[Intel-xe] [PATCH v2 06/31] drm/xe: Ensure LR engines are not persistent

Rodrigo Vivi rodrigo.vivi at kernel.org
Fri May 5 18:38:45 UTC 2023


On Mon, May 01, 2023 at 05:17:02PM -0700, Matthew Brost wrote:
> With our ref counting scheme LR engines only close properly if not
> persistent, ensure that LR engines are non-persistent.

Better to spell out long running somewhere here...

> 
> Signed-off-by: Matthew Brost <matthew.brost at intel.com>
> ---
>  drivers/gpu/drm/xe/xe_engine.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/xe/xe_engine.c b/drivers/gpu/drm/xe/xe_engine.c
> index d1e84d7adbd4..91600b1e8249 100644
> --- a/drivers/gpu/drm/xe/xe_engine.c
> +++ b/drivers/gpu/drm/xe/xe_engine.c
> @@ -596,7 +596,9 @@ int xe_engine_create_ioctl(struct drm_device *dev, void *data,
>  			return -ENOENT;
>  
>  		e = xe_engine_create(xe, vm, logical_mask,
> -				     args->width, hwe, ENGINE_FLAG_PERSISTENT);
> +				     args->width, hwe,
> +				     xe_vm_no_dma_fences(vm) ? 0 :

shouldn't we use that existent function xe_engine_is_lr instead of this?

> +				     ENGINE_FLAG_PERSISTENT);
>  		xe_vm_put(vm);
>  		if (IS_ERR(e))
>  			return PTR_ERR(e);
> -- 
> 2.34.1
> 


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