[PATCH] drm/xe/tuning: Apply "Disable NULL query for Anyhit Shader" to Xe2

Lucas De Marchi lucas.demarchi at intel.com
Wed Aug 20 15:24:31 UTC 2025


On Tue, Aug 19, 2025 at 09:08:00AM -0500, Lucas De Marchi wrote:
>On Tue, Aug 19, 2025 at 11:41:51AM +0530, Nitin Gote wrote:
>>Extend the "Disable NULL query for Anyhit Shader" tuning to Xe2
>>(graphics version 2000+) platforms, in addition to Xe3.
>>
>>This sets the DIS_NULL_QUERY bit in RT_CTRL to disable null query
>>for Anyhit shaders on both Xe2 and Xe3.
>
>This needs a few more details to help anyone using this commit. I can
>add this paragraph while applying:
>
>	This is a change in behavior that can regress a userspace not
>	prepared for it. However it's not feasible to change dynamically
>	the option per client or per exec queue via an opt-in flag. Mesa
>	is already prepared for that and it got propagated to their
>	stable versions. Even if it was possible, at this point adding a
>	flag would mean mesa would also need to propagate such a flag to
>	their stable versions, otherwise the previous fix would not be
>	used.
>
>	Link: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35044
>
>Reviewed-by: Lucas De Marchi <lucas.demarchi at intel.com>

and applied to drm-xe-next, thanks.

Lucas De Marchi


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