[Intel-gfx] [RFC PATCH v3 10/17] drm/i915/vm_bind: Implement I915_GEM_EXECBUFFER3 ioctl
Niranjana Vishwanathapura
niranjana.vishwanathapura at intel.com
Fri Sep 2 05:41:59 UTC 2022
On Thu, Sep 01, 2022 at 08:58:57AM +0100, Tvrtko Ursulin wrote:
>
>
>On 01/09/2022 06:09, Niranjana Vishwanathapura wrote:
>>On Wed, Aug 31, 2022 at 08:38:48AM +0100, Tvrtko Ursulin wrote:
>>>
>>>On 27/08/2022 20:43, Andi Shyti wrote:
>>>>From: Niranjana Vishwanathapura <niranjana.vishwanathapura at intel.com>
>>>>
>>>>Implement new execbuf3 ioctl (I915_GEM_EXECBUFFER3) which only
>>>>works in vm_bind mode. The vm_bind mode only works with
>>>>this new execbuf3 ioctl.
>>>>
>>>>The new execbuf3 ioctl will not have any list of objects to validate
>>>>bind as all required objects binding would have been requested by the
>>>>userspace before submitting the execbuf3.
>>>>
>>>>And the legacy support like relocations etc are removed.
>>>>
>>>>Signed-off-by: Niranjana Vishwanathapura
>>>><niranjana.vishwanathapura at intel.com>
>>>>Signed-off-by: Ramalingam C <ramalingam.c at intel.com>
>>>>Signed-off-by: Andi Shyti <andi.shyti at linux.intel.com>
>>>>---
>
>[snip]
>
>>>>+static void signal_fence_array(const struct i915_execbuffer *eb,
>>>>+ struct dma_fence * const fence)
>>>>+{
>>>>+ unsigned int n;
>>>>+
>>>>+ for (n = 0; n < eb->num_fences; n++) {
>>>>+ struct drm_syncobj *syncobj;
>>>>+ unsigned int flags;
>>>>+
>>>>+ syncobj = ptr_unpack_bits(eb->fences[n].syncobj, &flags, 2);
>>>>+ if (!(flags & I915_TIMELINE_FENCE_SIGNAL))
>>>>+ continue;
>>>>+
>>>>+ if (eb->fences[n].chain_fence) {
>>>>+ drm_syncobj_add_point(syncobj,
>>>>+ eb->fences[n].chain_fence,
>>>>+ fence,
>>>>+ eb->fences[n].value);
>>>>+ /*
>>>>+ * The chain's ownership is transferred to the
>>>>+ * timeline.
>>>>+ */
>>>>+ eb->fences[n].chain_fence = NULL;
>>>>+ } else {
>>>>+ drm_syncobj_replace_fence(syncobj, fence);
>>>>+ }
>>>>+ }
>>>>+}
>>>Semi-random place to ask - how many of the code here is direct
>>>copy of existing functions from i915_gem_execbuffer.c? There seems
>>>to be some 100% copies at least. And then some more with small
>>>tweaks. Spend some time and try to figure out some code sharing?
>>>
>>
>>During VM_BIND design review, maintainers expressed thought on keeping
>>execbuf3 completely separate and not touch the legacy execbuf path.
>
>Got a link so this maintainer can see what exactly was said? Just to
>make sure there isn't any misunderstanding on what "completely
>separate" means to different people.
Here is one (search for copypaste/copy-paste)
https://patchwork.freedesktop.org/patch/486608/?series=93447&rev=3
It is hard to search for old discussion threads. May be maintainers
can provide feedback here directly. Dave, Daniel? :)
>
>>I also think, execbuf3 should be fully separate. We can do some code
>>sharing where is a close 100% copy (there is a TODO in cover letter).
>>There are some changes like the timeline fence array handling here
>>which looks similar, but the uapi is not exactly the same. Probably,
>>we should keep them separate and not try to force code sharing at
>>least at this point.
>
>Okay did not spot that TODO in the cover. But fair since it is RFC to
>be unfinished.
>
>I do however think it should be improved before considering the merge.
>Because looking at the patch, 100% copies are:
>
>for_each_batch_create_order
>for_each_batch_add_order
>eb_throttle
>eb_pin_timeline
>eb_pin_engine
>eb_put_engine
>__free_fence_array
>put_fence_array
>await_fence_array
>signal_fence_array
>retire_requests
>eb_request_add
>eb_requests_get
>eb_requests_put
>eb_find_context
>
>Quite a lot.
>
>Then there is a bunch of almost same functions which could be shared
>if there weren't two incompatible local struct i915_execbuffer's.
>Especially given when the out fence TODO item gets handled a chunk
>more will also become a 100% copy.
>
There are difinitely a few which is 100% copies hence should have a
shared code.
But some are not. Like, fence_array stuff though looks very similar,
the uapi structures are different between execbuf3 and legacy execbuf.
The internal flags are also different (eg., __EXEC3_ENGINE_PINNED vs
__EXEC_ENGINE_PINNED) which causes minor differences hence not a
100% copy.
So, I am not convinced if it is worth carrying legacy stuff into
execbuf3 code. I think we need to look at these on a case by case
basis and see if abstracting common functionality to a separate
shared code makes sense or it is better to keep the code separate.
>This could be done by having a common struct i915_execbuffer and then
>eb2 and eb3 specific parts which inherit from it. After that is done
>it should be easier to see if it makes sense to do something more and
>how.
I am not a big fan of it. I think we should not try to load the execbuf3
code with the legacy stuff.
Niranjana
>
>Regards,
>
>Tvrtko
More information about the Intel-gfx
mailing list