[PATCH] drm/sched: Consolidate drm_sched_job_timedout
Maíra Canal
mcanal at igalia.com
Wed Jul 16 20:53:45 UTC 2025
On 16/07/25 11:48, Tvrtko Ursulin wrote:
> Reduce to one spin_unlock for hopefully a little bit clearer flow in the
> function. It may appear that there is a behavioural change with the
> drm_sched_start_timeout_unlocked() now not being called if there were
> initially no jobs on the pending list, and then some appeared after
> unlock, however if the code would rely on the TDR handler restarting
> itself then it would fail to do that if the job arrived on the pending
> list after the check.
>
> Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin at igalia.com>
Reviewed-by: Maíra Canal <mcanal at igalia.com>
Best Regards,
- Maíra
> Cc: Christian König <christian.koenig at amd.com>
> Cc: Danilo Krummrich <dakr at kernel.org>
> Cc: Maíra Canal <mcanal at igalia.com>
> Cc: Matthew Brost <matthew.brost at intel.com>
> Cc: Philipp Stanner <phasta at kernel.org>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 36 ++++++++++++--------------
> 1 file changed, 17 insertions(+), 19 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index e2cda28a1af4..60ae600590dc 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -556,17 +556,15 @@ static void drm_sched_job_reinsert_on_false_timeout(struct drm_gpu_scheduler *sc
>
> static void drm_sched_job_timedout(struct work_struct *work)
> {
> - struct drm_gpu_scheduler *sched;
> + struct drm_gpu_scheduler *sched =
> + container_of(work, struct drm_gpu_scheduler, work_tdr.work);
> + enum drm_gpu_sched_stat status;
> struct drm_sched_job *job;
> - enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_RESET;
> -
> - sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
>
> /* Protects against concurrent deletion in drm_sched_get_finished_job */
> spin_lock(&sched->job_list_lock);
> job = list_first_entry_or_null(&sched->pending_list,
> struct drm_sched_job, list);
> -
> if (job) {
> /*
> * Remove the bad job so it cannot be freed by a concurrent
> @@ -575,23 +573,23 @@ static void drm_sched_job_timedout(struct work_struct *work)
> * cancelled, at which point it's safe.
> */
> list_del_init(&job->list);
> - spin_unlock(&sched->job_list_lock);
> + }
> + spin_unlock(&sched->job_list_lock);
>
> - status = job->sched->ops->timedout_job(job);
> + if (!job)
> + return;
>
> - /*
> - * Guilty job did complete and hence needs to be manually removed
> - * See drm_sched_stop doc.
> - */
> - if (sched->free_guilty) {
> - job->sched->ops->free_job(job);
> - sched->free_guilty = false;
> - }
> + status = job->sched->ops->timedout_job(job);
>
> - if (status == DRM_GPU_SCHED_STAT_NO_HANG)
> - drm_sched_job_reinsert_on_false_timeout(sched, job);
> - } else {
> - spin_unlock(&sched->job_list_lock);
> + /*
> + * Guilty job did complete and hence needs to be manually removed. See
> + * documentation for drm_sched_stop.
> + */
> + if (sched->free_guilty) {
> + job->sched->ops->free_job(job);
> + sched->free_guilty = false;
> + } else if (status == DRM_GPU_SCHED_STAT_NO_HANG) {
> + drm_sched_job_reinsert_on_false_timeout(sched, job);
> }
>
> if (status != DRM_GPU_SCHED_STAT_ENODEV)
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