[PATCH 0/9] Add support for 3 VDSC engines 12 slices
Ankit Nautiyal
ankit.k.nautiyal at intel.com
Mon Oct 14 08:09:51 UTC 2024
For BMG 3 VDSC engines are supported and each pipe can then support
3 slices. For Ultra joiner cases for modes like 8k at 120 Hz we require
ultrajoiner and 3 x 4= 12 slices.
Add support for 3 VDSC engines and 12 DSC slices. Along with this
Pixel replication and Odd pixel considerartions are also required.
Rev2: Rebase
Ankit Nautiyal (9):
drm/i915/display: Prepare for dsc 3 stream splitter
drm/i915/vdsc: Use VDSC0/VDSC1 for LEFT/RIGHT VDSC engine
drm/i915/vdsc: Add register bits for VDSC2 engine
drm/i915/vdsc: Add support for read/write PPS for DSC3
drm/i915/dp: Add check for hdisplay divisible by slice count
drm/i915/display: Add DSC pixel replication
drm/i915/dp: Compute pixel replication count for DSC 12 slices case
drm/i915/dsc: Account for Odd pixel removal
drm/i915/dp: Add support for 3 vdsc engines and 12 slices.
drivers/gpu/drm/i915/display/icl_dsi.c | 2 +-
drivers/gpu/drm/i915/display/intel_display.c | 3 +-
.../drm/i915/display/intel_display_types.h | 9 +-
drivers/gpu/drm/i915/display/intel_dp.c | 75 ++++++++++++-
drivers/gpu/drm/i915/display/intel_dp.h | 2 +-
drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +
drivers/gpu/drm/i915/display/intel_vdsc.c | 105 ++++++++++++++++--
.../gpu/drm/i915/display/intel_vdsc_regs.h | 22 +++-
8 files changed, 200 insertions(+), 20 deletions(-)
--
2.45.2
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