[PATCH 3/9] drm/xe/xe3: Generate and store the L3 bank mask
Matt Roper
matthew.d.roper at intel.com
Fri Sep 6 23:43:15 UTC 2024
On Fri, Sep 06, 2024 at 02:51:47PM -0700, Matt Atwood wrote:
> From: Francois Dugast <francois.dugast at intel.com>
>
> On Xe3, the register used to indicate which L3 banks are enabled on
> the system is a new one called MIRROR_L3BANK_ENABLE. Each bit
> represents one bank enabled in each node.
> Extend the existing topology code for Xe3 to read this register and
> generate the correct L3 bank mask, which can be read by user space
> throug the topology query.
>
> Bspec: 72573, 73439
>
> Cc: Matt Roper <matthew.d.roper at intel.com>
> Signed-off-by: Francois Dugast <francois.dugast at intel.com>
> Signed-off-by: Matt Atwood <matthew.s.atwood at intel.com>
> ---
> drivers/gpu/drm/xe/regs/xe_gt_regs.h | 3 +++
> drivers/gpu/drm/xe/xe_gt_topology.c | 11 ++++++++++-
> 2 files changed, 13 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/xe/regs/xe_gt_regs.h b/drivers/gpu/drm/xe/regs/xe_gt_regs.h
> index 0d1a4a9f4e11..8ed855b31e95 100644
> --- a/drivers/gpu/drm/xe/regs/xe_gt_regs.h
> +++ b/drivers/gpu/drm/xe/regs/xe_gt_regs.h
> @@ -218,6 +218,9 @@
>
> #define MIRROR_FUSE1 XE_REG(0x911c)
>
> +#define MIRROR_L3BANK_ENABLE XE_REG(0x9130)
> +#define XE3_L3BANK_ENABLE REG_GENMASK(31, 0)
> +
> #define XELP_EU_ENABLE XE_REG(0x9134) /* "_DISABLE" on Xe_LP */
> #define XELP_EU_MASK REG_GENMASK(7, 0)
> #define XELP_GT_SLICE_ENABLE XE_REG(0x9138)
> diff --git a/drivers/gpu/drm/xe/xe_gt_topology.c b/drivers/gpu/drm/xe/xe_gt_topology.c
> index 0662f71c6ede..56571380a2b5 100644
> --- a/drivers/gpu/drm/xe/xe_gt_topology.c
> +++ b/drivers/gpu/drm/xe/xe_gt_topology.c
> @@ -129,7 +129,16 @@ load_l3_bank_mask(struct xe_gt *gt, xe_l3_bank_mask_t l3_bank_mask)
> struct xe_device *xe = gt_to_xe(gt);
> u32 fuse3 = xe_mmio_read32(gt, MIRROR_FUSE3);
>
> - if (GRAPHICS_VER(xe) >= 20) {
> + if (GRAPHICS_VER(xe) >= 30) {
> + xe_l3_bank_mask_t per_node = {};
> + u32 meml3_en = REG_FIELD_GET(XE2_NODE_ENABLE_MASK, fuse3);
This is a 16-bit mask...
> + u32 mirror_l3bank_enable = xe_mmio_read32(gt, MIRROR_L3BANK_ENABLE);
> + u32 bank_val = REG_FIELD_GET(XE3_L3BANK_ENABLE, mirror_l3bank_enable);
...and this is a 32-bit mask...
> +
> + bitmap_from_arr32(per_node, &bank_val, 32);
> + gen_l3_mask_from_pattern(xe, l3_bank_mask, per_node, 32,
> + meml3_en);
...so when we combine them the resulting mask could potentially be up to
16 * 32 = 512 bits. Even if Xe3 platforms don't really have so many
banks to use all of those bits, we could still read such values from the
registers (e.g., if a PCI link glitch or other temporary issue causes
the fuse registers to read out as 0xFFFFFFFF). Since
XE_MAX_L3_BANK_MASK_BITS is currently just 64, we can potentially run
past the bounds of the allocated memory for the bitmask and probably
cause a kernel panic. So I think we need to extend that define to 512
bits to cover all possible values, even if we don't expect to ever see
them on a properly functioning system.
Matt
> + } else if (GRAPHICS_VER(xe) >= 20) {
> xe_l3_bank_mask_t per_node = {};
> u32 meml3_en = REG_FIELD_GET(XE2_NODE_ENABLE_MASK, fuse3);
> u32 bank_val = REG_FIELD_GET(XE2_GT_L3_MODE_MASK, fuse3);
> --
> 2.44.0
>
--
Matt Roper
Graphics Software Engineer
Linux GPU Platform Enablement
Intel Corporation
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