[PATCH 4/7] drm/xe/lrc: Add table with LRC layout
Lucas De Marchi
lucas.demarchi at intel.com
Thu Jul 3 22:41:13 UTC 2025
Add a table to document the LRC's BO layout to make it easier to
visualize how each region stacks on top of each other.
Signed-off-by: Lucas De Marchi <lucas.demarchi at intel.com>
---
drivers/gpu/drm/xe/xe_lrc.c | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/drivers/gpu/drm/xe/xe_lrc.c b/drivers/gpu/drm/xe/xe_lrc.c
index 7cde827ddbec9..75f4678cb090a 100644
--- a/drivers/gpu/drm/xe/xe_lrc.c
+++ b/drivers/gpu/drm/xe/xe_lrc.c
@@ -42,6 +42,27 @@
#define LRC_INDIRECT_RING_STATE_SIZE SZ_4K
#define LRC_WA_BB_SIZE SZ_4K
+/*
+ * Layout of the LRC and associated data allocated as
+ * lrc->bo:
+ *
+ * Region Size
+ * +============================+=================+ <- __xe_lrc_ring_offset()
+ * | Ring | ring_size, see |
+ * | | xe_lrc_init() |
+ * +============================+=================+ <- __xe_lrc_pphwsp_offset()
+ * | PPHWSP (includes SW state) | 4K |
+ * +----------------------------+-----------------+ <- __xe_lrc_ring_offset()
+ * | Engine Context Image | n * 4K, see |
+ * | | xe_gt_lrc_size()|
+ * +----------------------------+-----------------+ <- __xe_lrc_indirect_ring_offset()
+ * | Indirect Ring State Page | 0 or 4k, see |
+ * | | xe_gt_lrc_size()|
+ * +============================+=================+ <- __xe_lrc_wa_bb_offset()
+ * | WA BB Per Ctx | 4k |
+ * +============================+=================+ <- xe_bo_size(lrc->bo)
+ */
+
static struct xe_device *
lrc_to_xe(struct xe_lrc *lrc)
{
--
2.49.0
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