[PATCH] drm/xe/tuning: Apply "Disable NULL query for Anyhit Shader" to Xe2

Nitin Gote nitin.r.gote at intel.com
Tue Aug 19 06:11:51 UTC 2025


Extend the "Disable NULL query for Anyhit Shader" tuning to Xe2
(graphics version 2000+) platforms, in addition to Xe3.

This sets the DIS_NULL_QUERY bit in RT_CTRL to disable null query
for Anyhit shaders on both Xe2 and Xe3.

Signed-off-by: Nitin Gote <nitin.r.gote at intel.com>
---
 drivers/gpu/drm/xe/xe_tuning.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/xe/xe_tuning.c b/drivers/gpu/drm/xe/xe_tuning.c
index 828b45b24c23..a524170a04d0 100644
--- a/drivers/gpu/drm/xe/xe_tuning.c
+++ b/drivers/gpu/drm/xe/xe_tuning.c
@@ -99,7 +99,7 @@ static const struct xe_rtp_entry_sr engine_tunings[] = {
 	  XE_RTP_ACTIONS(SET(SAMPLER_MODE, INDIRECT_STATE_BASE_ADDR_OVERRIDE))
 	},
 	{ XE_RTP_NAME("Tuning: Disable NULL query for Anyhit Shader"),
-	  XE_RTP_RULES(GRAPHICS_VERSION_RANGE(3000, XE_RTP_END_VERSION_UNDEFINED),
+	  XE_RTP_RULES(GRAPHICS_VERSION_RANGE(2000, XE_RTP_END_VERSION_UNDEFINED),
 		       FUNC(xe_rtp_match_first_render_or_compute)),
 	  XE_RTP_ACTIONS(SET(RT_CTRL, DIS_NULL_QUERY))
 	},
-- 
2.25.1



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