[Intel-xe] [PATCH 6/8] drm/xe: Ensure LR engines are not persistent
Matthew Brost
matthew.brost at intel.com
Mon May 22 01:50:38 UTC 2023
With our ref counting scheme long running (LR) engines only close
properly if not persistent, ensure that LR engines are non-persistent.
v2: spell out LR
Signed-off-by: Matthew Brost <matthew.brost at intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom at linux.intel.com>
---
drivers/gpu/drm/xe/xe_engine.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/xe/xe_engine.c b/drivers/gpu/drm/xe/xe_engine.c
index d1e84d7adbd4..91600b1e8249 100644
--- a/drivers/gpu/drm/xe/xe_engine.c
+++ b/drivers/gpu/drm/xe/xe_engine.c
@@ -596,7 +596,9 @@ int xe_engine_create_ioctl(struct drm_device *dev, void *data,
return -ENOENT;
e = xe_engine_create(xe, vm, logical_mask,
- args->width, hwe, ENGINE_FLAG_PERSISTENT);
+ args->width, hwe,
+ xe_vm_no_dma_fences(vm) ? 0 :
+ ENGINE_FLAG_PERSISTENT);
xe_vm_put(vm);
if (IS_ERR(e))
return PTR_ERR(e);
--
2.34.1
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