[PATCH v2 24/29] drm/xe: Add SVM VRAM migration
Thomas Hellström
thomas.hellstrom at linux.intel.com
Mon Dec 2 12:06:33 UTC 2024
On Tue, 2024-10-15 at 20:25 -0700, Matthew Brost wrote:
> Migration is implemented with range granularity, with VRAM backing
> being
> a VM private TTM BO (i.e., shares dma-resv with VM). The lifetime of
> the
> TTM BO is limited to when the SVM range is in VRAM (i.e., when a VRAM
> SVM range is migrated to SRAM, the TTM BO is destroyed).
>
> The design choice for using TTM BO for VRAM backing store, as opposed
> to
> direct buddy allocation, is as follows:
>
> - DRM buddy allocations are not at page granularity, offering no
> advantage over a BO.
> - Unified eviction is required (SVM VRAM and TTM BOs need to be able
> to
> evict each other).
> - For exhaustive eviction [1], SVM VRAM allocations will almost
> certainly
> require a dma-resv.
> - Likely allocation size is 2M which makes of size of BO (872)
> acceptable per allocation (872 / 2M == .0004158).
>
> With this, using TTM BO for VRAM backing store seems to be an obvious
> choice as it allows leveraging of the TTM eviction code.
>
> Current migration policy is migrate any SVM range greater than or
> equal
> to 64k once.
>
> [1] https://patchwork.freedesktop.org/series/133643/
>
> v2:
> - Rebase on latest GPU SVM
> - Retry page fault on get pages returning mixed allocation
> - Use drm_gpusvm_devmem
>
> Signed-off-by: Matthew Brost matthew.brost at intel.com
> ---
> drivers/gpu/drm/xe/xe_svm.c | 96
> +++++++++++++++++++++++++++++++++++--
> drivers/gpu/drm/xe/xe_svm.h | 1 +
> 2 files changed, 94 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/xe/xe_svm.c
> b/drivers/gpu/drm/xe/xe_svm.c
> index 976b4ce15db4..31b80cde15c4 100644
> --- a/drivers/gpu/drm/xe/xe_svm.c
> +++ b/drivers/gpu/drm/xe/xe_svm.c
> @@ -218,6 +218,9 @@ static int __xe_svm_garbage_collector(struct
> xe_vm *vm,
> {
> struct dma_fence *fence;
>
> + if (IS_DGFX(vm->xe) && range->base.flags.partial_unmap)
> + drm_gpusvm_range_evict(&vm->svm.gpusvm, &range-
> >base);
> +
> xe_vm_lock(vm, false);
> fence = xe_vm_range_unbind(vm, range);
> xe_vm_unlock(vm);
> @@ -458,7 +461,6 @@ static int xe_svm_populate_devmem_pfn(struct
> drm_gpusvm_devmem *devmem_allocatio
> return 0;
> }
>
> -__maybe_unused
> static const struct drm_gpusvm_devmem_ops gpusvm_devmem_ops = {
> .devmem_release = xe_svm_devmem_release,
> .populate_devmem_pfn = xe_svm_populate_devmem_pfn,
> @@ -542,21 +544,84 @@ static bool xe_svm_range_is_valid(struct
> xe_svm_range *range,
> return (range->tile_present & ~range->tile_invalidated) &
> BIT(tile->id);
> }
>
> +static struct xe_mem_region *tile_to_mr(struct xe_tile *tile)
> +{
> + return &tile->mem.vram;
> +}
> +
> +static struct xe_bo *xe_svm_alloc_vram(struct xe_vm *vm, struct
> xe_tile *tile,
> + struct xe_svm_range *range,
> + const struct drm_gpusvm_ctx
> *ctx)
This function will se substantial updates with multi-device, but let's
leave as is for now.
> +{
> + struct xe_mem_region *mr = tile_to_mr(tile);
> + struct drm_buddy_block *block;
> + struct list_head *blocks;
> + struct xe_bo *bo;
> + ktime_t end = 0;
> + int err;
> +
> +retry:
> + xe_vm_lock(vm, false);
> + bo = xe_bo_create(tile_to_xe(tile), tile, vm, range-
> >base.va.end -
> + range->base.va.start, ttm_bo_type_device,
> + XE_BO_FLAG_VRAM_IF_DGFX(tile) |
> + XE_BO_FLAG_SYSTEM_ALLOC |
> XE_BO_FLAG_SKIP_CLEAR);
> + xe_vm_unlock(vm);
> + if (IS_ERR(bo)) {
> + err = PTR_ERR(bo);
> + if (xe_vm_validate_should_retry(NULL, err, &end))
> + goto retry;
> + return bo;
> + }
> +
> + drm_gpusvm_devmem_init(&bo->devmem_allocation,
> + vm->xe->drm.dev, vm->svm.gpusvm.mm,
> + &gpusvm_devmem_ops,
> + &tile->mem.vram.dpagemap,
> + range->base.va.end -
> + range->base.va.start);
> +
> + blocks = &to_xe_ttm_vram_mgr_resource(bo->ttm.resource)-
> >blocks;
> + list_for_each_entry(block, blocks, link)
> + block->private = mr;
> +
> + /*
> + * Take ref because as soon as drm_gpusvm_migrate_to_devmem
> succeeds the
> + * creation ref can be dropped upon CPU fault or unmap.
