[PATCH] drm/sched: Avoid double re-lock on the job free path
Matthew Brost
matthew.brost at intel.com
Wed Jul 9 04:45:19 UTC 2025
On Tue, Jul 08, 2025 at 01:20:32PM +0100, Tvrtko Ursulin wrote:
> Currently the job free work item will lock sched->job_list_lock first time
> to see if there are any jobs, free a single job, and then lock again to
> decide whether to re-queue itself if there are more finished jobs.
>
> Since drm_sched_get_finished_job() already looks at the second job in the
> queue we can simply add the signaled check and have it return the presence
> of more jobs to free to the caller. That way the work item does not have
> to lock the list again and repeat the signaled check.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
> Cc: Christian König <christian.koenig at amd.com>
> Cc: Danilo Krummrich <dakr at kernel.org>
> Cc: Matthew Brost <matthew.brost at intel.com>
The patch looks correct, we do have CI failure in a section which
stresses scheduling though. Probably noise though. Do you have Intel
hardware? I suggest running xe_exec_threads in a loop on either LNL or
BMG and see if the CI failure pops. If you don't have hardware, let me
know and I can do this.
With a bit of investigation in the CI failure:
Reviewed-by: Matthew Brost <matthew.brost at intel.com>
> Cc: Philipp Stanner <phasta at kernel.org>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 37 ++++++++++----------------
> 1 file changed, 14 insertions(+), 23 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 1f077782ec12..1bce0b66f89c 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -366,22 +366,6 @@ static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
> queue_work(sched->submit_wq, &sched->work_free_job);
> }
>
> -/**
> - * drm_sched_run_free_queue - enqueue free-job work if ready
> - * @sched: scheduler instance
> - */
> -static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
> -{
> - struct drm_sched_job *job;
> -
> - spin_lock(&sched->job_list_lock);
> - job = list_first_entry_or_null(&sched->pending_list,
> - struct drm_sched_job, list);
> - if (job && dma_fence_is_signaled(&job->s_fence->finished))
> - __drm_sched_run_free_queue(sched);
> - spin_unlock(&sched->job_list_lock);
> -}
> -
> /**
> * drm_sched_job_done - complete a job
> * @s_job: pointer to the job which is done
> @@ -1102,12 +1086,13 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> * drm_sched_get_finished_job - fetch the next finished job to be destroyed
> *
> * @sched: scheduler instance
> + * @have_more: are there more finished jobs on the list
> *
> * Returns the next finished job from the pending list (if there is one)
> * ready for it to be destroyed.
> */
> static struct drm_sched_job *
> -drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
> +drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
> {
> struct drm_sched_job *job, *next;
>
> @@ -1115,22 +1100,25 @@ drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
>
> job = list_first_entry_or_null(&sched->pending_list,
> struct drm_sched_job, list);
> -
> if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
> /* remove job from pending_list */
> list_del_init(&job->list);
>
> /* cancel this job's TO timer */
> cancel_delayed_work(&sched->work_tdr);
> - /* make the scheduled timestamp more accurate */
> +
> + *have_more = false;
> next = list_first_entry_or_null(&sched->pending_list,
> typeof(*next), list);
> -
> if (next) {
> + /* make the scheduled timestamp more accurate */
> if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
> &next->s_fence->scheduled.flags))
> next->s_fence->scheduled.timestamp =
> dma_fence_timestamp(&job->s_fence->finished);
> +
> + *have_more = dma_fence_is_signaled(&next->s_fence->finished);
> +
> /* start TO timer for next job */
> drm_sched_start_timeout(sched);
> }
> @@ -1189,12 +1177,15 @@ static void drm_sched_free_job_work(struct work_struct *w)
> struct drm_gpu_scheduler *sched =
> container_of(w, struct drm_gpu_scheduler, work_free_job);
> struct drm_sched_job *job;
> + bool have_more;
>
> - job = drm_sched_get_finished_job(sched);
> - if (job)
> + job = drm_sched_get_finished_job(sched, &have_more);
> + if (job) {
> sched->ops->free_job(job);
> + if (have_more)
> + __drm_sched_run_free_queue(sched);
> + }
>
> - drm_sched_run_free_queue(sched);
> drm_sched_run_job_queue(sched);
> }
>
> --
> 2.48.0
>
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