[PATCH] drm/sched: Avoid double re-lock on the job free path
Tvrtko Ursulin
tvrtko.ursulin at igalia.com
Fri Jul 11 15:11:19 UTC 2025
On 11/07/2025 14:04, Philipp Stanner wrote:
> Late to the party; had overlooked that the discussion with Matt is
> resolved. Some comments below
>
> On Tue, 2025-07-08 at 13:20 +0100, Tvrtko Ursulin wrote:
>> Currently the job free work item will lock sched->job_list_lock first time
>> to see if there are any jobs, free a single job, and then lock again to
>> decide whether to re-queue itself if there are more finished jobs.
>>
>> Since drm_sched_get_finished_job() already looks at the second job in the
>> queue we can simply add the signaled check and have it return the presence
>> of more jobs to free to the caller. That way the work item does not
>
> optional nit:
> s/to free/to be freed
>
> Reads a bit more cleanly.
Done.
>
>> have
>> to lock the list again and repeat the signaled check.
>>
>> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
>> Cc: Christian König <christian.koenig at amd.com>
>> Cc: Danilo Krummrich <dakr at kernel.org>
>> Cc: Matthew Brost <matthew.brost at intel.com>
>> Cc: Philipp Stanner <phasta at kernel.org>
>> ---
>> drivers/gpu/drm/scheduler/sched_main.c | 37 ++++++++++----------------
>> 1 file changed, 14 insertions(+), 23 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
>> index 1f077782ec12..1bce0b66f89c 100644
>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>> @@ -366,22 +366,6 @@ static void __drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
>> queue_work(sched->submit_wq, &sched->work_free_job);
>> }
>>
>> -/**
>> - * drm_sched_run_free_queue - enqueue free-job work if ready
>> - * @sched: scheduler instance
>> - */
>> -static void drm_sched_run_free_queue(struct drm_gpu_scheduler *sched)
>
> The function name is now free. See my comment at the bottom.
>
>> -{
>> - struct drm_sched_job *job;
>> -
>> - spin_lock(&sched->job_list_lock);
>> - job = list_first_entry_or_null(&sched->pending_list,
>> - struct drm_sched_job, list);
>> - if (job && dma_fence_is_signaled(&job->s_fence->finished))
>> - __drm_sched_run_free_queue(sched);
>> - spin_unlock(&sched->job_list_lock);
>> -}
>> -
>> /**
>> * drm_sched_job_done - complete a job
>> * @s_job: pointer to the job which is done
>> @@ -1102,12 +1086,13 @@ drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>> * drm_sched_get_finished_job - fetch the next finished job to be destroyed
>> *
>> * @sched: scheduler instance
>> + * @have_more: are there more finished jobs on the list
>
> I'd like a very brief sentence below here like:
>
> "Informs the caller through @have_more whether there are more finished
> jobs besides the returned one."
>
> Reason being that it's relatively rare in the kernel that status is not
> transmitted through a return value, so we want that to be very obvious.
Done.
>
>> *
>> * Returns the next finished job from the pending list (if there is one)
>> * ready for it to be destroyed.
>> */
>> static struct drm_sched_job *
>> -drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
>> +drm_sched_get_finished_job(struct drm_gpu_scheduler *sched, bool *have_more)
>> {
>> struct drm_sched_job *job, *next;
>>
>> @@ -1115,22 +1100,25 @@ drm_sched_get_finished_job(struct drm_gpu_scheduler *sched)
>>
>> job = list_first_entry_or_null(&sched->pending_list,
>> struct drm_sched_job, list);
>> -
>> if (job && dma_fence_is_signaled(&job->s_fence->finished)) {
>> /* remove job from pending_list */
>> list_del_init(&job->list);
>>
>> /* cancel this job's TO timer */
>> cancel_delayed_work(&sched->work_tdr);
>> - /* make the scheduled timestamp more accurate */
>> +
>> + *have_more = false;
>
> Don't we want that bool initialized to false at the very beginning of
> the function? That way it can never be forgotten if the code gets
> reworked.
I opted to leave this as is, given how kerneldoc is clear this is only
valid if a job was returned.
>
>> next = list_first_entry_or_null(&sched->pending_list,
>> typeof(*next), list);
>> -
>> if (next) {
>> + /* make the scheduled timestamp more accurate */
>> if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
>> &next->s_fence->scheduled.flags))
>> next->s_fence->scheduled.timestamp =
>> dma_fence_timestamp(&job->s_fence->finished);
>> +
>> + *have_more = dma_fence_is_signaled(&next->s_fence->finished);
>> +
>> /* start TO timer for next job */
>> drm_sched_start_timeout(sched);
>> }
>> @@ -1189,12 +1177,15 @@ static void drm_sched_free_job_work(struct work_struct *w)
>> struct drm_gpu_scheduler *sched =
>> container_of(w, struct drm_gpu_scheduler, work_free_job);
>> struct drm_sched_job *job;
>> + bool have_more;
>>
>> - job = drm_sched_get_finished_job(sched);
>> - if (job)
>> + job = drm_sched_get_finished_job(sched, &have_more);
>> + if (job) {
>> sched->ops->free_job(job);
>> + if (have_more)
>> + __drm_sched_run_free_queue(sched);
>
> Now that drm_sched_run_free_queue() is dead, it's an excellent
> opportunity to give its name to __drm_sched_run_free_queue() \o/
>
> Cleaner namespace, and reads better with the below
> drm_sched_run_job_queue().
Well spotted - done.
> Besides, cool patch!
Thanks!
Regards,
Tvrtko
>> + }
>>
>> - drm_sched_run_free_queue(sched);
>> drm_sched_run_job_queue(sched);
>> }
>>
>
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