[Intel-gfx] [RFC v3 3/3] drm/doc/rfc: VM_BIND uapi definition

Matthew Brost matthew.brost at intel.com
Wed Jun 8 21:24:07 UTC 2022


On Wed, Jun 08, 2022 at 10:12:45AM +0300, Lionel Landwerlin wrote:
> On 03/06/2022 09:53, Niranjana Vishwanathapura wrote:
> > On Wed, Jun 01, 2022 at 10:08:35PM -0700, Niranjana Vishwanathapura
> > wrote:
> > > On Wed, Jun 01, 2022 at 11:27:17AM +0200, Daniel Vetter wrote:
> > > > On Wed, 1 Jun 2022 at 11:03, Dave Airlie <airlied at gmail.com> wrote:
> > > > > 
> > > > > On Tue, 24 May 2022 at 05:20, Niranjana Vishwanathapura
> > > > > <niranjana.vishwanathapura at intel.com> wrote:
> > > > > > 
> > > > > > On Thu, May 19, 2022 at 04:07:30PM -0700, Zanoni, Paulo R wrote:
> > > > > > >On Tue, 2022-05-17 at 11:32 -0700, Niranjana Vishwanathapura wrote:
> > > > > > >> VM_BIND and related uapi definitions
> > > > > > >>
> > > > > > >> v2: Ensure proper kernel-doc formatting with cross references.
> > > > > > >>     Also add new uapi and documentation as per review comments
> > > > > > >>     from Daniel.
> > > > > > >>
> > > > > > >> Signed-off-by: Niranjana Vishwanathapura
> > > > > > <niranjana.vishwanathapura at intel.com>
> > > > > > >> ---
> > > > > > >>  Documentation/gpu/rfc/i915_vm_bind.h | 399
> > > > > > +++++++++++++++++++++++++++
> > > > > > >>  1 file changed, 399 insertions(+)
> > > > > > >>  create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h
> > > > > > >>
> > > > > > >> diff --git a/Documentation/gpu/rfc/i915_vm_bind.h
> > > > > > b/Documentation/gpu/rfc/i915_vm_bind.h
> > > > > > >> new file mode 100644
> > > > > > >> index 000000000000..589c0a009107
> > > > > > >> --- /dev/null
> > > > > > >> +++ b/Documentation/gpu/rfc/i915_vm_bind.h
> > > > > > >> @@ -0,0 +1,399 @@
> > > > > > >> +/* SPDX-License-Identifier: MIT */
> > > > > > >> +/*
> > > > > > >> + * Copyright © 2022 Intel Corporation
> > > > > > >> + */
> > > > > > >> +
> > > > > > >> +/**
> > > > > > >> + * DOC: I915_PARAM_HAS_VM_BIND
> > > > > > >> + *
> > > > > > >> + * VM_BIND feature availability.
> > > > > > >> + * See typedef drm_i915_getparam_t param.
> > > > > > >> + */
> > > > > > >> +#define I915_PARAM_HAS_VM_BIND               57
> > > > > > >> +
> > > > > > >> +/**
> > > > > > >> + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
> > > > > > >> + *
> > > > > > >> + * Flag to opt-in for VM_BIND mode of binding during VM creation.
> > > > > > >> + * See struct drm_i915_gem_vm_control flags.
> > > > > > >> + *
> > > > > > >> + * A VM in VM_BIND mode will not support the older
> > > > > > execbuff mode of binding.
> > > > > > >> + * In VM_BIND mode, execbuff ioctl will not accept
> > > > > > any execlist (ie., the
> > > > > > >> + * &drm_i915_gem_execbuffer2.buffer_count must be 0).
> > > > > > >> + * Also, &drm_i915_gem_execbuffer2.batch_start_offset and
> > > > > > >> + * &drm_i915_gem_execbuffer2.batch_len must be 0.
> > > > > > >> + * DRM_I915_GEM_EXECBUFFER_EXT_BATCH_ADDRESSES
> > > > > > extension must be provided
> > > > > > >> + * to pass in the batch buffer addresses.
> > > > > > >> + *
> > > > > > >> + * Additionally, I915_EXEC_NO_RELOC, I915_EXEC_HANDLE_LUT and
> > > > > > >> + * I915_EXEC_BATCH_FIRST of
> > > > > > &drm_i915_gem_execbuffer2.flags must be 0
> > > > > > >> + * (not used) in VM_BIND mode.
> > > > > > I915_EXEC_USE_EXTENSIONS flag must always be
> > > > > > >> + * set (See struct drm_i915_gem_execbuffer_ext_batch_addresses).
> > > > > > >> + * The buffers_ptr, buffer_count, batch_start_offset
> > > > > > and batch_len fields
> > > > > > >> + * of struct drm_i915_gem_execbuffer2 are also not
> > > > > > used and must be 0.
> > > > > > >> + */
> > > > > > >
> > > > > > >From that description, it seems we have:
> > > > > > >
> > > > > > >struct drm_i915_gem_execbuffer2 {
> > > > > > >        __u64 buffers_ptr;              -> must be 0 (new)
> > > > > > >        __u32 buffer_count;             -> must be 0 (new)
> > > > > > >        __u32 batch_start_offset;       -> must be 0 (new)
> > > > > > >        __u32 batch_len;                -> must be 0 (new)
> > > > > > >        __u32 DR1;                      -> must be 0 (old)
> > > > > > >        __u32 DR4;                      -> must be 0 (old)
> > > > > > >        __u32 num_cliprects; (fences)   -> must be 0
> > > > > > since using extensions
