[Intel-xe] [PATCH] drm/xe/display: Use acpi_target_system_state only if ACPI_SLEEP is enabled
Francois Dugast
francois.dugast at intel.com
Tue Sep 5 14:46:14 UTC 2023
On Fri, Sep 01, 2023 at 04:18:20PM -0400, Rodrigo Vivi wrote:
> On Fri, Sep 01, 2023 at 04:03:00PM +0000, Francois Dugast wrote:
> > This fixes the build when ACPI_SLEEP is disabled.
> >
> > Signed-off-by: Francois Dugast <francois.dugast at intel.com>
> > ---
> > drivers/gpu/drm/xe/xe_display.c | 14 ++++++++++++--
> > 1 file changed, 12 insertions(+), 2 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/xe/xe_display.c b/drivers/gpu/drm/xe/xe_display.c
> > index b6b547c4877c..54f52b6d702d 100644
> > --- a/drivers/gpu/drm/xe/xe_display.c
> > +++ b/drivers/gpu/drm/xe/xe_display.c
> > @@ -331,7 +331,12 @@ static void intel_suspend_encoders(struct xe_device *xe)
> >
> > void xe_display_pm_suspend(struct xe_device *xe)
> > {
> > - bool s2idle = acpi_target_system_state() < ACPI_STATE_S3;
> > + bool s2idle;
> > +#if IS_ENABLED(CONFIG_ACPI_SLEEP)
> > + s2idle = acpi_target_system_state() < ACPI_STATE_S3;
>
> what about:
>
> s2idle = IS_ENABLED(CONFIG_ACPI_SLEEP) ?
> acpi_target_system_state() < ACPI_STATE_S3 : true;
>
> ?
Unfortunately this does not solve the build issue as acpi_target_system_state()
is not present when building with CONFIG_ACPI_SLEEP=n.
>
> > +#else
> > + s2idle = true;
> > +#endif
> > if (!xe->info.enable_display)
> > return;
> >
> > @@ -360,7 +365,12 @@ void xe_display_pm_suspend(struct xe_device *xe)
> >
> > void xe_display_pm_suspend_late(struct xe_device *xe)
> > {
> > - bool s2idle = acpi_target_system_state() < ACPI_STATE_S3;
> > + bool s2idle;
> > +#if IS_ENABLED(CONFIG_ACPI_SLEEP)
> > + s2idle = acpi_target_system_state() < ACPI_STATE_S3;
>
> since there's duplication maybe even add to a static function?
Sure, will do in v2.
>
> > +#else
> > + s2idle = true;
> > +#endif
> > if (!xe->info.enable_display)
> > return;
> >
> > --
> > 2.34.1
> >
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