[PATCH] drm/xe/tuning: Apply "Disable NULL query for Anyhit Shader" to Xe2
Lucas De Marchi
lucas.demarchi at intel.com
Wed Aug 20 15:24:31 UTC 2025
On Tue, Aug 19, 2025 at 09:08:00AM -0500, Lucas De Marchi wrote:
>On Tue, Aug 19, 2025 at 11:41:51AM +0530, Nitin Gote wrote:
>>Extend the "Disable NULL query for Anyhit Shader" tuning to Xe2
>>(graphics version 2000+) platforms, in addition to Xe3.
>>
>>This sets the DIS_NULL_QUERY bit in RT_CTRL to disable null query
>>for Anyhit shaders on both Xe2 and Xe3.
>
>This needs a few more details to help anyone using this commit. I can
>add this paragraph while applying:
>
> This is a change in behavior that can regress a userspace not
> prepared for it. However it's not feasible to change dynamically
> the option per client or per exec queue via an opt-in flag. Mesa
> is already prepared for that and it got propagated to their
> stable versions. Even if it was possible, at this point adding a
> flag would mean mesa would also need to propagate such a flag to
> their stable versions, otherwise the previous fix would not be
> used.
>
> Link: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35044
>
>Reviewed-by: Lucas De Marchi <lucas.demarchi at intel.com>
and applied to drm-xe-next, thanks.
Lucas De Marchi
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