[Intel-gfx] [PATCH v6 3/3] drm/doc/rfc: VM_BIND uapi definition

Niranjana Vishwanathapura niranjana.vishwanathapura at intel.com
Thu Jun 30 06:15:31 UTC 2022


On Thu, Jun 30, 2022 at 12:11:15AM -0500, Jason Ekstrand wrote:
>   On Sat, Jun 25, 2022 at 8:49 PM Niranjana Vishwanathapura
>   <niranjana.vishwanathapura at intel.com> wrote:
>
>     VM_BIND and related uapi definitions
>
>     v2: Reduce the scope to simple Mesa use case.
>     v3: Expand VM_UNBIND documentation and add
>         I915_GEM_VM_BIND/UNBIND_FENCE_VALID
>         and I915_GEM_VM_BIND_TLB_FLUSH flags.
>     v4: Remove I915_GEM_VM_BIND_TLB_FLUSH flag and add additional
>         documentation for vm_bind/unbind.
>     v5: Remove TLB flush requirement on VM_UNBIND.
>         Add version support to stage implementation.
>     v6: Define and use drm_i915_gem_timeline_fence structure for
>         all timeline fences.
>     v7: Rename I915_PARAM_HAS_VM_BIND to I915_PARAM_VM_BIND_VERSION.
>         Update documentation on async vm_bind/unbind and versioning.
>         Remove redundant vm_bind/unbind FENCE_VALID flag, execbuf3
>         batch_count field and I915_EXEC3_SECURE flag.
>
>     Signed-off-by: Niranjana Vishwanathapura
>     <niranjana.vishwanathapura at intel.com>
>     Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>
>     ---
>      Documentation/gpu/rfc/i915_vm_bind.h | 280 +++++++++++++++++++++++++++
>      1 file changed, 280 insertions(+)
>      create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h
>
>     diff --git a/Documentation/gpu/rfc/i915_vm_bind.h
>     b/Documentation/gpu/rfc/i915_vm_bind.h
>     new file mode 100644
>     index 000000000000..a93e08bceee6
>     --- /dev/null
>     +++ b/Documentation/gpu/rfc/i915_vm_bind.h
>     @@ -0,0 +1,280 @@
>     +/* SPDX-License-Identifier: MIT */
>     +/*
>     + * Copyright © 2022 Intel Corporation
>     + */
>     +
>     +/**
>     + * DOC: I915_PARAM_VM_BIND_VERSION
>     + *
>     + * VM_BIND feature version supported.
>     + * See typedef drm_i915_getparam_t param.
>     + *
>     + * Specifies the VM_BIND feature version supported.
>     + * The following versions of VM_BIND have been defined:
>     + *
>     + * 0: No VM_BIND support.
>     + *
>     + * 1: In VM_UNBIND calls, the UMD must specify the exact mappings
>     created
>     + *    previously with VM_BIND, the ioctl will not support unbinding
>     multiple
>     + *    mappings or splitting them. Similarly, VM_BIND calls will not
>     replace
>     + *    any existing mappings.
>     + *
>     + * 2: The restrictions on unbinding partial or multiple mappings is
>     + *    lifted, Similarly, binding will replace any mappings in the given
>     range.
>     + *
>     + * See struct drm_i915_gem_vm_bind and struct drm_i915_gem_vm_unbind.
>     + */
>     +#define I915_PARAM_VM_BIND_VERSION     57
>     +
>     +/**
>     + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
>     + *
>     + * Flag to opt-in for VM_BIND mode of binding during VM creation.
>     + * See struct drm_i915_gem_vm_control flags.
>     + *
>     + * The older execbuf2 ioctl will not support VM_BIND mode of operation.
>     + * For VM_BIND mode, we have new execbuf3 ioctl which will not accept
>     any
>     + * execlist (See struct drm_i915_gem_execbuffer3 for more details).
>     + */
>     +#define I915_VM_CREATE_FLAGS_USE_VM_BIND       (1 << 0)
>     +
>     +/* VM_BIND related ioctls */
>     +#define DRM_I915_GEM_VM_BIND           0x3d
>     +#define DRM_I915_GEM_VM_UNBIND         0x3e
>     +#define DRM_I915_GEM_EXECBUFFER3       0x3f
>     +
>     +#define DRM_IOCTL_I915_GEM_VM_BIND           
>      DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct
>     drm_i915_gem_vm_bind)
>     +#define DRM_IOCTL_I915_GEM_VM_UNBIND         
>      DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct
>     drm_i915_gem_vm_bind)
>     +#define DRM_IOCTL_I915_GEM_EXECBUFFER3       
>      DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER3, struct
>     drm_i915_gem_execbuffer3)
>     +
>     +/**
>     + * struct drm_i915_gem_timeline_fence - An input or output timeline
>     fence.
>     + *
>     + * The operation will wait for input fence to signal.
>     + *
>     + * The returned output fence will be signaled after the completion of
>     the
>     + * operation.
>     + */
>     +struct drm_i915_gem_timeline_fence {
>     +       /** @handle: User's handle for a drm_syncobj to wait on or
>     signal. */
>     +       __u32 handle;
>     +
>     +       /**
>     +        * @flags: Supported flags are:
>     +        *
>     +        * I915_TIMELINE_FENCE_WAIT:
>     +        * Wait for the input fence before the operation.
>     +        *
>     +        * I915_TIMELINE_FENCE_SIGNAL:
