared dma-resv object
> >> +(common to all private objects of the VM) to this non-private object.
> >> +If this results in performance degradation, then some optimization will
> >> +be needed here. This is not a problem for VM's private objects as they use
> >> +shared dma-resv object which is always updated on each execbuff
> submission.
> >> +
> >> +Also, in VM_BIND mode, use dma-resv apis for determining object
> activeness
> >> +(See dma_resv_test_signaled() and dma_resv_wait_timeout()) and do not
> use
> >> the
> >> +older i915_vma active reference tracking which is deprecated. This should be
> >> +easier to get it working with the current TTM backend. We can remove the
> >> +i915_vma active reference tracking fully while supporting TTM backend for
> igfx.
> >> +
> >> +Evictable page table allocations
> >> +---------------------------------
> >> +Make pagetable allocations evictable and manage them similar to VM_BIND
> >> +mapped objects. Page table pages are similar to persistent mappings of a
> >> +VM (difference here are that the page table pages will not have an i915_vma
> >> +structure and after swapping pages back in, parent page link needs to be
> >> +updated).
> >> +
> >> +Mesa use case
> >> +--------------
> >> +VM_BIND can potentially reduce the CPU overhead in Mesa (both Vulkan
> and
> >> Iris),
> >> +hence improving performance of CPU-bound applications. It also allows us to
> >> +implement Vulkan's Sparse Resources. With increasing GPU hardware
> >> performance,
> >> +reducing CPU overhead becomes more impactful.
> >> +
> >> +
> >> +VM_BIND Compute support
> >> +========================
> >> +
> >> +User/Memory Fence
> >> +------------------
> >> +The idea is to take a user specified virtual address and install an interrupt
> >> +handler to wake up the current task when the memory location passes the
> user
> >> +supplied filter. User/Memory fence is a <address, value> pair. To signal the
> >> +user fence, specified value will be written at the specified virtual address
> >> +and wakeup the waiting process. User can wait on a user fence with the
> >> +gem_wait_user_fence ioctl.
> >> +
> >> +It also allows the user to emit their own MI_FLUSH/PIPE_CONTROL notify
> >> +interrupt within their batches after updating the value to have sub-batch
> >> +precision on the wakeup. Each batch can signal a user fence to indicate
> >> +the completion of next level batch. The completion of very first level batch
> >> +needs to be signaled by the command streamer. The user must provide the
> >> +user/memory fence for this via the
> >> DRM_I915_GEM_EXECBUFFER_EXT_USER_FENCE
> >> +extension of execbuff ioctl, so that KMD can setup the command streamer
> to
> >> +signal it.
> >> +
> >> +User/Memory fence can also be supplied to the kernel driver to signal/wake
> up
> >> +the user process after completion of an asynchronous operation.
> >> +
> >> +When VM_BIND ioctl was provided with a user/memory fence via the
> >> +I915_VM_BIND_EXT_USER_FENCE extension, it will be signaled upon the
> >> completion
> >> +of binding of that mapping. All async binds/unbinds are serialized, hence
> >> +signaling of user/memory fence also indicate the completion of all previous
> >> +binds/unbinds.
> >> +
> >> +This feature will be derived from the below original work:
> >> +https://patchwork.freedesktop.org/patch/349417/
> >> +
> >> +Long running Compute contexts
> >> +------------------------------
> >> +Usage of dma-fence expects that they complete in reasonable amount of
> time.
> >> +Compute on the other hand can be long running. Hence it is appropriate for
> >> +compute to use user/memory fence and dma-fence usage will be limited to
> >> +in-kernel consumption only. This requires an execbuff uapi extension to pass
> >> +in user fence (See struct drm_i915_vm_bind_ext_user_fence). Compute
> must
> >> opt-in
> >> +for this mechanism with I915_CONTEXT_CREATE_FLAGS_LONG_RUNNING
> flag
> >> during
> >> +context creation. The dma-fence based user interfaces like gem_wait ioctl
> and
> >> +execbuff out fence are not allowed on long running contexts. Implicit sync is
> >> +not valid as well and is anyway not supported in VM_BIND mode.
> >> +
> >> +Where GPU page faults are not available, kernel driver upon buffer
> invalidation
> >> +will initiate a suspend (preemption) of long running context with a dma-
> fence
> >> +attached to it. And upon completion of that suspend fence, finish the
> >> +invalidation, revalidate the BO and then resume the compute context. This is
> >> +done by having a per-context preempt fence (also called suspend fence)
> >> proxying
> >> +as i915_request fence. This suspend fence is enabled when someone tries to
> >> wait
> >> +on it, which then triggers the context preemption.
