[Intel-xe] [PATCH v8 3/5] drm/sched: Split free_job into own work item
Luben Tuikov
ltuikov at yahoo.com
Wed Nov 1 22:13:03 UTC 2023
On 2023-10-30 23:24, Matthew Brost wrote:
> Rather than call free_job and run_job in same work item have a dedicated
> work item for each. This aligns with the design and intended use of work
> queues.
>
> v2:
> - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting
> timestamp in free_job() work item (Danilo)
> v3:
> - Drop forward dec of drm_sched_select_entity (Boris)
> - Return in drm_sched_run_job_work if entity NULL (Boris)
> v4:
> - Replace dequeue with peek and invert logic (Luben)
> - Wrap to 100 lines (Luben)
> - Update comments for *_queue / *_queue_if_ready functions (Luben)
> v5:
> - Drop peek argument, blindly reinit idle (Luben)
> - s/drm_sched_free_job_queue_if_ready/drm_sched_free_job_queue_if_done (Luben)
> - Update work_run_job & work_free_job kernel doc (Luben)
> v6:
> - Do not move drm_sched_select_entity in file (Luben)
>
> Signed-off-by: Matthew Brost <matthew.brost at intel.com>
Reviewed-by: Luben Tuikov <ltuikov89 at gmail.com>
Regards,
Luben
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 146 +++++++++++++++++--------
> include/drm/gpu_scheduler.h | 4 +-
> 2 files changed, 101 insertions(+), 49 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index d1ae05bded15..3b1b2f8eafe8 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -265,6 +265,32 @@ static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
> queue_work(sched->submit_wq, &sched->work_run_job);
> }
>
> +/**
> + * drm_sched_free_job_queue - enqueue free-job work
> + * @sched: scheduler instance
> + */
> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched)
> +{
> + if (!READ_ONCE(sched->pause_submit))
> + queue_work(sched->submit_wq, &sched->work_free_job);
> +}
> +
> +/**
> + * drm_sched_free_job_queue_if_done - enqueue free-job work if ready
> + * @sched: scheduler instance
> + */
> +static void drm_sched_free_job_queue_if_done(struct drm_gpu_scheduler *sched)
> +{
> + struct drm_sched_job *job;
> +
> + spin_lock(&sched->job_list_lock);
> + job = list_first_entry_or_null(&sched->pending_list,
> + struct drm_sched_job, list);
> + if (job && dma_fence_is_signaled(&job->s_fence->finished))
> + drm_sched_free_job_queue(sched);
> + spin_unlock(&sched->job_list_lock);
> +}
> +
> /**
> * drm_sched_job_done - complete a job
> * @s_job: pointer to the job which is done
> @@ -284,7 +310,7 @@ static void drm_sched_job_done(struct drm_sched_job *s_job, int result)
> dma_fence_get(&s_fence->finished);
> drm_sched_fence_finished(s_fence, result);
> dma_fence_put(&s_fence->finished);
> - drm_sched_run_job_queue(sched);
> + drm_sched_free_job_queue(sched);
> }
>
> /**
> @@ -943,8 +969,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler *sched)
> typeof(*next), list);
>
> if (next) {
> - next->s_fence->scheduled.timestamp =
> - dma_fence_timestamp(&job->s_fence->finished);
> + if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
> + &next->s_fence->scheduled.flags))
> + next->s_fence->scheduled.timestamp =
> + dma_fence_timestamp(&job->s_fence->finished);
> /* start TO timer for next job */
> drm_sched_start_timeout(sched);
> }
> @@ -994,7 +1022,40 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
> EXPORT_SYMBOL(drm_sched_pick_best);
>
> /**
> - * drm_sched_run_job_work - main scheduler thread
> + * drm_sched_run_job_queue_if_ready - enqueue run-job work if ready
> + * @sched: scheduler instance
> + */
> +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler *sched)
> +{
> + if (drm_sched_select_entity(sched))
> + drm_sched_run_job_queue(sched);
> +}
> +
> +/**
> + * drm_sched_free_job_work - worker to call free_job
> + *
> + * @w: free job work
> + */
> +static void drm_sched_free_job_work(struct work_struct *w)
> +{
> + struct drm_gpu_scheduler *sched =
> + container_of(w, struct drm_gpu_scheduler, work_free_job);
> + struct drm_sched_job *cleanup_job;
> +
> + if (READ_ONCE(sched->pause_submit))
> + return;
> +
> + cleanup_job = drm_sched_get_cleanup_job(sched);
> + if (cleanup_job) {
> + sched->ops->free_job(cleanup_job);
> +
> + drm_sched_free_job_queue_if_done(sched);
> + drm_sched_run_job_queue_if_ready(sched);
> + }
> +}
> +
> +/**
> + * drm_sched_run_job_work - worker to call run_job
> *
> * @w: run job work
> */
> @@ -1003,65 +1064,51 @@ static void drm_sched_run_job_work(struct work_struct *w)
> struct drm_gpu_scheduler *sched =
> container_of(w, struct drm_gpu_scheduler, work_run_job);
> struct drm_sched_entity *entity;
> - struct drm_sched_job *cleanup_job;
