[PATCH 03/25] drm/xe/bmg: Define IS_BATTLEMAGE macro
Balasubramani Vivekanandan
balasubramani.vivekanandan at intel.com
Wed Apr 3 10:51:01 UTC 2024
Common display code requires IS_BATTLEMAGE macro. Defined the macro.
Signed-off-by: Balasubramani Vivekanandan <balasubramani.vivekanandan at intel.com>
---
drivers/gpu/drm/xe/compat-i915-headers/i915_drv.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/drivers/gpu/drm/xe/compat-i915-headers/i915_drv.h b/drivers/gpu/drm/xe/compat-i915-headers/i915_drv.h
index a01d1b869c2d..9161d1fdf239 100644
--- a/drivers/gpu/drm/xe/compat-i915-headers/i915_drv.h
+++ b/drivers/gpu/drm/xe/compat-i915-headers/i915_drv.h
@@ -88,6 +88,7 @@ static inline struct drm_i915_private *kdev_to_i915(struct device *kdev)
#define IS_DG2(dev_priv) IS_PLATFORM(dev_priv, XE_DG2)
#define IS_METEORLAKE(dev_priv) IS_PLATFORM(dev_priv, XE_METEORLAKE)
#define IS_LUNARLAKE(dev_priv) IS_PLATFORM(dev_priv, XE_LUNARLAKE)
+#define IS_BATTLEMAGE(dev_priv) IS_PLATFORM(dev_priv, XE_BATTLEMAGE)
#define IS_HASWELL_ULT(dev_priv) (dev_priv && 0)
#define IS_BROADWELL_ULT(dev_priv) (dev_priv && 0)
--
2.25.1
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