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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Text is poorly rendered to presentation mode canvas with Default UI render and "Use hardware acceleration" enabled (OpenGL and CPU only rendering is correct)"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=107090#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Text is poorly rendered to presentation mode canvas with Default UI render and "Use hardware acceleration" enabled (OpenGL and CPU only rendering is correct)"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=107090">bug 107090</a>
from <span class="vcard"><a class="email" href="mailto:vstuart.foote@utsa.edu" title="V Stuart Foote <vstuart.foote@utsa.edu>"> <span class="fn">V Stuart Foote</span></a>
</span></b>
<pre>(In reply to V Stuart Foote from <a href="show_bug.cgi?id=107090#c10">comment #10</a>)
<span class="quote">> Here is a weird rub to this.
>
> If I add a text block, not only does it get pixelated when the "Use hardware
> acceleration" is enabled--but if I apply rotation to the text block it
> disappears in presentation mode! But displays cleanly with CPU only or with
> OpenGL.
> </span >
This is also affecting the slide transitions. OK with OpenGL rendering, OK with
CPU only. But, set "Use hardware rendering" and the transition will be done on
a low resolution rendering, or if a rotated text block--the transition will
apply to a blank slide.
Tested on Windows 10 Pro 64-bit en-US with
Version: 5.3.3.2 (x64)
Build ID: 3d9a8b4b4e538a85e0782bd6c2d430bafe583448
CPU Threads: 8; OS Version: Windows 6.19; UI Render: default; Layout Engine:
new;
Locale: en-US (en_US); Calc: group</pre>
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