> >> +
> >> +As this support for context suspension using a preempt fence and the
> resume
> >> work
> >> +for the compute mode contexts can get tricky to get it right, it is better to
> >> +add this support in drm scheduler so that multiple drivers can make use of it.
> >> +That means, it will have a dependency on i915 drm scheduler conversion with
> >> GuC
> >> +scheduler backend. This should be fine, as the plan is to support compute
> mode
> >> +contexts only with GuC scheduler backend (at least initially). This is much
> >> +easier to support with VM_BIND mode compared to the current heavier
> >> execbuff
> >> +path resource attachment.
> >> +
> >> +Low Latency Submission
> >> +-----------------------
> >> +Allows compute UMD to directly submit GPU jobs instead of through
> execbuff
> >> +ioctl. This is made possible by VM_BIND is not being synchronized against
> >> +execbuff. VM_BIND allows bind/unbind of mappings required for the
> directly
> >> +submitted jobs.
> >> +
> >> +Other VM_BIND use cases
> >> +========================
> >> +
> >> +Debugger
> >> +---------
> >> +With debug event interface user space process (debugger) is able to keep
> track
> >> +of and act upon resources created by another process (debugged) and
> attached
> >> +to GPU via vm_bind interface.
> >> +
> >> +GPU page faults
> >> +----------------
> >> +GPU page faults when supported (in future), will only be supported in the
> >> +VM_BIND mode. While both the older execbuff mode and the newer
> VM_BIND
> >> mode of
> >> +binding will require using dma-fence to ensure residency, the GPU page
> faults
> >> +mode when supported, will not use any dma-fence as residency is purely
> >> managed
> >> +by installing and removing/invalidating page table entries.
> >> +
> >> +Page level hints settings
> >> +--------------------------
> >> +VM_BIND allows any hints setting per mapping instead of per BO.
> >> +Possible hints include read-only mapping, placement and atomicity.
> >> +Sub-BO level placement hint will be even more relevant with
> >> +upcoming GPU on-demand page fault support.
> >> +
> >> +Page level Cache/CLOS settings
> >> +-------------------------------
> >> +VM_BIND allows cache/CLOS settings per mapping instead of per BO.
> >> +
> >> +Shared Virtual Memory (SVM) support
> >> +------------------------------------
> >> +VM_BIND interface can be used to map system memory directly (without
> gem
> >> BO
> >> +abstraction) using the HMM interface. SVM is only supported with GPU page
> >> +faults enabled.
> >> +
> >> +
> >> +Broder i915 cleanups
> >> +=====================
> >> +Supporting this whole new vm_bind mode of binding which comes with its
> own
> >> +use cases to support and the locking requirements requires proper
> integration
> >> +with the existing i915 driver. This calls for some broader i915 driver
> >> +cleanups/simplifications for maintainability of the driver going forward.
> >> +Here are few things identified and are being looked into.
> >> +
> >> +- Remove vma lookup cache (eb->gem_context->handles_vma). VM_BIND
> >> feature
> >> +  do not use it and complexity it brings in is probably more than the
> >> +  performance advantage we get in legacy execbuff case.
> >> +- Remove vma->open_count counting
> >> +- Remove i915_vma active reference tracking. VM_BIND feature will not be
> >> using
> >> +  it. Instead use underlying BO's dma-resv fence list to determine if a
> i915_vma
> >> +  is active or not.
> >> +
> >> +
> >> +VM_BIND UAPI
> >> +=============
> >> +
> >> +.. kernel-doc:: Documentation/gpu/rfc/i915_vm_bind.h
> >> diff --git a/Documentation/gpu/rfc/index.rst
> b/Documentation/gpu/rfc/index.rst
> >> index 91e93a705230..7d10c36b268d 100644
> >> --- a/Documentation/gpu/rfc/index.rst
> >> +++ b/Documentation/gpu/rfc/index.rst
> >> @@ -23,3 +23,7 @@ host such documentation:
> >>  .. toctree::
> >>
> >>      i915_scheduler.rst
> >> +
> >> +.. toctree::
> >> +
> >> +    i915_vm_bind.rst
> >> --
> >> 2.21.0.rc0.32.g243a4c7e27
> >


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