[Libreoffice-bugs] [Bug 136195] New: Background bitmaps are treated differently depending on whether Skia or Hardware rendering is selected
bugzilla-daemon at bugs.documentfoundation.org
bugzilla-daemon at bugs.documentfoundation.org
Thu Aug 27 16:26:56 UTC 2020
https://bugs.documentfoundation.org/show_bug.cgi?id=136195
Bug ID: 136195
Summary: Background bitmaps are treated differently depending
on whether Skia or Hardware rendering is selected
Product: LibreOffice
Version: 7.1.0.0.alpha0+ Master
Hardware: All
OS: Windows (All)
Status: UNCONFIRMED
Severity: normal
Priority: medium
Component: Draw
Assignee: libreoffice-bugs at lists.freedesktop.org
Reporter: mwtjunkmail at gmail.com
Description:
Setting color as a background and exporting to PNG is useless because it
creates an aliased white line top and left (which is Bug 117160).
To get around this, I use a color bitmap, and usually I can use a 10x10 pixel
square and everything's fine.
Today I've noticed that I must use a color bitmap the size of the canvas, or
nothing shows up.
The difference is hardware versus skia rendering.
In hardware rendering, a 10x10 pixel bitmap will tile, flooding the entire
canvas with that color.
With Skia rendering, that fails. I must use a bitmap as large as the canvas.
Steps to Reproduce:
Hardware rendering:
1. Launch LO
2. Set the rendering technique in preferences to be hardware and restart LO.
3. Create a new LO Draw document (leave the dimensions default)
4. Set the margins to None
5. Import a 10x10 black (or otherwise colored) bitmap.
SKIA rendering:
1. Launch LO
2. Set the rendering technique in preferences to be Skia and restart LO.
3. Create a new LO Draw document (leave the dimensions default)
4. Set the margins to None
5. Import a 10x10 black (or otherwise colored) bitmap.
Actual Results:
With hardware rendering, the canvas floods with the bitmap because the bitmap
tiles. I like that because it keeps my file size down.
With SKIA rendering, on the other hand, that 10x10 pixel background can't even
be seen.
I must load a 1024x1024 background to get the canvas to flood.
Expected Results:
Regarding of rendering technique, the bitmap background should be treated the
same way, either tiling or not tiling, rather than forcing me to use a
different bitmap for the background just because I changed LO's rendering
technique.
Reproducible: Always
User Profile Reset: No
Additional Info:
Version: 7.1.0.0.alpha0+ (x64)
Build ID: 6640d7f405d2970ba2825a9455926cc803284d01
CPU threads: 8; OS: Windows 10.0 Build 20201; UI render: default; VCL: win
Locale: en-US (en_US); UI: en-US
Calc: CL
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