[PATCH 12/17] drm/xe/oa/uapi: Query OA unit properties
Dixit, Ashutosh
ashutosh.dixit at intel.com
Wed Apr 24 23:26:44 UTC 2024
On Thu, 14 Mar 2024 18:35:13 -0700, Ashutosh Dixit wrote:
>
> diff --git a/include/uapi/drm/xe_drm.h b/include/uapi/drm/xe_drm.h
> index 4bfa06ebf6da..54d0912f2ba8 100644
>
> +/**
> + * struct drm_xe_oa_unit - describe OA unit
> + */
> +struct drm_xe_oa_unit {
> + /** @extensions: Pointer to the first extension struct, if any */
> + __u64 extensions;
> +
> + /** @oa_unit_id: OA unit ID */
> + __u32 oa_unit_id;
> +
> + /** @oa_unit_type: OA unit type of @drm_xe_oa_unit_type */
> + __u32 oa_unit_type;
> +
> + /** @capabilities: OA capabilities bit-mask */
> + __u64 capabilities;
> +#define DRM_XE_OA_CAPS_BASE (1 << 0)
> +
> + /** @oa_timestamp_freq: OA timestamp freq */
> + __u64 oa_timestamp_freq;
> +
> + /** @reserved: MBZ */
> + __u64 reserved[4];
> +
> + /** @num_engines: number of engines in @eci array */
> + __u64 num_engines;
> +
> + /** @eci: engines attached to this OA unit */
> + struct drm_xe_engine_class_instance eci[];
> +};
> +
> +/**
> + * struct drm_xe_query_oa_units - describe OA units
> + *
> + * If a query is made with a struct drm_xe_device_query where .query
> + * is equal to DRM_XE_DEVICE_QUERY_OA_UNITS, then the reply uses struct
> + * drm_xe_query_oa_units in .data.
> + *
> + * OA unit properties for all OA units can be accessed using a code block
> + * such as the one below:
> + *
> + * .. code-block:: C
> + *
> + * struct drm_xe_query_oa_units *qoa;
> + * struct drm_xe_oa_unit *oau;
> + * u8 *poau;
> + *
> + * // malloc qoa and issue DRM_XE_DEVICE_QUERY_OA_UNITS. Then:
> + * poau = (u8 *)&qoa->oa_units[0];
> + * for (int i = 0; i < qoa->num_oa_units; i++) {
> + * oau = (struct drm_xe_oa_unit *)poau;
> + * // Access 'struct drm_xe_oa_unit' fields here
> + * poau += sizeof(*oau) + oau->num_engines * sizeof(oau->eci[0]);
> + * }
> + */
> +struct drm_xe_query_oa_units {
> + /** @extensions: Pointer to the first extension struct, if any */
> + __u64 extensions;
> + /** @num_oa_units: number of OA units returned in oau[] */
> + __u32 num_oa_units;
> + /** @pad: MBZ */
> + __u32 pad;
> + /** @oa_units: OA units returned for this device */
> + struct drm_xe_oa_unit oa_units[];
> +};
It has been pointed out that the doubly nested flexible arrays used here
break compilation on Windows due to this MSVC issue:
https://learn.microsoft.com/en-us/cpp/error-messages/compiler-errors-1/compiler-error-c2233?view=msvc-170
Umesh had previously already pointed this out here:
https://patchwork.freedesktop.org/patch/571290/?series=121084&rev=7#comment_1048210
In any case, this is considered unacceptabe and needs to change.
Current options:
a. Include a "next" pointer in 'struct drm_xe_oa_unit' (suggested by
Lucas).
This works except people not familiar with the MSVC issue might wonder
why it is not simply an array, or why we are using a linked list
construct for something which is actually an array.
b. I am thinking another option may be to just do this:
diff --git a/include/uapi/drm/xe_drm.h b/include/uapi/drm/xe_drm.h
index 03c559af2027..6c864dc1b65f 100644
--- a/include/uapi/drm/xe_drm.h
+++ b/include/uapi/drm/xe_drm.h
@@ -1506,8 +1506,8 @@ struct drm_xe_query_oa_units {
__u32 num_oa_units;
/** @pad: MBZ */
__u32 pad;
- /** @oa_units: OA units returned for this device */
- struct drm_xe_oa_unit oa_units[];
+ /** @oa_units: struct drm_xe_oa_unit array returned for this device */
+ __u8 oa_units[];
};
Though the next pointer has the advantage of it being simpler to reach
the nth element of the array.
So I am still trying to figure out the least hacky way to change this. If
you have any suggestions/opinion about this please respond.
Thanks.
--
Ashutosh
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