>     +        * Return operation completion fence as output.
>     +        */
>     +       __u32 flags;
>     +#define I915_TIMELINE_FENCE_WAIT            (1 << 0)
>     +#define I915_TIMELINE_FENCE_SIGNAL          (1 << 1)
>     +#define __I915_TIMELINE_FENCE_UNKNOWN_FLAGS
>     (-(I915_TIMELINE_FENCE_SIGNAL << 1))
>     +
>     +       /**
>     +        * @value: A point in the timeline.
>     +        * Value must be 0 for a binary drm_syncobj. A Value of 0 for a
>     +        * timeline drm_syncobj is invalid as it turns a drm_syncobj
>     into a
>     +        * binary one.
>     +        */
>     +       __u64 value;
>     +};
>     +
>     +/**
>     + * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
>     + *
>     + * This structure is passed to VM_BIND ioctl and specifies the mapping
>     of GPU
>     + * virtual address (VA) range to the section of an object that should
>     be bound
>     + * in the device page table of the specified address space (VM).
>     + * The VA range specified must be unique (ie., not currently bound) and
>     can
>     + * be mapped to whole object or a section of the object (partial
>     binding).
>     + * Multiple VA mappings can be created to the same section of the
>     object
>     + * (aliasing).
>     + *
>     + * The @start, @offset and @length must be 4K page aligned. However the
>     DG2
>     + * and XEHPSDV has 64K page size for device local-memory and has
>     compact page
>     + * table. On those platforms, for binding device local-memory objects,
>     the
>     + * @start must be 2M aligned, @offset and @length must be 64K aligned.
>
>   This is not acceptable.  We need 64K granularity.  This includes the
>   starting address, the BO offset, and the length.  Why?  The tl;dr is that
>   it's a requirement for about 50% of D3D12 apps if we want them to run on
>   Linux via D3D12.  A longer explanation follows.  I don't necessarily
>   expect kernel folks to get all the details but hopefully I'll have left
>   enough of a map that some of the Intel Mesa folks can help fill in
>   details.
>   Many modern D3D12 apps have a hard requirement on Tier2 tiled resources. 
>   This is a feature that Intel has supported in the D3D12 driver since
>   Skylake.  In order to implement this feature, VKD3D requires the various
>   sparseResidencyImage* and sparseResidency*Sampled Vulkan features.  If we
>   want those apps to work (there's getting to be quite a few of them), we
>   need to implement the Vulkan sparse residency features.
>   What is sparse residency?  I'm glad you asked!  The sparse residency
>   features allow a client to separately bind each miplevel or array slice of
>   an image to a chunk of device memory independently, without affecting any
>   other areas of the image.  Once you get to a high enough miplevel that
>   everything fits inside a single sparse image block (that's a technical
>   Vulkan term you can search for in the spec), you can enter a "miptail"
>   which contains all the remaining miplevels in a single sparse image block.
>   The term "sparse image block" is what the Vulkan spec uses.  On Intel
>   hardware and in the docs, it's what we call a "tile".  Specifically, the
>   image needs to use Yf or Ys tiling on SKL-TGL or a Tile64 on DG2+.  This
>   is because Tile4 and legacy X and Y-tiling don't provide any guarantees
>   about page alignment for slices.  Yf, Ys, and Tile64, on the other hand,
>   align all slices of the image to a tile boundary, allowing us to map
>   memory to different slices independently, assuming we have 64K (or 4K for
>   Yf) VM_BIND granularity.  (4K isn't actually a requirement for SKL-TGL; we
>   can use Ys all the time which has 64K tiles but there's no reason to not
>   support 4K alignments on integrated.)
>   Someone may be tempted to ask, "Can't we wiggle the strides around or
>   something to make it work?"  I thought about that and no, you can't.  The
>   problem here is LOD2+.  Sure, you can have a stride such that the image is
>   a multiple of 2M worth of tiles across.  That'll work fine for LOD0 and
>   LOD1; both will be 2M aligned.  However, LOD2 won't be and there's no way
>   to control that.  The hardware will place it to the right of LOD1 by
>   ROUND_UP(width, tile_width) pixels and there's nothing you can do about
>   that.  If that position doesn't happen to hit a 2M boundary, you're out of
>   luck.
>   I hope that explanation provides enough detail.  Sadly, this is one of
>   those things which has a lot of moving pieces all over different bits of
>   the hardware and various APIs and they all have to work together just
>   right for it to all come out in the end.  But, yeah, we really need 64K
>   aligned binding if we want VKD3D to work.

