[PATCH v3 1/1] drm/xe/guc/ct: Flush g2h worker in case of g2h response timeout

Badal Nilawar badal.nilawar at intel.com
Thu Oct 17 11:14:10 UTC 2024


In case if g2h worker doesn't get opportunity to within specified
timeout delay then flush the g2h worker explicitly.

v2:
  - Describe change in the comment and add TODO (Matt B/John H)
  - Add xe_gt_warn on fence done after G2H flush (John H)
v3:
  - Updated the comment with root cause
  - Clean up xe_gt_warn message (John H)

Closes: https://gitlab.freedesktop.org/drm/xe/kernel/issues/1620
Closes: https://gitlab.freedesktop.org/drm/xe/kernel/issues/2902
Signed-off-by: Badal Nilawar <badal.nilawar at intel.com>
Cc: Matthew Brost <matthew.brost at intel.com>
Cc: Matthew Auld <matthew.auld at intel.com>
Cc: John Harrison <John.C.Harrison at Intel.com>
Cc: Himal Prasad Ghimiray <himal.prasad.ghimiray at intel.com>
---
 drivers/gpu/drm/xe/xe_guc_ct.c | 18 ++++++++++++++++++
 1 file changed, 18 insertions(+)

diff --git a/drivers/gpu/drm/xe/xe_guc_ct.c b/drivers/gpu/drm/xe/xe_guc_ct.c
index c7673f56d413..c260d8840990 100644
--- a/drivers/gpu/drm/xe/xe_guc_ct.c
+++ b/drivers/gpu/drm/xe/xe_guc_ct.c
@@ -1018,6 +1018,24 @@ static int guc_ct_send_recv(struct xe_guc_ct *ct, const u32 *action, u32 len,
 
 	ret = wait_event_timeout(ct->g2h_fence_wq, g2h_fence.done, HZ);
 
+	/*
+	 * Occasionally it is seen that the G2H worker starts running after a delay of more than
+	 * a second even after being queued and activated by the Linux workqueue subsystem. This
+	 * leads to G2H timeout error. The root cause of issue lies with scheduling latency of
+	 * Lunarlake Hybrid CPU. Issue dissappears if we disable Lunarlake atom cores from BIOS
+	 * and this is beyond xe kmd.
+	 *
+	 * TODO: Drop this change once workqueue scheduling delay issue is fixed on LNL Hybrid CPU.
+	 */
+	if (!ret) {
+		flush_work(&ct->g2h_worker);
+		if (g2h_fence.done) {
+			xe_gt_warn(gt, "G2H fence %u, action %04x, done\n",
+				   g2h_fence.seqno, action[0]);
+			ret = 1;
+		}
+	}
+
 	/*
 	 * Ensure we serialize with completion side to prevent UAF with fence going out of scope on
 	 * the stack, since we have no clue if it will fire after the timeout before we can erase
-- 
2.34.1



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