[PATCH] drm/xe: Fix missing runtime outer protection for ggtt_remove_node

Matthew Brost matthew.brost at intel.com
Fri May 31 16:15:31 UTC 2024


On Fri, May 31, 2024 at 12:02:05PM -0400, Rodrigo Vivi wrote:
> Defer the ggtt node removal to a thread if runtime_pm is not active.
> 
> The ggtt node removal can be called from multiple places, including
> places where we cannot protect with outer callers and places we are
> within other locks. So, try to grab the runtime reference if the
> device is already active, otherwise defer the removal to a separate
> thread from where we are sure we can wake the device up.
> 
> Cc: Paulo Zanoni <paulo.r.zanoni at intel.com>
> Cc: Francois Dugast <francois.dugast at intel.com>
> Cc: Thomas Hellström <thomas.hellstrom at linux.intel.com>
> Cc: Matthew Brost <matthew.brost at intel.com>
> Signed-off-by: Rodrigo Vivi <rodrigo.vivi at intel.com>
> ---
>  drivers/gpu/drm/xe/xe_ggtt.c | 56 ++++++++++++++++++++++++++++++++----
>  1 file changed, 51 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
> index b01a670fecb8..d63bf1a744b5 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.c
> +++ b/drivers/gpu/drm/xe/xe_ggtt.c
> @@ -443,16 +443,14 @@ int xe_ggtt_insert_bo(struct xe_ggtt *ggtt, struct xe_bo *bo)
>  	return __xe_ggtt_insert_bo_at(ggtt, bo, 0, U64_MAX);
>  }
>  
> -void xe_ggtt_remove_node(struct xe_ggtt *ggtt, struct drm_mm_node *node,
> -			 bool invalidate)
> +static void ggtt_remove_node(struct xe_ggtt *ggtt, struct drm_mm_node *node,
> +			     bool invalidate)
>  {
>  	struct xe_device *xe = tile_to_xe(ggtt->tile);
>  	bool bound;
>  	int idx;
>  
>  	bound = drm_dev_enter(&xe->drm, &idx);
> -	if (bound)
> -		xe_pm_runtime_get_noresume(xe);
>  
>  	mutex_lock(&ggtt->lock);
>  	if (bound)
> @@ -467,10 +465,58 @@ void xe_ggtt_remove_node(struct xe_ggtt *ggtt, struct drm_mm_node *node,
>  	if (invalidate)
>  		xe_ggtt_invalidate(ggtt);
>  
> -	xe_pm_runtime_put(xe);
>  	drm_dev_exit(idx);
>  }
>  
> +struct remove_node_work {
> +	struct work_struct work;
> +	struct xe_ggtt *ggtt;
> +	struct drm_mm_node *node;
> +	bool invalidate;
> +};
> +
> +static void ggtt_remove_node_work_func(struct work_struct *work)
> +{
> +	struct remove_node_work *remove_node = container_of(work, struct remove_node_work, work);
> +	struct xe_device *xe = tile_to_xe(remove_node->ggtt->tile);
> +
> +	xe_pm_runtime_get(xe);
> +	ggtt_remove_node(remove_node->ggtt, remove_node->node, remove_node->invalidate);
> +	xe_pm_runtime_put(xe);
> +
> +	kfree(remove_node);
> +}
> +
> +static void ggtt_queue_remove_node(struct xe_ggtt *ggtt, struct drm_mm_node *node,
> +				   bool invalidate)
> +{
> +	struct remove_node_work *remove_node;
> +
> +	remove_node = kmalloc(sizeof(*remove_node), GFP_KERNEL);

Are we sure this code cannot be in an atomic context or in the path of a
dma-fence? If either of the former is true, then we cannot allocate
memory here. Alternatively, we could use GFP_ATOMIC or preallocate
'remove_node_work' as part of the initial GGTT node allocation. The
latter requires a bit more memory, but GGTT allocations are heavyweight
objects, and using a bit more memory seems fine to me. Also if we do the
later, maybe just add the node to a list and kick a dedicated work item
which process all nodes on the list.

> +	if (!remove_node)
> +		return;
> +
> +	INIT_WORK(&remove_node->work, ggtt_remove_node_work_func);
> +	remove_node->ggtt = ggtt;
> +	remove_node->node = node;
> +	remove_node->invalidate = invalidate;
> +
> +	queue_work(system_unbound_wq, &remove_node->work);

I think we need to be careful with system wq usage. Recently we have had
two bugs [1][2] exposed in 6.9 in which we deadlocked by using system
wqs. I think it is likely safer to use a driver dedicated queue here.

Other than these questions, design of patch (try grabbing a PM, if we
can't defer to worker) LGTM.

Matt

[1] https://patchwork.freedesktop.org/series/133210/
[2] https://patchwork.freedesktop.org/patch/586095/?series=131904&rev=1

> +}
> +
> +void xe_ggtt_remove_node(struct xe_ggtt *ggtt, struct drm_mm_node *node,
> +			 bool invalidate)
> +{
> +	struct xe_device *xe = tile_to_xe(ggtt->tile);
> +
> +	if (xe_pm_runtime_get_if_active(xe)) {
> +		ggtt_remove_node(ggtt, node, invalidate);
> +		xe_pm_runtime_put(xe);
> +	} else {
> +		ggtt_queue_remove_node(ggtt, node, invalidate);
> +	}
> +}
> +
>  void xe_ggtt_remove_bo(struct xe_ggtt *ggtt, struct xe_bo *bo)
>  {
>  	if (XE_WARN_ON(!bo->ggtt_node.size))
> -- 
> 2.45.1
> 


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