Thanks Jason,

We currently had 64K alignment for VM_BIND, But currently for non-VM_BIND
scenario (for soft-pinning), there is a 2M alignment requirement and I just
kept the same for VM_BIND. This was discussed here.
https://lists.freedesktop.org/archives/intel-gfx/2022-June/299185.html

So Matt Auld,
If this 2M requirement is not going to cut it for Mesa sparse binding feature,
I think we will have to go with 64K alignment but ensuring UMD doesn't mix
and match 64K and 4K mappings in same 2M range. What do you think?

Niranjana

>   --Jason
>    
>
>     + * Also, for such mappings, i915 will reserve the whole 2M range for it
>     so as
>     + * to not allow multiple mappings in that 2M range (Compact page tables
>     do not
>     + * allow 64K page and 4K page bindings in the same 2M range).
>     + *
>     + * Error code -EINVAL will be returned if @start, @offset and @length
>     are not
>     + * properly aligned. In version 1 (See I915_PARAM_VM_BIND_VERSION),
>     error code
>     + * -ENOSPC will be returned if the VA range specified can't be
>     reserved.
>     + *
>     + * VM_BIND/UNBIND ioctl calls executed on different CPU threads
>     concurrently
>     + * are not ordered. Furthermore, parts of the VM_BIND operation can be
>     done
>     + * asynchronously, if valid @fence is specified.
>     + */
>     +struct drm_i915_gem_vm_bind {
>     +       /** @vm_id: VM (address space) id to bind */
>     +       __u32 vm_id;
>     +
>     +       /** @handle: Object handle */
>     +       __u32 handle;
>     +
>     +       /** @start: Virtual Address start to bind */
>     +       __u64 start;
>     +
>     +       /** @offset: Offset in object to bind */
>     +       __u64 offset;
>     +
>     +       /** @length: Length of mapping to bind */
>     +       __u64 length;
>     +
>     +       /**
>     +        * @flags: Supported flags are:
>     +        *
>     +        * I915_GEM_VM_BIND_READONLY:
>     +        * Mapping is read-only.
>     +        *
>     +        * I915_GEM_VM_BIND_CAPTURE:
>     +        * Capture this mapping in the dump upon GPU error.
>     +        */
>     +       __u64 flags;
>     +#define I915_GEM_VM_BIND_READONLY      (1 << 1)
>     +#define I915_GEM_VM_BIND_CAPTURE       (1 << 2)
>     +
>     +       /**
>     +        * @fence: Timeline fence for bind completion signaling.
>     +        *
>     +        * It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag
>     +        * is invalid, and an error will be returned.
>     +        */
>     +       struct drm_i915_gem_timeline_fence fence;
>     +
>     +       /**
>     +        * @extensions: Zero-terminated chain of extensions.
>     +        *
>     +        * For future extensions. See struct i915_user_extension.
>     +        */
>     +       __u64 extensions;
>     +};
>     +
>     +/**
>     + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
>     + *
>     + * This structure is passed to VM_UNBIND ioctl and specifies the GPU
>     virtual
>     + * address (VA) range that should be unbound from the device page table
>     of the
>     + * specified address space (VM). VM_UNBIND will force unbind the
>     specified
>     + * range from device page table without waiting for any GPU job to
>     complete.
>     + * It is UMDs responsibility to ensure the mapping is no longer in use
>     before
>     + * calling VM_UNBIND.
>     + *
>     + * If the specified mapping is not found, the ioctl will simply return
>     without
>     + * any error.
>     + *
>     + * VM_BIND/UNBIND ioctl calls executed on different CPU threads
>     concurrently
>     + * are not ordered. Furthermore, parts of the VM_UNBIND operation can
>     be done
>     + * asynchronously, if valid @fence is specified.
>     + */
>     +struct drm_i915_gem_vm_unbind {
>     +       /** @vm_id: VM (address space) id to bind */
