[PATCH] drm/xe/tuning: Apply "Disable NULL query for Anyhit Shader" to Xe2
Nitin Gote
nitin.r.gote at intel.com
Tue Aug 19 06:11:51 UTC 2025
Extend the "Disable NULL query for Anyhit Shader" tuning to Xe2
(graphics version 2000+) platforms, in addition to Xe3.
This sets the DIS_NULL_QUERY bit in RT_CTRL to disable null query
for Anyhit shaders on both Xe2 and Xe3.
Signed-off-by: Nitin Gote <nitin.r.gote at intel.com>
---
drivers/gpu/drm/xe/xe_tuning.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/xe/xe_tuning.c b/drivers/gpu/drm/xe/xe_tuning.c
index 828b45b24c23..a524170a04d0 100644
--- a/drivers/gpu/drm/xe/xe_tuning.c
+++ b/drivers/gpu/drm/xe/xe_tuning.c
@@ -99,7 +99,7 @@ static const struct xe_rtp_entry_sr engine_tunings[] = {
XE_RTP_ACTIONS(SET(SAMPLER_MODE, INDIRECT_STATE_BASE_ADDR_OVERRIDE))
},
{ XE_RTP_NAME("Tuning: Disable NULL query for Anyhit Shader"),
- XE_RTP_RULES(GRAPHICS_VERSION_RANGE(3000, XE_RTP_END_VERSION_UNDEFINED),
+ XE_RTP_RULES(GRAPHICS_VERSION_RANGE(2000, XE_RTP_END_VERSION_UNDEFINED),
FUNC(xe_rtp_match_first_render_or_compute)),
XE_RTP_ACTIONS(SET(RT_CTRL, DIS_NULL_QUERY))
},
--
2.25.1
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