[PATCH 5/8] drm/xe/oa: Signal output fences
Dixit, Ashutosh
ashutosh.dixit at intel.com
Tue Aug 13 21:35:53 UTC 2024
On Thu, 08 Aug 2024 21:50:23 -0700, Matthew Brost wrote:
>
> On Thu, Aug 08, 2024 at 09:15:05PM -0700, Dixit, Ashutosh wrote:
> > On Thu, 08 Aug 2024 16:19:30 -0700, Matthew Brost wrote:
> > >
> >
> > Hi Matt,
> >
> > > On Thu, Aug 08, 2024 at 10:41:36AM -0700, Ashutosh Dixit wrote:
> > > > Complete 'struct xe_oa_fence' to include the dma_fence used to signal
> > > > output fences in the xe_sync array. The fences are signalled
> > > > asynchronously. When there are no output fences to signal, the OA
> > > > configuration wait is synchronously re-introduced into the ioctl.
> > > >
> > > > Signed-off-by: Ashutosh Dixit <ashutosh.dixit at intel.com>
> > > > ---
> > > > drivers/gpu/drm/xe/xe_oa.c | 46 +++++++++++++++++++++++++++++++++++---
> > > > 1 file changed, 43 insertions(+), 3 deletions(-)
> > > >
> > > > diff --git a/drivers/gpu/drm/xe/xe_oa.c b/drivers/gpu/drm/xe/xe_oa.c
> > > > index 416e031ac454b..bc421cd0af6ba 100644
> > > > --- a/drivers/gpu/drm/xe/xe_oa.c
> > > > +++ b/drivers/gpu/drm/xe/xe_oa.c
> > > > @@ -96,6 +96,10 @@ struct xe_oa_config_bo {
> > > > };
> > > >
> > > > struct xe_oa_fence {
> > >
> > > I don't think you need this at all.
> > >
> > > The fence from the job can directly be installed via
> > > xe_sync_entry_signal between xe_sched_job_arm and
> > > xe_sched_job_push.
> >
> > I think I understand what you are saying here, that
> > job->drm.s_fence->finished can be used to signal the output fences. But the
> > complication in OA is that an additional delay is needed after the register
> > programming batch has executed (see below where I point this out) before we
> > signal the output fences. So the sequence is:
> >
> > * Submit a register programming batch
> > * Wait till this completes (signaled by the finished fence)
> > * Wait for an additional delay
> > * Now signal output fences after this delay (signal ofence->base)
> >
> > So 'struct xe_oa_fence' is needed because of this additional
> > delay. Otherwise I agree, we could just have used the finished fence.
> >
>
> Thanks, this makes more sense now.
>
> Waiting in system workers has been proven to be a bad idea so let's avoid
> that.
OK.
>
> How about...
>
> struct xe_oa_fence {
> struct dma_fence user_signal;
> /* No per fence spin lock, global OA one for user_signal */
> struct delayed_work worker_to_wait_for_delay;
> struct dma_fence_cb cb;
> };
>
> - Install user_signal in syncs
> - Attach xe_oa_fence.cb to jobs fence
> - xe_oa_fence.cb kicks xe_oa_fence.worker_to_wait_for_delay with required delay
> - xe_oa_fence.worker_to_wait_for_delay signals xe_oa_fence.user_signal
Sure, makes sense, I can do something like this. I have a few comments to
address throughout the series, including some from Jonathan, so will
address all those and send out the next revision in the next few days.
Thanks.
--
Ashutosh
>
> > > Then before xe_sync_entry_cleanup check for !num_signal and directly
> > > wait on the job's fence.
> >
> > Here also, we never want to wait in the direct ioctl call, we always want
> > to do the wait in the work item (so it has to be an asychronous wait).
> >
>
> Here wait on xe_oa_fence.user_signal.
>
> Matt
>
> > >
> > > Matt
> > >
> > > > + /* @base: dma fence base */
> > > > + struct dma_fence base;
> > > > + /* @lock: lock for the fence */
> > > > + spinlock_t lock;
> > > > /* @xe: pointer to xe device */
> > > > struct xe_device *xe;
> > > > /* @work: work to signal that OA configuration is applied */
> > > > @@ -953,9 +957,26 @@ static void xe_oa_fence_work_fn(struct work_struct *w)
> > > > /* Additional empirical delay needed for NOA programming after registers are written */
> > > > usleep_range(us, 2 * us);
> >
> > This is the additional delay after which we signal output fences.
