[PATCH 1/2] Revert "drm/xe/vm: drop vm->destroy_work"

Matthew Auld matthew.auld at intel.com
Tue Apr 23 07:47:22 UTC 2024


This reverts commit 5b259c0d1d3caa6efc66c2b856840e68993f814e.

Cleanup here is good, however we need to able to flush a worker during
vm destruction which might involve sleeping, so bring back the worker.

Signed-off-by: Matthew Auld <matthew.auld at intel.com>
Cc: Matthew Brost <matthew.brost at intel.com>
---
 drivers/gpu/drm/xe/xe_vm.c       | 17 +++++++++++++++--
 drivers/gpu/drm/xe/xe_vm_types.h |  7 +++++++
 2 files changed, 22 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/xe/xe_vm.c b/drivers/gpu/drm/xe/xe_vm.c
index 85d6f359142d..2ba7c920a8af 100644
--- a/drivers/gpu/drm/xe/xe_vm.c
+++ b/drivers/gpu/drm/xe/xe_vm.c
@@ -1178,6 +1178,8 @@ static const struct xe_pt_ops xelp_pt_ops = {
 	.pde_encode_bo = xelp_pde_encode_bo,
 };
 
+static void vm_destroy_work_func(struct work_struct *w);
+
 /**
  * xe_vm_create_scratch() - Setup a scratch memory pagetable tree for the
  * given tile and vm.
@@ -1257,6 +1259,8 @@ struct xe_vm *xe_vm_create(struct xe_device *xe, u32 flags)
 	init_rwsem(&vm->userptr.notifier_lock);
 	spin_lock_init(&vm->userptr.invalidated_lock);
 
+	INIT_WORK(&vm->destroy_work, vm_destroy_work_func);
+
 	INIT_LIST_HEAD(&vm->preempt.exec_queues);
 	vm->preempt.min_run_period_ms = 10;	/* FIXME: Wire up to uAPI */
 
@@ -1494,9 +1498,10 @@ void xe_vm_close_and_put(struct xe_vm *vm)
 	xe_vm_put(vm);
 }
 
-static void xe_vm_free(struct drm_gpuvm *gpuvm)
+static void vm_destroy_work_func(struct work_struct *w)
 {
-	struct xe_vm *vm = container_of(gpuvm, struct xe_vm, gpuvm);
+	struct xe_vm *vm =
+		container_of(w, struct xe_vm, destroy_work);
 	struct xe_device *xe = vm->xe;
 	struct xe_tile *tile;
 	u8 id;
@@ -1516,6 +1521,14 @@ static void xe_vm_free(struct drm_gpuvm *gpuvm)
 	kfree(vm);
 }
 
+static void xe_vm_free(struct drm_gpuvm *gpuvm)
+{
+	struct xe_vm *vm = container_of(gpuvm, struct xe_vm, gpuvm);
+
+	/* To destroy the VM we need to be able to sleep */
+	queue_work(system_unbound_wq, &vm->destroy_work);
+}
+
 struct xe_vm *xe_vm_lookup(struct xe_file *xef, u32 id)
 {
 	struct xe_vm *vm;
diff --git a/drivers/gpu/drm/xe/xe_vm_types.h b/drivers/gpu/drm/xe/xe_vm_types.h
index 7570c2c6c463..badf3945083d 100644
--- a/drivers/gpu/drm/xe/xe_vm_types.h
+++ b/drivers/gpu/drm/xe/xe_vm_types.h
@@ -177,6 +177,13 @@ struct xe_vm {
 	 */
 	struct list_head rebind_list;
 
+	/**
+	 * @destroy_work: worker to destroy VM, needed as a dma_fence signaling
+	 * from an irq context can be last put and the destroy needs to be able
+	 * to sleep.
+	 */
+	struct work_struct destroy_work;
+
 	/**
 	 * @rftree: range fence tree to track updates to page table structure.
 	 * Used to implement conflict tracking between independent bind engines.
-- 
2.44.0



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