[Libreoffice-bugs] [Bug 134865] New: Some characters not exported to PDF
bugzilla-daemon at bugs.documentfoundation.org
bugzilla-daemon at bugs.documentfoundation.org
Thu Jul 16 13:46:40 UTC 2020
https://bugs.documentfoundation.org/show_bug.cgi?id=134865
Bug ID: 134865
Summary: Some characters not exported to PDF
Product: LibreOffice
Version: 6.4.4.2 release
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: UNCONFIRMED
Severity: normal
Priority: medium
Component: LibreOffice
Assignee: libreoffice-bugs at lists.freedesktop.org
Reporter: mongolie2006-freedesktop at yahoo.fr
Description:
Some characters visible in a document disappear when it is printed, and seem to
be hidden when it is exported into PDF, though they are still visible in print
preview and are in the PDF file.
Steps to Reproduce:
1.In LibreOffice for Fedora 32 workstation 64 bits, open a new document (either
Writer, Calc, Drawing, Presentation, Formula, HTML, XML or Business card).
2.Copy the character "Motor scooter" Unicode AF6F5 from your character manager
and paste it into the LibreOffice document,
3.Choose File→Export as→Export directly as PDF (or, for the components where
such an option doesn't exist, "Export as PDF"→ "Export", without modifying the
default options).
4.Open the PDF document with LO Drawing, with GIMP and with Evince, and print
it on Samsung Xpress M2070.
Actual Results:
The scooter appears in Drawing, but not in Gimp, Evince nor on the paper.
Expected Results:
The scooter should appear on all outputs.
Reproducible: Always
User Profile Reset: Yes
OpenGL enabled: Yes
Additional Info:
It seems the character is not converted into an image, so that the applications
relying on pictures don't show it.
$ sudo glxinfo | grep OpenGL
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 2000 (SNB GT1)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 20.1.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 20.1.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 20.1.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
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