[PATCH 6/6] drm/i915: Extract ilk_must_disable_lp_wm()
Ville Syrjala
ville.syrjala at linux.intel.com
Wed Mar 20 16:04:24 UTC 2024
From: Ville Syrjälä <ville.syrjala at linux.intel.com>
Pull the ilk/snb/ivb LP watermark disable checks into a separate
function similar to the gmch counterpart (i9xx_must_disable_cxsr()).
Reduces the clutter in intel_plane_atomic_calc_changes() significantly.
Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
---
.../gpu/drm/i915/display/intel_atomic_plane.c | 95 +++++++++++--------
1 file changed, 57 insertions(+), 38 deletions(-)
diff --git a/drivers/gpu/drm/i915/display/intel_atomic_plane.c b/drivers/gpu/drm/i915/display/intel_atomic_plane.c
index b083b985d170..19bcf5754ee2 100644
--- a/drivers/gpu/drm/i915/display/intel_atomic_plane.c
+++ b/drivers/gpu/drm/i915/display/intel_atomic_plane.c
@@ -482,6 +482,61 @@ static bool i9xx_must_disable_cxsr(const struct intel_crtc_state *new_crtc_state
return old_ctl != new_ctl;
}
+static bool ilk_must_disable_lp_wm(const struct intel_crtc_state *new_crtc_state,
+ const struct intel_plane_state *old_plane_state,
+ const struct intel_plane_state *new_plane_state)
+{
+ struct intel_plane *plane = to_intel_plane(new_plane_state->uapi.plane);
+ bool old_visible = old_plane_state->uapi.visible;
+ bool new_visible = new_plane_state->uapi.visible;
+ bool modeset, turn_on;
+
+ if (plane->id == PLANE_CURSOR)
+ return false;
+
+ modeset = intel_crtc_needs_modeset(new_crtc_state);
+ turn_on = new_visible && (!old_visible || modeset);
+
+ /*
+ * ILK/SNB DVSACNTR/Sprite Enable
+ * IVB SPR_CTL/Sprite Enable
+ * "When in Self Refresh Big FIFO mode, a write to enable the
+ * plane will be internally buffered and delayed while Big FIFO
+ * mode is exiting."
+ *
+ * Which means that enabling the sprite can take an extra frame
+ * when we start in big FIFO mode (LP1+). Thus we need to drop
+ * down to LP0 and wait for vblank in order to make sure the
+ * sprite gets enabled on the next vblank after the register write.
+ * Doing otherwise would risk enabling the sprite one frame after
+ * we've already signalled flip completion. We can resume LP1+
+ * once the sprite has been enabled.
+ *
+ * With experimental results seems this is needed also for primary
+ * plane, not only sprite plane.
+ */
+ if (turn_on)
+ return true;
+
+ /*
+ * WaCxSRDisabledForSpriteScaling:ivb
+ * IVB SPR_SCALE/Scaling Enable
+ * "Low Power watermarks must be disabled for at least one
+ * frame before enabling sprite scaling, and kept disabled
+ * until sprite scaling is disabled."
+ *
+ * ILK/SNB DVSASCALE/Scaling Enable
+ * "When in Self Refresh Big FIFO mode, scaling enable will be
+ * masked off while Big FIFO mode is exiting."
+ *
+ * Despite the w/a only being listed for IVB we assume that
+ * the ILK/SNB note has similar ramifications, hence we apply
+ * the w/a on all three platforms.
+ */
+ return !intel_plane_is_scaled(old_plane_state) &&
+ intel_plane_is_scaled(new_plane_state);
+}
+
static int intel_plane_atomic_calc_changes(const struct intel_crtc_state *old_crtc_state,
struct intel_crtc_state *new_crtc_state,
const struct intel_plane_state *old_plane_state,
@@ -557,44 +612,8 @@ static int intel_plane_atomic_calc_changes(const struct intel_crtc_state *old_cr
i9xx_must_disable_cxsr(new_crtc_state, old_plane_state, new_plane_state))
new_crtc_state->disable_cxsr = true;
- /*
- * ILK/SNB DVSACNTR/Sprite Enable
- * IVB SPR_CTL/Sprite Enable
- * "When in Self Refresh Big FIFO mode, a write to enable the
- * plane will be internally buffered and delayed while Big FIFO
- * mode is exiting."
- *
- * Which means that enabling the sprite can take an extra frame
- * when we start in big FIFO mode (LP1+). Thus we need to drop
- * down to LP0 and wait for vblank in order to make sure the
- * sprite gets enabled on the next vblank after the register write.
- * Doing otherwise would risk enabling the sprite one frame after
- * we've already signalled flip completion. We can resume LP1+
- * once the sprite has been enabled.
- *
- *
- * WaCxSRDisabledForSpriteScaling:ivb
- * IVB SPR_SCALE/Scaling Enable
- * "Low Power watermarks must be disabled for at least one
- * frame before enabling sprite scaling, and kept disabled
- * until sprite scaling is disabled."
- *
- * ILK/SNB DVSASCALE/Scaling Enable
- * "When in Self Refresh Big FIFO mode, scaling enable will be
- * masked off while Big FIFO mode is exiting."
- *
- * Despite the w/a only being listed for IVB we assume that
- * the ILK/SNB note has similar ramifications, hence we apply
- * the w/a on all three platforms.
- *
- * With experimental results seems this is needed also for primary
- * plane, not only sprite plane.
- */
- if (plane->id != PLANE_CURSOR &&
- (IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv) ||
- IS_IVYBRIDGE(dev_priv)) &&
- (turn_on || (!intel_plane_is_scaled(old_plane_state) &&
- intel_plane_is_scaled(new_plane_state))))
+ if ((IS_IRONLAKE(dev_priv) || IS_SANDYBRIDGE(dev_priv) || IS_IVYBRIDGE(dev_priv)) &&
+ ilk_must_disable_lp_wm(new_crtc_state, old_plane_state, new_plane_state))
new_crtc_state->disable_lp_wm = true;
if (intel_plane_do_async_flip(plane, old_crtc_state, new_crtc_state)) {
--
2.43.2
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