> + */
> + xe_bo_get(bo);
> +
> + err = drm_gpusvm_migrate_to_devmem(&vm->svm.gpusvm, &range-
> >base,
> + &bo->devmem_allocation,
> ctx);
> + if (err) {
> + xe_bo_put(bo); /* Local ref */
> + xe_bo_put(bo); /* Creation ref */
> + return ERR_PTR(err);
> + }
> +
> + return bo;
> +}
> +
> int xe_svm_handle_pagefault(struct xe_vm *vm, struct xe_vma *vma,
> struct xe_tile *tile, u64 fault_addr,
> bool atomic)
> {
> - struct drm_gpusvm_ctx ctx = { .read_only =
> xe_vma_read_only(vma), };
> + struct drm_gpusvm_ctx ctx = { .read_only =
> xe_vma_read_only(vma),
> + .devmem_possible = IS_DGFX(vm->xe), .check_pages =
> true, };
> struct xe_svm_range *range;
> struct drm_gpusvm_range *r;
> struct drm_exec exec;
> struct dma_fence *fence;
> + struct xe_bo *bo = NULL;
> ktime_t end = 0;
> int err;
>
> lockdep_assert_held_write(&vm->lock);
>
> retry:
> + xe_bo_put(bo);
> + bo = NULL;
> +
> /* Always process UNMAPs first so view SVM ranges is current
> */
> err = xe_svm_garbage_collector(vm);
> if (err)
> @@ -572,9 +637,32 @@ int xe_svm_handle_pagefault(struct xe_vm *vm,
> struct xe_vma *vma,
> if (xe_svm_range_is_valid(range, tile))
> return 0;
>
> + /* XXX: Add migration policy, for now migrate range once */
> + if (IS_DGFX(vm->xe) && !range->migrated &&
> + range->base.flags.migrate_devmem &&
> + (range->base.va.end - range->base.va.start) >= SZ_64K) {
> + range->migrated = true;
> +
> + bo = xe_svm_alloc_vram(vm, tile, range, &ctx);
> + if (IS_ERR(bo)) {
> + drm_info(&vm->xe->drm,
> + "VRAM allocation failed, falling
> back to retrying, asid=%u, errno %ld\n",
> + vm->usm.asid, PTR_ERR(bo));
> + bo = NULL;
> + goto retry;
> + }
> + }
> +
> err = drm_gpusvm_range_get_pages(&vm->svm.gpusvm, r, &ctx);
> if (err == -EFAULT || err == -EPERM) /* Corner where CPU
> mappings have change */
> - goto retry;
> + if (err == -EOPNOTSUPP || err == -EFAULT || err == -EPERM)
> { /* Corner where CPU mappings have change */
have changed or have seen a change?
> + if (err == -EOPNOTSUPP)
> + drm_gpusvm_range_evict(&vm->svm.gpusvm,
> &range->base);
> + drm_info(&vm->xe->drm,
> + "Get pages failed, falling back to
> retrying, asid=%u, gpusvm=0x%016llx, errno %d\n",
> + vm->usm.asid, (u64)&vm->svm.gpusvm, err);
> + goto retry;
> + }
> if (err)
> goto err_out;
>
> @@ -605,6 +693,8 @@ int xe_svm_handle_pagefault(struct xe_vm *vm,
> struct xe_vma *vma,
> dma_fence_put(fence);
>
> err_out:
> + xe_bo_put(bo);
> +
> return err;
> }
>
> diff --git a/drivers/gpu/drm/xe/xe_svm.h
> b/drivers/gpu/drm/xe/xe_svm.h
> index 760d22cefb1e..6893664dae70 100644
> --- a/drivers/gpu/drm/xe/xe_svm.h
> +++ b/drivers/gpu/drm/xe/xe_svm.h
> @@ -21,6 +21,7 @@ struct xe_svm_range {
> struct list_head garbage_collector_link;
> u8 tile_present;
> u8 tile_invalidated;
> + u8 migrated :1;
Kerneldoc, including protection information
> };
>
> int xe_devm_add(struct xe_tile *tile, struct xe_mem_region *mr);
Thanks,
Thomas
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