> >
> > Please let me know if you agree with this or if there's another way to do
> > this.
> >
> > Thanks.
> > --
> > Ashutosh
> >
> >
> >
> > > >
> > > > - kfree(ofence);
> > > > + /* Now signal fence to indicate new OA configuration is active */
> > > > + dma_fence_signal(&ofence->base);
> > > > + dma_fence_put(&ofence->base);
> > > > }
> > > >
> > > > +static const char *xe_oa_get_driver_name(struct dma_fence *fence)
> > > > +{
> > > > + return "xe_oa";
> > > > +}
> > > > +
> > > > +static const char *xe_oa_get_timeline_name(struct dma_fence *fence)
> > > > +{
> > > > + return "unbound";
> > > > +}
> > > > +
> > > > +static const struct dma_fence_ops xe_oa_fence_ops = {
> > > > + .get_driver_name = xe_oa_get_driver_name,
> > > > + .get_timeline_name = xe_oa_get_timeline_name,
> > > > +};
> > > > +
> > > > static struct xe_oa_fence *xe_oa_fence_init(struct xe_device *xe, struct dma_fence *config_fence)
> > > > {
> > > > struct xe_oa_fence *ofence;
> > > > @@ -967,6 +988,8 @@ static struct xe_oa_fence *xe_oa_fence_init(struct xe_device *xe, struct dma_fen
> > > > ofence->xe = xe;
> > > > INIT_WORK(&ofence->work, xe_oa_fence_work_fn);
> > > > ofence->config_fence = config_fence;
> > > > + spin_lock_init(&ofence->lock);
> > > > + dma_fence_init(&ofence->base, &xe_oa_fence_ops, &ofence->lock, 0, 0);
> > > >
> > > > return ofence;
> > > > }
> > > > @@ -975,8 +998,8 @@ static int xe_oa_emit_oa_config(struct xe_oa_stream *stream, struct xe_oa_config
> > > > {
> > > > struct xe_oa_config_bo *oa_bo;
> > > > struct xe_oa_fence *ofence;
> > > > + int i, err, num_signal = 0;
> > > > struct dma_fence *fence;
> > > > - int err;
> > > >
> > > > /* Emit OA configuration batch */
> > > > oa_bo = xe_oa_alloc_config_buffer(stream, config);
> > > > @@ -989,13 +1012,30 @@ static int xe_oa_emit_oa_config(struct xe_oa_stream *stream, struct xe_oa_config
> > > > if (err)
> > > > goto exit;
> > > >
> > > > + /* Initialize and set fence to signal */
> > > > ofence = xe_oa_fence_init(stream->oa->xe, fence);
> > > > if (IS_ERR(ofence)) {
> > > > err = PTR_ERR(ofence);
> > > > goto put_fence;
> > > > }
> > > >
> > > > - xe_oa_fence_work_fn(&ofence->work);
> > > > + for (i = 0; i < stream->num_syncs; i++)
> > > > + xe_sync_entry_signal(&stream->syncs[i], &ofence->base);
> > > > +
> > > > + /* Schedule work to signal the fence */
> > > > + queue_work(system_unbound_wq, &ofence->work);
> > > > +
> > > > + /* If nothing needs to be signaled we wait synchronously */
> > > > + for (i = 0; i < stream->num_syncs; i++)
> > > > + if (stream->syncs[i].flags & DRM_XE_SYNC_FLAG_SIGNAL)
> > > > + num_signal++;
> > > > + if (!num_signal)
> > > > + flush_work(&ofence->work);
> > > > +
> > > > + /* Done with syncs */
> > > > + for (i = 0; i < stream->num_syncs; i++)
> > > > + xe_sync_entry_cleanup(&stream->syncs[i]);
> > > > + kfree(stream->syncs);
> > > >
> > > > return 0;
> > > > put_fence:
> > > > --
> > > > 2.41.0
> > > >
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