[Libdlo] udlfb flush on close (Was: Basic PNG and SVG display)
Phil Endecott
spam_from_libdlo at chezphil.org
Tue May 26 11:27:26 PDT 2009
Phil Endecott wrote:
> if I open the device, write an image and close it, will your
> driver flush to the hardware on the close?
Here's some code to do this:
static int dlfb_release(struct fb_info *info, int user) {
struct dlfb_data *dev = info->par;
image_blit(dev, 0, 0, info->var.xres,info->var.yres, info->screen_base);
return 0;
}
static struct fb_ops dlfb_ops = {
.fb_setcolreg = dlfb_setcolreg,
.fb_fillrect = dlfb_fillrect,
.fb_copyarea = dlfb_copyarea,
.fb_imageblit = dlfb_imageblit,
.fb_mmap = dlfb_mmap,
.fb_ioctl = dlfb_ioctl,
.fb_release = dlfb_release,
};
You can now do something like
# dd if=/bin/bash of=/dev/fb0 bs=1600 count=480
and see a load of rubbish on your screen. (BTW, does anyone know how
to convert an image to 565 16-bit raw RGB? I was expecting there to be
some pnmtorgb utility but I can't find one. ImageMagick's convert will
convert to 24- or 32-bpp raw RGB, but AFAICT Roberto's code doesn't yet
support 24bpp.)
Now, how can we add double-buffering to that?
Phil.
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