[PATCH] drm/sched: Re-queue run job worker when drm_sched_entity_pop_job() returns NULL
Rodrigo Vivi
rodrigo.vivi at intel.com
Fri Feb 2 21:58:47 UTC 2024
On Tue, Jan 30, 2024 at 08:05:29AM +0100, Christian König wrote:
> Am 30.01.24 um 04:04 schrieb Matthew Brost:
> > Rather then loop over entities until one with a ready job is found,
> > re-queue the run job worker when drm_sched_entity_pop_job() returns NULL.
> >
> > Fixes: 6dbd9004a55 ("drm/sched: Drain all entities in DRM sched run job worker")
First of all there's a small typo in this Fixes tag that needs to be fixed.
The correct one is:
Fixes: 66dbd9004a55 ("drm/sched: Drain all entities in DRM sched run job worker")
But I couldn't apply this right now in any of our drm-tip trees because it
is not clear where this is coming from originally.
likely amd tree?!
> > Signed-off-by: Matthew Brost <matthew.brost at intel.com>
>
> Reviewed-by: Christian König <christian.koenig at amd.com>
Christian, if this came from the amd, could you please apply it there and
propagate through your fixes flow?
Thanks,
Rodrigo.
>
> > ---
> > drivers/gpu/drm/scheduler/sched_main.c | 15 +++++++++------
> > 1 file changed, 9 insertions(+), 6 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> > index 8acbef7ae53d..7e90c9f95611 100644
> > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > @@ -1178,21 +1178,24 @@ static void drm_sched_run_job_work(struct work_struct *w)
> > struct drm_sched_entity *entity;
> > struct dma_fence *fence;
> > struct drm_sched_fence *s_fence;
> > - struct drm_sched_job *sched_job = NULL;
> > + struct drm_sched_job *sched_job;
> > int r;
> > if (READ_ONCE(sched->pause_submit))
> > return;
> > /* Find entity with a ready job */
> > - while (!sched_job && (entity = drm_sched_select_entity(sched))) {
> > - sched_job = drm_sched_entity_pop_job(entity);
> > - if (!sched_job)
> > - complete_all(&entity->entity_idle);
> > - }
> > + entity = drm_sched_select_entity(sched);
> > if (!entity)
> > return; /* No more work */
> > + sched_job = drm_sched_entity_pop_job(entity);
> > + if (!sched_job) {
> > + complete_all(&entity->entity_idle);
> > + drm_sched_run_job_queue(sched);
> > + return;
> > + }
> > +
> > s_fence = sched_job->s_fence;
> > atomic_add(sched_job->credits, &sched->credit_count);
>
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