[Intel-xe] [PATCH 3/5] drm/xe: Change tile masks from u64 to u8

Rodrigo Vivi rodrigo.vivi at intel.com
Thu Jul 13 20:21:47 UTC 2023


On Tue, Jul 11, 2023 at 02:27:46PM -0700, Matthew Brost wrote:
> This will save us a few bytes in the xe_vma structure.
> 
> Signed-off-by: Matthew Brost <matthew.brost at intel.com>
> ---
>  drivers/gpu/drm/xe/xe_vm.c       |  8 ++++----
>  drivers/gpu/drm/xe/xe_vm_types.h | 28 ++++++++++++++--------------
>  2 files changed, 18 insertions(+), 18 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/xe_vm.c b/drivers/gpu/drm/xe/xe_vm.c
> index b2847be6de6a..762aefa75ed4 100644
> --- a/drivers/gpu/drm/xe/xe_vm.c
> +++ b/drivers/gpu/drm/xe/xe_vm.c
> @@ -871,7 +871,7 @@ static struct xe_vma *xe_vma_create(struct xe_vm *vm,
>  				    u64 start, u64 end,
>  				    bool read_only,
>  				    bool is_null,
> -				    u64 tile_mask)
> +				    u8 tile_mask)
>  {
>  	struct xe_vma *vma;
>  	struct xe_tile *tile;
> @@ -2246,7 +2246,7 @@ static void print_op(struct xe_device *xe, struct drm_gpuva_op *op)
>  static struct drm_gpuva_ops *
>  vm_bind_ioctl_ops_create(struct xe_vm *vm, struct xe_bo *bo,
>  			 u64 bo_offset_or_userptr, u64 addr, u64 range,
> -			 u32 operation, u64 tile_mask, u32 region)
> +			 u32 operation, u8 tile_mask, u32 region)
>  {
>  	struct drm_gem_object *obj = bo ? &bo->ttm.base : NULL;
>  	struct ww_acquire_ctx ww;
> @@ -2343,7 +2343,7 @@ vm_bind_ioctl_ops_create(struct xe_vm *vm, struct xe_bo *bo,
>  }
>  
>  static struct xe_vma *new_vma(struct xe_vm *vm, struct drm_gpuva_op_map *op,
> -			      u64 tile_mask, bool read_only, bool is_null)
> +			      u8 tile_mask, bool read_only, bool is_null)
>  {
>  	struct xe_bo *bo = op->gem.obj ? gem_to_xe_bo(op->gem.obj) : NULL;
>  	struct xe_vma *vma;
> @@ -3323,7 +3323,7 @@ int xe_vm_bind_ioctl(struct drm_device *dev, void *data, struct drm_file *file)
>  		u64 addr = bind_ops[i].addr;
>  		u32 op = bind_ops[i].op;
>  		u64 obj_offset = bind_ops[i].obj_offset;
> -		u64 tile_mask = bind_ops[i].tile_mask;
> +		u8 tile_mask = bind_ops[i].tile_mask;
>  		u32 region = bind_ops[i].region;
>  
>  		ops[i] = vm_bind_ioctl_ops_create(vm, bos[i], obj_offset,
> diff --git a/drivers/gpu/drm/xe/xe_vm_types.h b/drivers/gpu/drm/xe/xe_vm_types.h
> index 84bf1620214c..2a8691a48c55 100644
> --- a/drivers/gpu/drm/xe/xe_vm_types.h
> +++ b/drivers/gpu/drm/xe/xe_vm_types.h
> @@ -37,18 +37,6 @@ struct xe_vma {
>  	/** @gpuva: Base GPUVA object */
>  	struct drm_gpuva gpuva;
>  
> -	/** @tile_mask: Tile mask of where to create binding for this VMA */
> -	u64 tile_mask;
> -
> -	/**
> -	 * @tile_present: GT mask of binding are present for this VMA.
> -	 * protected by vm->lock, vm->resv and for userptrs,
> -	 * vm->userptr.notifier_lock for writing. Needs either for reading,
> -	 * but if reading is done under the vm->lock only, it needs to be held
> -	 * in write mode.
> -	 */
> -	u64 tile_present;
> -
>  	/** @combined_links: links into lists which are mutually exclusive */
>  	union {
>  		/** @userptr: link into VM repin list if userptr */
> @@ -97,9 +85,21 @@ struct xe_vma {
>  	/** @usm: unified shared memory state */
>  	struct {
>  		/** @tile_invalidated: VMA has been invalidated */
> -		u64 tile_invalidated;
> +		u8 tile_invalidated;
>  	} usm;
>  
> +	/** @tile_mask: Tile mask of where to create binding for this VMA */
> +	u8 tile_mask;
> +
> +	/**
> +	 * @tile_present: GT mask of binding are present for this VMA.
> +	 * protected by vm->lock, vm->resv and for userptrs,
> +	 * vm->userptr.notifier_lock for writing. Needs either for reading,
> +	 * but if reading is done under the vm->lock only, it needs to be held
> +	 * in write mode.
> +	 */
> +	u8 tile_present;
> +
>  	struct {
>  		struct list_head rebind_link;
>  	} notifier;
> @@ -386,7 +386,7 @@ struct xe_vma_op {
>  	 */
>  	struct async_op_fence *fence;
>  	/** @tile_mask: gt mask for this operation */
> -	u64 tile_mask;
> +	u8 tile_mask;

I'm seeing us to use hweight_long on this tile_mask...

>  	/** @flags: operation flags */
>  	enum xe_vma_op_flags flags;
>  
> -- 
> 2.34.1
> 


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