[PATCH v2 3/3] drm/xe: Nuke EXEC_QUEUE_FLAG_PERSISTENT
José Roberto de Souza
jose.souza at intel.com
Thu Mar 7 13:52:29 UTC 2024
This is a left over of commit f1a9abc0cf31 ("drm/xe/uapi: Remove support for persistent exec_queues").
Cc: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
Signed-off-by: José Roberto de Souza <jose.souza at intel.com>
---
drivers/gpu/drm/xe/xe_exec_queue_types.h | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/xe/xe_exec_queue_types.h b/drivers/gpu/drm/xe/xe_exec_queue_types.h
index 62b3d9d1d7cdd..9cc689f50db00 100644
--- a/drivers/gpu/drm/xe/xe_exec_queue_types.h
+++ b/drivers/gpu/drm/xe/xe_exec_queue_types.h
@@ -76,14 +76,12 @@ struct xe_exec_queue {
#define EXEC_QUEUE_FLAG_KERNEL BIT(1)
/* kernel engine only destroyed at driver unload */
#define EXEC_QUEUE_FLAG_PERMANENT BIT(2)
-/* queue keeps running pending jobs after destroy ioctl */
-#define EXEC_QUEUE_FLAG_PERSISTENT BIT(3)
/* for VM jobs. Caller needs to hold rpm ref when creating queue with this flag */
-#define EXEC_QUEUE_FLAG_VM BIT(4)
+#define EXEC_QUEUE_FLAG_VM BIT(3)
/* child of VM queue for multi-tile VM jobs */
-#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(5)
+#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(4)
/* kernel exec_queue only, set priority to highest level */
-#define EXEC_QUEUE_FLAG_HIGH_PRIORITY BIT(6)
+#define EXEC_QUEUE_FLAG_HIGH_PRIORITY BIT(5)
/**
* @flags: flags for this exec queue, should statically setup aside from ban
--
2.44.0
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