[PATCH 08/20] drm/i915/fbc: Extract _intel_fbc_cfb_stride()
Shankar, Uma
uma.shankar at intel.com
Wed Jul 10 08:01:06 UTC 2024
> -----Original Message-----
> From: Intel-xe <intel-xe-bounces at lists.freedesktop.org> On Behalf Of Ville Syrjala
> Sent: Friday, July 5, 2024 8:23 PM
> To: intel-gfx at lists.freedesktop.org
> Cc: intel-xe at lists.freedesktop.org
> Subject: [PATCH 08/20] drm/i915/fbc: Extract _intel_fbc_cfb_stride()
>
> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> Pull the lower level stuff out from intel_fbc_cfb_stride() into a separate function
> that doesn't depend on the plane_state.
Looks Good to me.
Reviewed-by: Uma Shankar <uma.shankar at intel.com>
> Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
> ---
> drivers/gpu/drm/i915/display/intel_fbc.c | 22 ++++++++++++++--------
> 1 file changed, 14 insertions(+), 8 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/display/intel_fbc.c
> b/drivers/gpu/drm/i915/display/intel_fbc.c
> index 5ba3d8797243..4a9321f5218f 100644
> --- a/drivers/gpu/drm/i915/display/intel_fbc.c
> +++ b/drivers/gpu/drm/i915/display/intel_fbc.c
> @@ -149,12 +149,11 @@ static unsigned int intel_fbc_plane_cfb_stride(const
> struct intel_plane_state *p }
>
> /* minimum acceptable cfb stride in bytes, assuming 1:1 compression limit */ -
> static unsigned int skl_fbc_min_cfb_stride(const struct intel_plane_state
> *plane_state)
> +static unsigned int skl_fbc_min_cfb_stride(struct intel_display *display,
> + unsigned int width)
> {
> - struct intel_display *display = to_intel_display(plane_state->uapi.plane-
> >dev);
> unsigned int limit = 4; /* 1:4 compression limit is the worst case */
> unsigned int cpp = 4; /* FBC always 4 bytes per pixel */
> - unsigned int width = drm_rect_width(&plane_state->uapi.src) >> 16;
> unsigned int height = 4; /* FBC segment is 4 lines */
> unsigned int stride;
>
> @@ -179,22 +178,29 @@ static unsigned int skl_fbc_min_cfb_stride(const struct
> intel_plane_state *plane }
>
> /* properly aligned cfb stride in bytes, assuming 1:1 compression limit */ -static
> unsigned int intel_fbc_cfb_stride(const struct intel_plane_state *plane_state)
> +static unsigned int _intel_fbc_cfb_stride(struct intel_display *display,
> + unsigned int width, unsigned int stride)
> {
> - struct intel_display *display = to_intel_display(plane_state->uapi.plane-
> >dev);
> - unsigned int stride = intel_fbc_plane_cfb_stride(plane_state);
> -
> /*
> * At least some of the platforms require each 4 line segment to
> * be 512 byte aligned. Aligning each line to 512 bytes guarantees
> * that regardless of the compression limit we choose later.
> */
> if (DISPLAY_VER(display) >= 9)
> - return max(ALIGN(stride, 512),
> skl_fbc_min_cfb_stride(plane_state));
> + return max(ALIGN(stride, 512), skl_fbc_min_cfb_stride(display,
> +width));
> else
> return stride;
> }
>
> +static unsigned int intel_fbc_cfb_stride(const struct intel_plane_state
> +*plane_state) {
> + struct intel_display *display = to_intel_display(plane_state->uapi.plane-
> >dev);
> + unsigned int stride = intel_fbc_plane_cfb_stride(plane_state);
> + unsigned int width = drm_rect_width(&plane_state->uapi.src) >> 16;
> +
> + return _intel_fbc_cfb_stride(display, width, stride); }
> +
> static unsigned int intel_fbc_cfb_size(const struct intel_plane_state
> *plane_state) {
> struct intel_display *display = to_intel_display(plane_state->uapi.plane-
> >dev);
> --
> 2.44.2
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