[PATCH 01/14] drm/xe: Document Xe PM component

Gupta, Anshuman anshuman.gupta at intel.com
Sun Feb 25 09:08:36 UTC 2024



> -----Original Message-----
> From: Vivi, Rodrigo <rodrigo.vivi at intel.com>
> Sent: Thursday, February 22, 2024 10:09 PM
> To: intel-xe at lists.freedesktop.org
> Cc: Vivi, Rodrigo <rodrigo.vivi at intel.com>; Auld, Matthew
> <matthew.auld at intel.com>; Gupta, Anshuman <anshuman.gupta at intel.com>;
> Dugast, Francois <francois.dugast at intel.com>
> Subject: [PATCH 01/14] drm/xe: Document Xe PM component
> 
> Replace outdated information with a proper PM documentation.
> Already establish the rules for the runtime PM get and put that Xe needs to
> follow.
> 
> Also add missing function documentation to all the "exported" functions.
> 
> v2: updated after Francois' feedback.
>     s/grater/greater (Matt)
> v3: detach D3 from runtime_pm
>     remove opportunistic S0iX (Anshuman)
> 
> Cc: Matthew Auld <matthew.auld at intel.com>
> Cc: Anshuman Gupta <anshuman.gupta at intel.com>
> Acked-by: Francois Dugast <francois.dugast at intel.com>
> Reviewed-by: Francois Dugast <francois.dugast at intel.com> #v2
> Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
Reviewed-by: Anshuman Gupta <anshuman.gupta at intel.com>
> ---
>  drivers/gpu/drm/xe/xe_pm.c | 109 +++++++++++++++++++++++++++++++++---
> -
>  1 file changed, 98 insertions(+), 11 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/xe_pm.c b/drivers/gpu/drm/xe/xe_pm.c index
> ab283e9a8b4e..ae220f21acb1 100644
> --- a/drivers/gpu/drm/xe/xe_pm.c
> +++ b/drivers/gpu/drm/xe/xe_pm.c
> @@ -25,21 +25,47 @@
>  /**
>   * DOC: Xe Power Management
>   *
> - * Xe PM shall be guided by the simplicity.
> - * Use the simplest hook options whenever possible.
> - * Let's not reinvent the runtime_pm references and hooks.
> - * Shall have a clear separation of display and gt underneath this component.
> + * Xe PM implements the main routines for both system level suspend
> + states and
> + * for the opportunistic runtime suspend states.
>   *
> - * What's next:
> + * System Level Suspend (S-States) - In general this is OS initiated
> + suspend
> + * driven by ACPI for achieving S0ix (a.k.a. S2idle, freeze), S3
> + (suspend to ram),
> + * S4 (disk). The main functions here are `xe_pm_suspend` and
> + `xe_pm_resume`. They
> + * are the main point for the suspend to and resume from these states.
>   *
> - * For now s2idle and s3 are only working in integrated devices. The next step
> - * is to iterate through all VRAM's BO backing them up into the system
> memory
> - * before allowing the system suspend.
> + * PCI Device Suspend (D-States) - This is the opportunistic PCIe
> + device low power
> + * state D3, controlled by the PCI subsystem and ACPI with the help
> + from the
> + * runtime_pm infrastructure.
> + * PCI D3 is special and can mean D3hot, where Vcc power is on for
> + keeping memory
> + * alive and quicker low latency resume or D3Cold where Vcc power is
> + off for
> + * better power savings.
> + * The Vcc control of PCI hierarchy can only be controlled at the PCI
> + root port
> + * level, while the device driver can be behind multiple
> + bridges/switches and
> + * paired with other devices. For this reason, the PCI subsystem cannot
> + perform
> + * the transition towards D3Cold. The lowest runtime PM possible from
> + the PCI
> + * subsystem is D3hot. Then, if all these paired devices in the same
> + root port
> + * are in D3hot, ACPI will assist here and run its own methods (_PR3
> + and _OFF)
> + * to perform the transition from D3hot to D3cold. Xe may disallow this
> + * transition by calling pci_d3cold_disable(root_pdev) before going to
> + runtime
> + * suspend. It will be based on runtime conditions such as VRAM usage
> + for a
> + * quick and low latency resume for instance.
>   *
> - * Also runtime_pm needs to be here from the beginning.
> + * Runtime PM - This infrastructure provided by the Linux kernel allows
> + the
> + * device drivers to indicate when the can be runtime suspended, so the
> + device
> + * could be put at D3 (if supported), or allow deeper package sleep
> + states
> + * (PC-states), and/or other low level power states. Xe PM component
> + provides
> + * `xe_pm_runtime_suspend` and `xe_pm_runtime_resume` functions that
> + PCI
> + * subsystem will call before transition to/from runtime suspend.
>   *
> - * RC6/RPS are also critical PM features. Let's start with GuCRC and GuC SLPC