> + struct dma_fence *fence;
> + struct drm_sched_fence *s_fence;
> + struct drm_sched_job *sched_job;
> int r;
>
> if (READ_ONCE(sched->pause_submit))
> return;
>
> - cleanup_job = drm_sched_get_cleanup_job(sched);
> entity = drm_sched_select_entity(sched);
> + if (!entity)
> + return;
>
> - if (!entity && !cleanup_job)
> + sched_job = drm_sched_entity_pop_job(entity);
> + if (!sched_job) {
> + complete_all(&entity->entity_idle);
> return; /* No more work */
> + }
>
> - if (cleanup_job)
> - sched->ops->free_job(cleanup_job);
> -
> - if (entity) {
> - struct dma_fence *fence;
> - struct drm_sched_fence *s_fence;
> - struct drm_sched_job *sched_job;
> -
> - sched_job = drm_sched_entity_pop_job(entity);
> - if (!sched_job) {
> - complete_all(&entity->entity_idle);
> - if (!cleanup_job)
> - return; /* No more work */
> - goto again;
> - }
> -
> - s_fence = sched_job->s_fence;
> -
> - atomic_inc(&sched->hw_rq_count);
> - drm_sched_job_begin(sched_job);
> + s_fence = sched_job->s_fence;
>
> - trace_drm_run_job(sched_job, entity);
> - fence = sched->ops->run_job(sched_job);
> - complete_all(&entity->entity_idle);
> - drm_sched_fence_scheduled(s_fence, fence);
> + atomic_inc(&sched->hw_rq_count);
> + drm_sched_job_begin(sched_job);
>
> - if (!IS_ERR_OR_NULL(fence)) {
> - /* Drop for original kref_init of the fence */
> - dma_fence_put(fence);
> + trace_drm_run_job(sched_job, entity);
> + fence = sched->ops->run_job(sched_job);
> + complete_all(&entity->entity_idle);
> + drm_sched_fence_scheduled(s_fence, fence);
>
> - r = dma_fence_add_callback(fence, &sched_job->cb,
> - drm_sched_job_done_cb);
> - if (r == -ENOENT)
> - drm_sched_job_done(sched_job, fence->error);
> - else if (r)
> - DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
> - r);
> - } else {
> - drm_sched_job_done(sched_job, IS_ERR(fence) ?
> - PTR_ERR(fence) : 0);
> - }
> + if (!IS_ERR_OR_NULL(fence)) {
> + /* Drop for original kref_init of the fence */
> + dma_fence_put(fence);
>
> - wake_up(&sched->job_scheduled);
> + r = dma_fence_add_callback(fence, &sched_job->cb,
> + drm_sched_job_done_cb);
> + if (r == -ENOENT)
> + drm_sched_job_done(sched_job, fence->error);
> + else if (r)
> + DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n", r);
> + } else {
> + drm_sched_job_done(sched_job, IS_ERR(fence) ?
> + PTR_ERR(fence) : 0);
> }
>
> -again:
> - drm_sched_run_job_queue(sched);
> + wake_up(&sched->job_scheduled);
> + drm_sched_run_job_queue_if_ready(sched);
> }
>
> /**
> @@ -1145,6 +1192,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
> atomic_set(&sched->hw_rq_count, 0);
> INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
> INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
> + INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
> atomic_set(&sched->_score, 0);
> atomic64_set(&sched->job_id_count, 0);
> sched->pause_submit = false;
> @@ -1274,6 +1322,7 @@ void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched)
> {
> WRITE_ONCE(sched->pause_submit, true);
> cancel_work_sync(&sched->work_run_job);
> + cancel_work_sync(&sched->work_free_job);
> }
> EXPORT_SYMBOL(drm_sched_wqueue_stop);
>
> @@ -1286,5 +1335,6 @@ void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched)
> {
> WRITE_ONCE(sched->pause_submit, false);
> queue_work(sched->submit_wq, &sched->work_run_job);
> + queue_work(sched->submit_wq, &sched->work_free_job);
> }
> EXPORT_SYMBOL(drm_sched_wqueue_start);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index e0e7c4eb57d9..677ba96759ab 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -479,9 +479,10 @@ struct drm_sched_backend_ops {
> * finished.
> * @hw_rq_count: the number of jobs currently in the hardware queue.
> * @job_id_count: used to assign unique id to the each job.
> - * @submit_wq: workqueue used to queue @work_run_job
> + * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
> * @timeout_wq: workqueue used to queue @work_tdr
> * @work_run_job: work which calls run_job op of each scheduler.
> + * @work_free_job: work which calls free_job op of each scheduler.
> * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
> * timeout interval is over.
> * @pending_list: the list of jobs which are currently in the job queue.
> @@ -511,6 +512,7 @@ struct drm_gpu_scheduler {
> struct workqueue_struct *submit_wq;
> struct workqueue_struct *timeout_wq;
> struct work_struct work_run_job;
> + struct work_struct work_free_job;
> struct delayed_work work_tdr;
> struct list_head pending_list;
> spinlock_t job_list_lock;
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