[Intel-gfx] [PATCH 2/3] drm/i915/gt: Fix context workarounds with non-masked regs
Lucas De Marchi
lucas.demarchi at intel.com
Sat Jun 24 18:12:36 UTC 2023
On Fri, Jun 23, 2023 at 02:56:46PM -0700, Matt Roper wrote:
>On Fri, Jun 23, 2023 at 02:05:20PM -0700, Lucas De Marchi wrote:
>> On Fri, Jun 23, 2023 at 12:48:13PM -0700, Kenneth Graunke wrote:
>> > On Friday, June 23, 2023 8:49:05 AM PDT Lucas De Marchi wrote:
>> > > On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
>> > > >On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
>> > > >> Most of the context workarounds tweak masked registers, but not all. For
>> > > >> masked registers, when writing the value it's sufficient to just write
>> > > >> the wa->set_bits since that will take care of both the clr and set bits
>> > > >> as well as not overwriting other bits.
>> > > >>
>> > > >> However there are some workarounds, the registers are non-masked. Up
>> > > >> until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the
>> > > >> set_bits to program the register via the GPU in the WA bb. This has the
>> > > >> side effect of overwriting the content of the register outside of bits
>> > > >> that should be set and also doesn't handle the bits that should be
>> > > >> cleared.
>> > > >>
>> > > >> Kenneth reported that on DG2, mesa was seeing a weird behavior due to
>> > > >> the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With
>> > > >> the GPU idle, that register could be read via intel_reg as 0x00e001ff,
>> > > >> but during a 3D workload it would change to 0x0000007f. So the
>> > > >> programming of that tuning was affecting more than the bits in
>> > > >> L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the
>> > > >> context workarounds due to the use of MI_LOAD_REGISTER_IMM.
>> > > >>
>> > > >> So, for registers that are not masked, read its value via mmio, modify
>> > > >> and then set it in the buffer to be written by the GPU. This should take
>> > > >> care in a simple way of programming just the bits required by the
>> > > >> tuning/workaround. If in future there are registers that involved that
>> > > >> can't be read by the CPU, a more complex approach may be required like
>> > > >> a) issuing additional instructions to read and modify; or b) scan the
>> > > >> golden context and patch it in place before saving it; or something
>> > > >> else. But for now this should suffice.
>> > > >>
>> > > >> Scanning the context workarounds for all platforms, these are the
>> > > >> impacted ones with the respective registers
>> > > >>
>> > > >> mtl: DRAW_WATERMARK
>> > > >> mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2
>> > > >> gen12: GEN12_FF_MODE2
>> > > >
>> > > >Speaking of GEN12_FF_MODE2...there's a big scary comment above that
>> > > >workaround write which says that register "will return the wrong value
>> > > >when read." I think with this patch, we'll start doing a RMW cycle for
>> > > >the register, which could mix in some of this "wrong value". The
>> > > >comment mentions that the intention is to write the whole register,
>> > > >as the default value is 0 for all fields.
>> > >
>> > > Good point. That also means we don't need to backport this patch to
>> > > stable kernel to any gen12, since overwritting the other bits is
>> > > actually the intended behavior.
>> > >
>> > > >
>> > > >Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
>> > > >
>> > > > wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
>> > > >
>> > > >so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
>> > >
>> > > In order to ignore read back when verifying, we would still need to use
>> > > wa_add(), but changing the mask. We don't have a wa_write() that ends up
>> > > with { .clr = ~0, .read_mask = 0 }.
>> > >
>> > > wa_add(wal,
>> > > GEN12_FF_MODE2,
>> > > ~0, FF_MODE2_TDS_TIMER_128,
>> > > 0, false);
>> >
>> > Good point! Though, I just noticed another bug here:
>> >
>> > gen12_ctx_workarounds_init sets FF_MODE2_GS_TIMER_224 to avoid hangs
>> > in the HS/DS unit, after gen12_ctx_gt_tuning_init set TDS_TIMER_128
>> > for performance. One of those is going to clobber the other; we're
>> > likely losing the TDS tuning today. Combining those workarounds into
>>
>> we are not losing it today. As long as the wa list is the same, we do detect collisions when
>> adding workarounds and they are coallesced before applying. However,
>> indeed if we change this to make clear be ~0, then they will collide and
>> we will see a warning.
>>
>> Applying them together in a single operation would indeed solve it
>> with a side-effect of moving this back to the workarounds. Either that
>> or
>>
>> a) we handle the read_back == 0 && clear == U32_MAX specially when
>> adding WAs. If that is true, then the check for collisions can
>> be adjusted to allow that.
>>
>> b) we give up on this approach and proceed with one of
>>
>> 1) scan the ctx wa list. If it has any non-masked register,
>> we submit a job to read it from the GPU side. MCR will
>> make this harder as the steering from the GPU side is
>> different than the CPU
>>
>> 2) emit additional commands to read and modify the register from
>> the GPU side
>>
>> 3) find the register in the golden context and patch it in place
>>
>>
>>
>>
>> > one place seems like an easy way to fix that.
>>
>> I'm leaning towards this option in the hope we don't have have
>> another GEN12_FF_MODE2 in future.
>>
>> Matt, we've been pushing towards separating the tuning from the WAs, but
>> here we'd go the other way. Anything against doing this for now?
>
>That's probably fine as long as we leave a comment behind in the tuning
>section explaining why that specific setting is found in a different
>spot.
alright, just submitted a new version with a few more changes.
thanks
Lucas De Marchi
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