[PATCH 3/4] drm/xe: Add exec_queue.sched_props.priority
Matthew Brost
matthew.brost at intel.com
Wed Jan 3 08:11:36 UTC 2024
On Tue, Jan 02, 2024 at 01:17:30PM -0800, Brian Welty wrote:
> The purpose here is to allow to optimize exec_queue_set_priority()
> in follow-on patch. Currently it does q->ops->set_priority(...).
> But we'd like to apply exec_queue_user_extensions much earlier and
> q->ops cannot be called before __xe_exec_queue_init().
>
> It will be much more efficient to instead only have to set
> q->sched_props.priority when applying user extensions. That value will
> then already be set to the user requested value. So the setting of
> default value is moved from q->ops->init() to __xe_exec_queue_alloc.
>
> Signed-off-by: Brian Welty <brian.welty at intel.com>
> ---
> drivers/gpu/drm/xe/xe_exec_queue.c | 1 +
> drivers/gpu/drm/xe/xe_exec_queue_types.h | 4 ++--
> drivers/gpu/drm/xe/xe_guc_submit.c | 7 +++----
> drivers/gpu/drm/xe/xe_migrate.c | 2 +-
> 4 files changed, 7 insertions(+), 7 deletions(-)
>
> diff --git a/drivers/gpu/drm/xe/xe_exec_queue.c b/drivers/gpu/drm/xe/xe_exec_queue.c
> index e78b13845417..9891cddba71c 100644
> --- a/drivers/gpu/drm/xe/xe_exec_queue.c
> +++ b/drivers/gpu/drm/xe/xe_exec_queue.c
> @@ -67,6 +67,7 @@ static struct xe_exec_queue *__xe_exec_queue_alloc(struct xe_device *xe,
> hwe->eclass->sched_props.preempt_timeout_us;
> q->sched_props.job_timeout_ms =
> hwe->eclass->sched_props.job_timeout_ms;
> + q->sched_props.priority = XE_EXEC_QUEUE_PRIORITY_NORMAL;
>
> if (xe_exec_queue_is_parallel(q)) {
> q->parallel.composite_fence_ctx = dma_fence_context_alloc(1);
> diff --git a/drivers/gpu/drm/xe/xe_exec_queue_types.h b/drivers/gpu/drm/xe/xe_exec_queue_types.h
> index 882eb5373980..6ae4f4e2ddca 100644
> --- a/drivers/gpu/drm/xe/xe_exec_queue_types.h
> +++ b/drivers/gpu/drm/xe/xe_exec_queue_types.h
> @@ -52,8 +52,6 @@ struct xe_exec_queue {
> struct xe_vm *vm;
> /** @class: class of this exec queue */
> enum xe_engine_class class;
> - /** @priority: priority of this exec queue */
> - enum xe_exec_queue_priority priority;
> /**
> * @logical_mask: logical mask of where job submitted to exec queue can run
> */
> @@ -144,6 +142,8 @@ struct xe_exec_queue {
> u32 preempt_timeout_us;
> /** @job_timeout_ms: job timeout in milliseconds */
> u32 job_timeout_ms;
> + /** @priority: priority of this exec queue */
> + enum xe_exec_queue_priority priority;
> } sched_props;
>
> /** @compute: compute exec queue state */
> diff --git a/drivers/gpu/drm/xe/xe_guc_submit.c b/drivers/gpu/drm/xe/xe_guc_submit.c
> index 6cbf41ad9c8c..0bd79089b633 100644
> --- a/drivers/gpu/drm/xe/xe_guc_submit.c
> +++ b/drivers/gpu/drm/xe/xe_guc_submit.c
> @@ -421,7 +421,7 @@ static void init_policies(struct xe_guc *guc, struct xe_exec_queue *q)
> {
> struct exec_queue_policy policy;
> struct xe_device *xe = guc_to_xe(guc);
> - enum xe_exec_queue_priority prio = q->priority;
> + enum xe_exec_queue_priority prio = q->sched_props.priority;
> u32 timeslice_us = q->sched_props.timeslice_us;
> u32 preempt_timeout_us = q->sched_props.preempt_timeout_us;
>
> @@ -1231,7 +1231,6 @@ static int guc_exec_queue_init(struct xe_exec_queue *q)
> err = xe_sched_entity_init(&ge->entity, sched);
> if (err)
> goto err_sched;
> - q->priority = XE_EXEC_QUEUE_PRIORITY_NORMAL;
>
> if (xe_exec_queue_is_lr(q))
> INIT_WORK(&q->guc->lr_tdr, xe_guc_exec_queue_lr_cleanup);
> @@ -1301,7 +1300,7 @@ static int guc_exec_queue_set_priority(struct xe_exec_queue *q,
> {
> struct xe_sched_msg *msg;
>
> - if (q->priority == priority || exec_queue_killed_or_banned(q))
> + if (q->sched_props.priority == priority || exec_queue_killed_or_banned(q))
> return 0;
>
> msg = kmalloc(sizeof(*msg), GFP_KERNEL);
> @@ -1309,7 +1308,7 @@ static int guc_exec_queue_set_priority(struct xe_exec_queue *q,
> return -ENOMEM;
>
> guc_exec_queue_add_msg(q, msg, SET_SCHED_PROPS);
> - q->priority = priority;
> + q->sched_props.priority = priority;
Patch LGTM but noticed this is an existing bug - priority should be
changed before calling guc_exec_queue_add_msg. Can you fix that in this
series too?
Will give an RB on this patch in next rev.
Matt
>
> return 0;
> }
> diff --git a/drivers/gpu/drm/xe/xe_migrate.c b/drivers/gpu/drm/xe/xe_migrate.c
> index adf1dab5eba2..6567abcb3c6d 100644
> --- a/drivers/gpu/drm/xe/xe_migrate.c
> +++ b/drivers/gpu/drm/xe/xe_migrate.c
> @@ -356,7 +356,7 @@ struct xe_migrate *xe_migrate_init(struct xe_tile *tile)
> return ERR_CAST(m->q);
> }
> if (xe->info.has_usm)
> - m->q->priority = XE_EXEC_QUEUE_PRIORITY_KERNEL;
> + m->q->sched_props.priority = XE_EXEC_QUEUE_PRIORITY_KERNEL;
>
> mutex_init(&m->job_mutex);
>
> --
> 2.43.0
>
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