[PATCH v5 0/3] drm/gpusvm, drm/pagemap, drm/xe: Restructure migration in preparation for multi-device
Alistair Popple
apopple at nvidia.com
Thu Jun 19 04:52:46 UTC 2025
On Wed, Jun 18, 2025 at 10:16:14PM +0200, Thomas Hellström wrote:
> This patchset modifies the migration part of drm_gpusvm to drm_pagemap and
> adds a populate_mm() op to drm_pagemap.
>
> The idea is that the device that receives a pagefault determines if it wants to
> migrate content and to where. It then calls the populate_mm() method of relevant
> drm_pagemap.
>
> This functionality was mostly already in place, but hard-coded for xe only without
> going through a pagemap op. Since we might be dealing with separate devices moving
> forward, it also now becomes the responsibilit of the populate_mm() op to
> grab any necessary local device runtime pm references and keep them held while
> its pages are present in an mm (struct mm_struct).
>
> On thing to decide here is whether the populate_mm() callback should sit on a
> struct drm_pagemap for now while we sort multi-device usability out or whether
> we should add it (or something equivalent) to struct dev_pagemap.
I'm still looking at this series (sorry it took until v5 for me to notice
it!) but my immediate reaction here is why do/would you need to add anything
to struct dev_pagemap? The common approach here has been to embed struct
dev_pagemap in some driver defined struct and use container_of to go from the
page to the driver (or in this case DRM) specific pagemap.
See for example dmirror_page_to_chunk() in the HMM self test or
nouveau_page_to_chunk(). Is there some reason something like that would work
here?
Actually I notice the Xe driver currently does use this to point to a struct
xe_vram_region which contains drm_pagemap pointer. If I understand correctly
we're trying to move a lot of the SVM functionality into a generic DRM layer,
so would it make more sense to have dev_pgmap embeded in drm_pgmap and have that
contain the pointer to any required driver-specific data?
Also FWIW I don't think zone_device_data is strictly required. It's convenient,
but I suspect it only exists because it could be easily provided within the
footprint of the existing struct page due to not using all the fields for
ZONE_DEVICE pages. I can imagine we might eventually remove it, once we no
longer need struct pages and move to folios/memdescs.
> v2:
> - Rebase.
> v3:
> - Documentation updates (CI, Matt Brost)
> - Don't change TTM buffer object type for VRAM allocations (Matt Brost)
> v4:
> - Documentation Updates (Himal Ghimiray, Matt Brost)
> - Add an assert (Matt Brost)
> v5:
> - Rebase
> - Add R-Bs and SOBs.
>
> Matthew Brost (1):
> drm/gpusvm, drm/pagemap: Move migration functionality to drm_pagemap
>
> Thomas Hellström (2):
> drm/pagemap: Add a populate_mm op
> drm/xe: Implement and use the drm_pagemap populate_mm op
>
> Documentation/gpu/rfc/gpusvm.rst | 12 +-
> drivers/gpu/drm/Makefile | 6 +-
> drivers/gpu/drm/drm_gpusvm.c | 761 +-----------------------
> drivers/gpu/drm/drm_pagemap.c | 838 +++++++++++++++++++++++++++
> drivers/gpu/drm/xe/Kconfig | 10 +-
> drivers/gpu/drm/xe/xe_bo_types.h | 2 +-
> drivers/gpu/drm/xe/xe_device_types.h | 2 +-
> drivers/gpu/drm/xe/xe_svm.c | 125 ++--
> drivers/gpu/drm/xe/xe_svm.h | 10 +-
> drivers/gpu/drm/xe/xe_tile.h | 11 +
> drivers/gpu/drm/xe/xe_vm.c | 2 +-
> include/drm/drm_gpusvm.h | 96 ---
> include/drm/drm_pagemap.h | 135 +++++
> 13 files changed, 1098 insertions(+), 912 deletions(-)
> create mode 100644 drivers/gpu/drm/drm_pagemap.c
>
> --
> 2.49.0
>
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