[PATCH] drm/xe: Stop checking for power_lost on D3Cold
Rodrigo Vivi
rodrigo.vivi at intel.com
Tue Feb 27 18:43:30 UTC 2024
GuC reset status is not reliable for this purpose and it is
once in a while ending up in a situation of D3Cold, where
power_reset is false and without the proper memory restoration
the GuC reload and Display will fail to come back from D3Cold.
So, let's do a full restoration of everything if we have a risk
of losing power, without further optimizations.
Cc: Anshuman Gupta <anshuman.gupta at intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
---
drivers/gpu/drm/xe/xe_device_types.h | 3 ---
drivers/gpu/drm/xe/xe_pm.c | 12 ++----------
2 files changed, 2 insertions(+), 13 deletions(-)
diff --git a/drivers/gpu/drm/xe/xe_device_types.h b/drivers/gpu/drm/xe/xe_device_types.h
index 9785eef2e5a4..f7eb473a3aec 100644
--- a/drivers/gpu/drm/xe/xe_device_types.h
+++ b/drivers/gpu/drm/xe/xe_device_types.h
@@ -423,9 +423,6 @@ struct xe_device {
/** @d3cold.allowed: Indicates if d3cold is a valid device state */
bool allowed;
- /** @d3cold.power_lost: Indicates if card has really lost power. */
- bool power_lost;
-
/**
* @d3cold.vram_threshold:
*
diff --git a/drivers/gpu/drm/xe/xe_pm.c b/drivers/gpu/drm/xe/xe_pm.c
index b5511e3c3153..9a03a4d5b439 100644
--- a/drivers/gpu/drm/xe/xe_pm.c
+++ b/drivers/gpu/drm/xe/xe_pm.c
@@ -365,15 +365,7 @@ int xe_pm_runtime_resume(struct xe_device *xe)
lock_map_acquire(&xe_device_mem_access_lockdep_map);
- /*
- * It can be possible that xe has allowed d3cold but other pcie devices
- * in gfx card soc would have blocked d3cold, therefore card has not
- * really lost power. Detecting primary Gt power is sufficient.
- */
- gt = xe_device_get_gt(xe, 0);
- xe->d3cold.power_lost = xe_guc_in_reset(>->uc.guc);
-
- if (xe->d3cold.allowed && xe->d3cold.power_lost) {
+ if (xe->d3cold.allowed) {
for_each_gt(gt, xe, id) {
err = xe_pcode_init(gt);
if (err)
@@ -394,7 +386,7 @@ int xe_pm_runtime_resume(struct xe_device *xe)
for_each_gt(gt, xe, id)
xe_gt_resume(gt);
- if (xe->d3cold.allowed && xe->d3cold.power_lost) {
+ if (xe->d3cold.allowed) {
err = xe_bo_restore_user(xe);
if (err)
goto out;
--
2.43.2
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