[Intel-xe] [PATCH 2/2] drm/xe: Use FIELD_PREP/FIELD_GET for tile id encoding
Lucas De Marchi
lucas.demarchi at intel.com
Tue Jul 18 19:39:24 UTC 2023
Use FIELD_PREP()/FIELD_GET() to encode the tile id into flags. Besides
protecting for eventual overflow it also makes it easier to see a new
flag can't be added as BIT(7).
Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
---
drivers/gpu/drm/xe/xe_vm_types.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/xe/xe_vm_types.h b/drivers/gpu/drm/xe/xe_vm_types.h
index 223b8f84c546..379c5d617d72 100644
--- a/drivers/gpu/drm/xe/xe_vm_types.h
+++ b/drivers/gpu/drm/xe/xe_vm_types.h
@@ -150,8 +150,8 @@ struct xe_vm {
#define XE_VM_FLAG_SCRATCH_PAGE BIT(4)
#define XE_VM_FLAG_FAULT_MODE BIT(5)
#define XE_VM_FLAG_BANNED BIT(6)
-#define XE_VM_FLAG_TILE_ID(flags) (((flags) >> 7) & 0x3)
-#define XE_VM_FLAG_SET_TILE_ID(tile) ((tile)->id << 7)
+#define XE_VM_FLAG_TILE_ID(flags) FIELD_GET(GENMASK(8, 7), flags)
+#define XE_VM_FLAG_SET_TILE_ID(tile) FIELD_PREP(GENMASK(8, 7), (tile)->id)
unsigned long flags;
/** @composite_fence_ctx: context composite fence */
--
2.40.1
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