> - * and no wait boost. Frequency optimizations should come on a next stage.
> + * Also, Xe PM provides get and put functions that Xe driver will use
> + to
> + * indicate activity. In order to avoid locking complications with the
> + memory
> + * management, whenever possible, these get and put functions needs to
> + be called
> + * from the higher/outer levels.
> + * The main cases that need to be protected from the outer levels are:
> + IOCTL,
> + * sysfs, debugfs, dma-buf sharing, GPU execution.
> + *
> + * This component is not responsible for GT idleness (RC6) nor GT
> + frequency
> + * management (RPS).
>   */
> 
>  /**
> @@ -178,6 +204,12 @@ void xe_pm_init_early(struct xe_device *xe)
>  	drmm_mutex_init(&xe->drm, &xe->mem_access.vram_userfault.lock);
>  }
> 
> +/**
> + * xe_pm_init - Initialize Xe Power Management
> + * @xe: xe device instance
> + *
> + * This component is responsible for System and Device sleep states.
> + */
>  void xe_pm_init(struct xe_device *xe)
>  {
>  	/* For now suspend/resume is only allowed with GuC */ @@ -196,6
> +228,10 @@ void xe_pm_init(struct xe_device *xe)
>  	xe_pm_runtime_init(xe);
>  }
> 
> +/**
> + * xe_pm_runtime_fini - Finalize Runtime PM
> + * @xe: xe device instance
> + */
>  void xe_pm_runtime_fini(struct xe_device *xe)  {
>  	struct device *dev = xe->drm.dev;
> @@ -225,6 +261,12 @@ struct task_struct *xe_pm_read_callback_task(struct
> xe_device *xe)
>  	return READ_ONCE(xe->pm_callback_task);  }
> 
> +/**
> + * xe_pm_runtime_suspend - Prepare our device for D3hot/D3Cold
> + * @xe: xe device instance
> + *
> + * Returns 0 for success, negative error code otherwise.
> + */
>  int xe_pm_runtime_suspend(struct xe_device *xe)  {
>  	struct xe_bo *bo, *on;
> @@ -290,6 +332,12 @@ int xe_pm_runtime_suspend(struct xe_device *xe)
>  	return err;
>  }
> 
> +/**
> + * xe_pm_runtime_resume - Waking up from D3hot/D3Cold
> + * @xe: xe device instance
> + *
> + * Returns 0 for success, negative error code otherwise.
> + */
>  int xe_pm_runtime_resume(struct xe_device *xe)  {
>  	struct xe_gt *gt;
> @@ -341,22 +389,47 @@ int xe_pm_runtime_resume(struct xe_device *xe)
>  	return err;
>  }
> 
> +/**
> + * xe_pm_runtime_get - Get a runtime_pm reference and resume
> +synchronously
> + * @xe: xe device instance
> + *
> + * Returns: Any number greater than or equal to 0 for success, negative
> +error
> + * code otherwise.
> + */
>  int xe_pm_runtime_get(struct xe_device *xe)  {
>  	return pm_runtime_get_sync(xe->drm.dev);  }
> 
> +/**
> + * xe_pm_runtime_put - Put the runtime_pm reference back and mark as
> +idle
> + * @xe: xe device instance
> + *
> + * Returns: Any number greater than or equal to 0 for success, negative
> +error
> + * code otherwise.
> + */
>  int xe_pm_runtime_put(struct xe_device *xe)  {
>  	pm_runtime_mark_last_busy(xe->drm.dev);
>  	return pm_runtime_put(xe->drm.dev);
>  }
> 
> +/**
> + * xe_pm_runtime_get_if_active - Get a runtime_pm reference if device
> +active
> + * @xe: xe device instance
> + *
> + * Returns: Any number greater than or equal to 0 for success, negative
> +error
> + * code otherwise.
> + */
>  int xe_pm_runtime_get_if_active(struct xe_device *xe)  {
>  	return pm_runtime_get_if_active(xe->drm.dev, true);  }
> 
> +/**
> + * xe_pm_assert_unbounded_bridge - Disable PM on unbounded pcie parent
> +bridge
> + * @xe: xe device instance
> + */
>  void xe_pm_assert_unbounded_bridge(struct xe_device *xe)  {
>  	struct pci_dev *pdev = to_pci_dev(xe->drm.dev); @@ -371,6 +444,13
> @@ void xe_pm_assert_unbounded_bridge(struct xe_device *xe)
>  	}
>  }
> 
> +/**
> + * xe_pm_set_vram_threshold - Set a vram threshold for
> +allowing/blocking D3Cold
> + * @xe: xe device instance
> + * @threshold: VRAM size in bites for the D3cold threshold
> + *
> + * Returns 0 for success, negative error code otherwise.
> + */
>  int xe_pm_set_vram_threshold(struct xe_device *xe, u32 threshold)  {
>  	struct ttm_resource_manager *man;
> @@ -395,6 +475,13 @@ int xe_pm_set_vram_threshold(struct xe_device *xe,
> u32 threshold)
>  	return 0;
>  }
> 
> +/**
> + * xe_pm_d3cold_allowed_toggle - Check conditions to toggle
> +d3cold.allowed
> + * @xe: xe device instance
> + *
> + * To be called during runtime_pm idle callback.
> + * Check for all the D3Cold conditions ahead of runtime suspend.
> + */
>  void xe_pm_d3cold_allowed_toggle(struct xe_device *xe)  {
>  	struct ttm_resource_manager *man;
> --
> 2.43.2



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