> > > > > > >        __u64 cliprects_ptr; (fences, extensions) ->
> > > > > > contains an actual pointer!
> > > > > > >        __u64 flags;                    -> some flags
> > > > > > must be 0 (new)
> > > > > > >        __u64 rsvd1; (context info)     -> repurposed field (old)
> > > > > > >        __u64 rsvd2;                    -> unused
> > > > > > >};
> > > > > > >
> > > > > > >Based on that, why can't we just get
> > > > > > drm_i915_gem_execbuffer3 instead
> > > > > > >of adding even more complexity to an already abused interface? While
> > > > > > >the Vulkan-like extension thing is really nice, I don't think what
> > > > > > >we're doing here is extending the ioctl usage, we're completely
> > > > > > >changing how the base struct should be interpreted
> > > > > > based on how the VM
> > > > > > >was created (which is an entirely different ioctl).
> > > > > > >
> > > > > > >From Rusty Russel's API Design grading, drm_i915_gem_execbuffer2 is
> > > > > > >already at -6 without these changes. I think after
> > > > > > vm_bind we'll need
> > > > > > >to create a -11 entry just to deal with this ioctl.
> > > > > > >
> > > > > > 
> > > > > > The only change here is removing the execlist support for VM_BIND
> > > > > > mode (other than natual extensions).
> > > > > > Adding a new execbuffer3 was considered, but I think we
> > > > > > need to be careful
> > > > > > with that as that goes beyond the VM_BIND support,
> > > > > > including any future
> > > > > > requirements (as we don't want an execbuffer4 after VM_BIND).
> > > > > 
> > > > > Why not? it's not like adding extensions here is really that different
> > > > > than adding new ioctls.
> > > > > 
> > > > > I definitely think this deserves an execbuffer3 without even
> > > > > considering future requirements. Just  to burn down the old
> > > > > requirements and pointless fields.
> > > > > 
> > > > > Make execbuffer3 be vm bind only, no relocs, no legacy bits, leave the
> > > > > older sw on execbuf2 for ever.
> > > > 
> > > > I guess another point in favour of execbuf3 would be that it's less
> > > > midlayer. If we share the entry point then there's quite a few vfuncs
> > > > needed to cleanly split out the vm_bind paths from the legacy
> > > > reloc/softping paths.
> > > > 
> > > > If we invert this and do execbuf3, then there's the existing ioctl
> > > > vfunc, and then we share code (where it even makes sense, probably
> > > > request setup/submit need to be shared, anything else is probably
> > > > cleaner to just copypaste) with the usual helper approach.
> > > > 
> > > > Also that would guarantee that really none of the old concepts like
> > > > i915_active on the vma or vma open counts and all that stuff leaks
> > > > into the new vm_bind execbuf.
> > > > 
> > > > Finally I also think that copypasting would make backporting easier,
> > > > or at least more flexible, since it should make it easier to have the
> > > > upstream vm_bind co-exist with all the other things we have. Without
> > > > huge amounts of conflicts (or at least much less) that pushing a pile
> > > > of vfuncs into the existing code would cause.
> > > > 
> > > > So maybe we should do this?
> > > 
> > > Thanks Dave, Daniel.
> > > There are a few things that will be common between execbuf2 and
> > > execbuf3, like request setup/submit (as you said), fence handling
> > > (timeline fences, fence array, composite fences), engine selection,
> > > etc. Also, many of the 'flags' will be there in execbuf3 also (but
> > > bit position will differ).
> > > But I guess these should be fine as the suggestion here is to
> > > copy-paste the execbuff code and having a shared code where possible.
> > > Besides, we can stop supporting some older feature in execbuff3
> > > (like fence array in favor of newer timeline fences), which will
> > > further reduce common code.
> > > 
> > > Ok, I will update this series by adding execbuf3 and send out soon.
> > > 
> > 
> > Does this sound reasonable?
> > 
> > struct drm_i915_gem_execbuffer3 {
> >        __u32 ctx_id;        /* previously execbuffer2.rsvd1 */
> > 
> >        __u32 batch_count;
> >        __u64 batch_addr_ptr;    /* Pointer to an array of batch gpu
> > virtual addresses */
> 
> 
> Quick question raised on IRC about the batches : Are multiple batches
> limited to virtual engines?
> 

