[Intel-gfx] [PATCH] drm/i915: Use compressed bpp when calculating m/n value for DP MST DSC
Stanislav Lisovskiy
stanislav.lisovskiy at intel.com
Mon Mar 27 06:42:17 UTC 2023
For obvious reasons, we use compressed bpp instead of pipe bpp for
DSC DP SST case. Lets be consistent and use compressed bpp instead of
pipe bpp, also in DP MST DSC case.
Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy at intel.com>
---
drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c b/drivers/gpu/drm/i915/display/intel_dp_mst.c
index a860cbc5dbea..c3e8db943e9c 100644
--- a/drivers/gpu/drm/i915/display/intel_dp_mst.c
+++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c
@@ -232,7 +232,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct intel_encoder *encoder,
return slots;
}
- intel_link_compute_m_n(crtc_state->pipe_bpp,
+ intel_link_compute_m_n(crtc_state->dsc.compressed_bpp,
crtc_state->lane_count,
adjusted_mode->crtc_clock,
crtc_state->port_clock,
--
2.37.3
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