[PATCH] drm/i915/fbc: Allow FBC with CCS modifiers on SKL+
Ville Syrjälä
ville.syrjala at linux.intel.com
Wed Jan 24 03:43:10 UTC 2024
On Tue, Jan 23, 2024 at 05:44:06PM -0500, Rodrigo Vivi wrote:
> On Tue, Jan 23, 2024 at 11:02:44AM +0200, Ville Syrjala wrote:
> > From: Ville Syrjälä <ville.syrjala at linux.intel.com>
> >
> > Only display workarounds 0391 and 0475 call for disabling
> > FBC with render compression, and those are listed only for
> > pre-prod SKL steppings. So it should be safe to enable
> > FB+CCS on production hardware.
> >
> > AFAIK CCS is limited to 50% bandwidth reduction (perhaps
> > clear color can do better?). FBC can exceed that number
> > by quite a bit, given the right kind of framebuffer
> > contents. So piling on both kinds of compressions could
> > still make sense.
>
> yeap, I think so.
> The risk is to hit a workaround that is not ducumented in the BSpec
> cases after gen11...
>
> Uma, do you recall having seen lately any workaround with FBC
> and render compression?
>
> >
> > Closes: https://gitlab.freedesktop.org/drm/intel/-/issues/10125
> > Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> > ---
> > drivers/gpu/drm/i915/display/intel_fbc.c | 13 +------------
> > 1 file changed, 1 insertion(+), 12 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/display/intel_fbc.c b/drivers/gpu/drm/i915/display/intel_fbc.c
> > index f17a1afb4929..b453fcbd67da 100644
> > --- a/drivers/gpu/drm/i915/display/intel_fbc.c
> > +++ b/drivers/gpu/drm/i915/display/intel_fbc.c
> > @@ -1087,18 +1087,7 @@ static bool i8xx_fbc_tiling_valid(const struct intel_plane_state *plane_state)
> >
> > static bool skl_fbc_tiling_valid(const struct intel_plane_state *plane_state)
> > {
> > - const struct drm_framebuffer *fb = plane_state->hw.fb;
> > -
> > - switch (fb->modifier) {
> > - case DRM_FORMAT_MOD_LINEAR:
> > - case I915_FORMAT_MOD_Y_TILED:
> > - case I915_FORMAT_MOD_Yf_TILED:
> > - case I915_FORMAT_MOD_4_TILED:
> > - case I915_FORMAT_MOD_X_TILED:
> > - return true;
> > - default:
> > - return false;
> > - }
> > + return true;
>
> we could also simply kill this function... the compiler does the right thing,
> but users navigating on the code needs to do an extra ctag/cscope inspections
> to see that it is a simple return. But well, the code do gets prettier with
> the function :)
I've been thinking of converting a bunch of this stuff to vfuncs,
so keeping the function around in anticipation of that seemed
semi-reasonable.
> So, up to you:
>
> Reviewed-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
Thanks.
>
> > }
> >
> > static bool tiling_is_valid(const struct intel_plane_state *plane_state)
> > --
> > 2.43.0
> >
--
Ville Syrjälä
Intel
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