Parallel engines, see i915_context_engines_parallel_submit in i915_drm.h.

Currently the media UMD uses this uAPI to do split frame (e.g. run
multiple batches in parallel on the video engines to decode a 8k frame).

Of course there could be future users of this uAPI too.

Matt

> 
> Thanks,
> 
> 
> -Lionel
> 
> 
> > 
> >        __u64 flags;
> > #define I915_EXEC3_RING_MASK              (0x3f)
> > #define I915_EXEC3_DEFAULT                (0<<0)
> > #define I915_EXEC3_RENDER                 (1<<0)
> > #define I915_EXEC3_BSD                    (2<<0)
> > #define I915_EXEC3_BLT                    (3<<0)
> > #define I915_EXEC3_VEBOX                  (4<<0)
> > 
> > #define I915_EXEC3_SECURE               (1<<6)
> > #define I915_EXEC3_IS_PINNED            (1<<7)
> > 
> > #define I915_EXEC3_BSD_SHIFT     (8)
> > #define I915_EXEC3_BSD_MASK      (3 << I915_EXEC3_BSD_SHIFT)
> > #define I915_EXEC3_BSD_DEFAULT   (0 << I915_EXEC3_BSD_SHIFT)
> > #define I915_EXEC3_BSD_RING1     (1 << I915_EXEC3_BSD_SHIFT)
> > #define I915_EXEC3_BSD_RING2     (2 << I915_EXEC3_BSD_SHIFT)
> > 
> > #define I915_EXEC3_FENCE_IN             (1<<10)
> > #define I915_EXEC3_FENCE_OUT            (1<<11)
> > #define I915_EXEC3_FENCE_SUBMIT         (1<<12)
> > 
> >        __u64 in_out_fence;        /* previously execbuffer2.rsvd2 */
> > 
> >        __u64 extensions;        /* currently only for
> > DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES */
> > };
> > 
> > With this, user can pass in batch addresses and count directly,
> > instead of as an extension (as this rfc series was proposing).
> > 
> > I have removed many of the flags which were either legacy or not
> > applicable to BM_BIND mode.
> > I have also removed fence array support (execbuffer2.cliprects_ptr)
> > as we have timeline fence array support. Is that fine?
> > Do we still need FENCE_IN/FENCE_OUT/FENCE_SUBMIT support?
> > 
> > Any thing else needs to be added or removed?
> > 
> > Niranjana
> > 
> > > Niranjana
> > > 
> > > > -Daniel
> > > > -- 
> > > > Daniel Vetter
> > > > Software Engineer, Intel Corporation
> > > > http://blog.ffwll.ch
> 
> 


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