[LGM] The LGM logo animation from this year

Julien Deswaef juego at requiem4tv.com
Wed Apr 20 17:18:32 UTC 2016


Sorry for the double email. Information coming at the same time as I'm
writing.

To all, please note that if you use the "glitchy 3D logo" from LGM16
anywhere, it would be nice if you credit the 3 students that did it:
Alice Pugini, Ashley Smith & John Perez

Thx.

J

On 20/04/16 13:13, Julien Deswaef wrote:
> Hello Chris
> 
> I've just sent you the link to the video this morning in a private email.
> 
> I'm waiting for Phil to be sure who to credit it to.
> 
> Thx.
> 
> Julien
> 
> On 20/04/16 13:06, C R wrote:
>> Not using the flashy bits really, and I'm planning to mix it with other
>> footage to make it even less flashy...
>>
>> I'll also cut the flashy that was projected in one of the talks by 50%
>> by decreasing the contrast, and will add a warning to the beginning just
>> in case for that talk.
>>
>> -C
>>
>> On 20 Apr 2016 5:56 pm, "Liam R. E. Quin" <liam at holoweb.net
>> <mailto:liam at holoweb.net>> wrote:
>>
>>     On Tue, 2016-04-19 at 20:21 +0100, C R wrote:
>>     > Hi everyone. I'm beginning the process of editing the video we
>>     > captured of
>>     > the event, and would like to use the glitchy-three cube animation
>>     > that was
>>     > projected onto the wall in the gallery at LGM this year.
>>
>>     Please don't use too much of it - some of us can't deal with flashing
>>     or too much blinking (I have cursor blinking disabled in gtk or I get
>>     maigraines, and one virulently flahing video projected on the main
>>     screen caused me problems and may have broken the UK laws on
>>     projections with flashing).
>>
>>     But sure, enough for people to recognize it, especially at reduced
>>     contrast, would be awesome (alas I don't have it).
>>
>>     Best,
>>
>>     Liam [ankh]
>>
>>
>>     --
>>     Liam R. E. Quin <liam at holoweb.net <mailto:liam at holoweb.net>>
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>>
>>
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> 
> 


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