[Intel-gfx] [PATCH] drm/i915: Update workaround documentation
Matt Roper
matthew.d.roper at intel.com
Tue Nov 15 23:32:01 UTC 2022
On Tue, Nov 15, 2022 at 11:26:11AM -0800, Lucas De Marchi wrote:
> There were several updates in the driver on how the workarounds are
> handled since its documentation was written. Update the documentation to
> reflect the current reality.
>
> v2:
> - Remove footnote that was wrongly referenced, adding back the
> reference in the correct paragraph.
> - Remove "Display workarounds" and just mention "display IP" under
> "Other" category since all of them are peppered around the driver.
>
> Cc: Matt Roper <matthew.d.roper at intel.com>
> Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
> Acked-by: Balasubramani Vivekanandan <balasubramani.vivekanandan at intel.com> # v1
Reviewed-by: Matt Roper <matthew.d.roper at intel.com>
> ---
> drivers/gpu/drm/i915/gt/intel_workarounds.c | 80 +++++++++++++--------
> 1 file changed, 50 insertions(+), 30 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> index 213160f29ec3..290f9f91fdf4 100644
> --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c
> +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c
> @@ -18,42 +18,62 @@
> /**
> * DOC: Hardware workarounds
> *
> - * This file is intended as a central place to implement most [1]_ of the
> - * required workarounds for hardware to work as originally intended. They fall
> - * in five basic categories depending on how/when they are applied:
> + * Hardware workarounds are register programming documented to be executed in
> + * the driver that fall outside of the normal programming sequences for a
> + * platform. There are some basic categories of workarounds, depending on
> + * how/when they are applied:
> *
> - * - Workarounds that touch registers that are saved/restored to/from the HW
> - * context image. The list is emitted (via Load Register Immediate commands)
> - * everytime a new context is created.
> - * - GT workarounds. The list of these WAs is applied whenever these registers
> - * revert to default values (on GPU reset, suspend/resume [2]_, etc..).
> - * - Display workarounds. The list is applied during display clock-gating
> - * initialization.
> - * - Workarounds that whitelist a privileged register, so that UMDs can manage
> - * them directly. This is just a special case of a MMMIO workaround (as we
> - * write the list of these to/be-whitelisted registers to some special HW
> - * registers).
> - * - Workaround batchbuffers, that get executed automatically by the hardware
> - * on every HW context restore.
> + * - Context workarounds: workarounds that touch registers that are
> + * saved/restored to/from the HW context image. The list is emitted (via Load
> + * Register Immediate commands) once when initializing the device and saved in
> + * the default context. That default context is then used on every context
> + * creation to have a "primed golden context", i.e. a context image that
> + * already contains the changes needed to all the registers.
> *
> - * .. [1] Please notice that there are other WAs that, due to their nature,
> - * cannot be applied from a central place. Those are peppered around the rest
> - * of the code, as needed.
> + * - Engine workarounds: the list of these WAs is applied whenever the specific
> + * engine is reset. It's also possible that a set of engine classes share a
> + * common power domain and they are reset together. This happens on some
> + * platforms with render and compute engines. In this case (at least) one of
> + * them need to keeep the workaround programming: the approach taken in the
> + * driver is to tie those workarounds to the first compute/render engine that
> + * is registered. When executing with GuC submission, engine resets are
> + * outside of kernel driver control, hence the list of registers involved in
> + * written once, on engine initialization, and then passed to GuC, that
> + * saves/restores their values before/after the reset takes place. See
> + * ``drivers/gpu/drm/i915/gt/uc/intel_guc_ads.c`` for reference.
> *
> - * .. [2] Technically, some registers are powercontext saved & restored, so they
> - * survive a suspend/resume. In practice, writing them again is not too
> - * costly and simplifies things. We can revisit this in the future.
> + * - GT workarounds: the list of these WAs is applied whenever these registers
> + * revert to their default values: on GPU reset, suspend/resume [1]_, etc.
> + *
> + * - Register whitelist: some workarounds need to be implemented in userspace,
> + * but need to touch privileged registers. The whitelist in the kernel
> + * instructs the hardware to allow the access to happen. From the kernel side,
> + * this is just a special case of a MMIO workaround (as we write the list of
> + * these to/be-whitelisted registers to some special HW registers).
> + *
> + * - Workaround batchbuffers: buffers that get executed automatically by the
> + * hardware on every HW context restore. These buffers are created and
> + * programmed in the default context so the hardware always go through those
> + * programming sequences when switching contexts. The support for workaround
> + * batchbuffers is enabled these hardware mechanisms:
> *
> - * Layout
> - * ~~~~~~
> + * #. INDIRECT_CTX: A batchbuffer and an offset are provided in the default
> + * context, pointing the hardware to jump to that location when that offset
> + * is reached in the context restore. Workaround batchbuffer in the driver
> + * currently uses this mechanism for all platforms.
> *
> - * Keep things in this file ordered by WA type, as per the above (context, GT,
> - * display, register whitelist, batchbuffer). Then, inside each type, keep the
> - * following order:
> + * #. BB_PER_CTX_PTR: A batchbuffer is provided in the default context,
> + * pointing the hardware to a buffer to continue executing after the
> + * engine registers are restored in a context restore sequence. This is
> + * currently not used in the driver.
> *
> - * - Infrastructure functions and macros
> - * - WAs per platform in standard gen/chrono order
> - * - Public functions to init or apply the given workaround type.
> + * - Other: There are WAs that, due to their nature, cannot be applied from a
> + * central place. Those are peppered around the rest of the code, as needed.
> + * Workarounds related to the display IP are the main example.
> + *
> + * .. [1] Technically, some registers are powercontext saved & restored, so they
> + * survive a suspend/resume. In practice, writing them again is not too
> + * costly and simplifies things, so it's the approach taken in the driver.
> */
>
> static void wa_init_start(struct i915_wa_list *wal, struct intel_gt *gt,
> --
> 2.38.1
>
--
Matt Roper
Graphics Software Engineer
VTT-OSGC Platform Enablement
Intel Corporation
More information about the Intel-gfx
mailing list