>     +       __u32 vm_id;
>     +
>     +       /** @rsvd: Reserved, MBZ */
>     +       __u32 rsvd;
>     +
>     +       /** @start: Virtual Address start to unbind */
>     +       __u64 start;
>     +
>     +       /** @length: Length of mapping to unbind */
>     +       __u64 length;
>     +
>     +       /** @flags: Currently reserved, MBZ */
>     +       __u64 flags;
>     +
>     +       /**
>     +        * @fence: Timeline fence for unbind completion signaling.
>     +        *
>     +        * It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag
>     +        * is invalid, and an error will be returned.
>     +        */
>     +       struct drm_i915_gem_timeline_fence fence;
>     +
>     +       /**
>     +        * @extensions: Zero-terminated chain of extensions.
>     +        *
>     +        * For future extensions. See struct i915_user_extension.
>     +        */
>     +       __u64 extensions;
>     +};
>     +
>     +/**
>     + * struct drm_i915_gem_execbuffer3 - Structure for
>     DRM_I915_GEM_EXECBUFFER3
>     + * ioctl.
>     + *
>     + * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and
>     VM_BIND mode
>     + * only works with this ioctl for submission.
>     + * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
>     + */
>     +struct drm_i915_gem_execbuffer3 {
>     +       /**
>     +        * @ctx_id: Context id
>     +        *
>     +        * Only contexts with user engine map are allowed.
>     +        */
>     +       __u32 ctx_id;
>     +
>     +       /**
>     +        * @engine_idx: Engine index
>     +        *
>     +        * An index in the user engine map of the context specified by
>     @ctx_id.
>     +        */
>     +       __u32 engine_idx;
>     +
>     +       /**
>     +        * @batch_address: Batch gpu virtual address/es.
>     +        *
>     +        * For normal submission, it is the gpu virtual address of the
>     batch
>     +        * buffer. For parallel submission, it is a pointer to an array
>     of
>     +        * batch buffer gpu virtual addresses with array size equal to
>     the
>     +        * number of (parallel) engines involved in that submission (See
>     +        * struct i915_context_engines_parallel_submit).
>     +        */
>     +       __u64 batch_address;
>     +
>     +       /** @flags: Currently reserved, MBZ */
>     +       __u64 flags;
>     +
>     +       /** @rsvd1: Reserved, MBZ */
>     +       __u32 rsvd1;
>     +
>     +       /** @fence_count: Number of fences in @timeline_fences array. */
>     +       __u32 fence_count;
>     +
>     +       /**
>     +        * @timeline_fences: Pointer to an array of timeline fences.
>     +        *
>     +        * Timeline fences are of format struct
>     drm_i915_gem_timeline_fence.
>     +        */
>     +       __u64 timeline_fences;
>     +
>     +       /** @rsvd2: Reserved, MBZ */
>     +       __u64 rsvd2;
>     +
>     +       /**
>     +        * @extensions: Zero-terminated chain of extensions.
>     +        *
>     +        * For future extensions. See struct i915_user_extension.
>     +        */
>     +       __u64 extensions;
>     +};
>     +
>     +/**
>     + * struct drm_i915_gem_create_ext_vm_private - Extension to make the
>     object
>     + * private to the specified VM.
>     + *
>     + * See struct drm_i915_gem_create_ext.
>     + */
>     +struct drm_i915_gem_create_ext_vm_private {
>     +#define I915_GEM_CREATE_EXT_VM_PRIVATE         2
>     +       /** @base: Extension link. See struct i915_user_extension. */
>     +       struct i915_user_extension base;
>     +
>     +       /** @vm_id: Id of the VM to which the object is private */
>     +       __u32 vm_id;
>     +};
>     --
>     2.21.0.rc0.32.g243a4c7e27


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