[Intel-gfx] [PATCH] drm/i915: Use compressed bpp when calculating m/n value for DP MST DSC
Nautiyal, Ankit K
ankit.k.nautiyal at intel.com
Mon Mar 27 09:32:29 UTC 2023
Change looks good to me. I think it will be good to add Fixes tag.
Regards,
Ankit
On 3/27/2023 12:12 PM, Stanislav Lisovskiy wrote:
> For obvious reasons, we use compressed bpp instead of pipe bpp for
> DSC DP SST case. Lets be consistent and use compressed bpp instead of
> pipe bpp, also in DP MST DSC case.
>
> Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy at intel.com>
> ---
> drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c b/drivers/gpu/drm/i915/display/intel_dp_mst.c
> index a860cbc5dbea..c3e8db943e9c 100644
> --- a/drivers/gpu/drm/i915/display/intel_dp_mst.c
> +++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c
> @@ -232,7 +232,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct intel_encoder *encoder,
> return slots;
> }
>
> - intel_link_compute_m_n(crtc_state->pipe_bpp,
> + intel_link_compute_m_n(crtc_state->dsc.compressed_bpp,
> crtc_state->lane_count,
> adjusted_mode->crtc_clock,
> crtc_state->port_clock,
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