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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in: SalFrame::SetCallback(vcl::Window *,bool (*)(vcl::Window *,SalEvent,void const *))"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=107023#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in: SalFrame::SetCallback(vcl::Window *,bool (*)(vcl::Window *,SalEvent,void const *))"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=107023">bug 107023</a>
from <span class="vcard"><a class="email" href="mailto:michael.meeks@collabora.com" title="Michael Meeks <michael.meeks@collabora.com>"> <span class="fn">Michael Meeks</span></a>
</span></b>
<pre>Interestingly; can't reproduce the copy/paste GDI issue in OpenGL mode - which
is interesting; in GDI mode as I copy/paste the embedded objects - I do get
more and more handles allocated - but using 5.3.0.0.alpha0 (which I happen to
have).
Xisco - when you say 'many' times - are you talking several thousand ? ;-) if
so, something of a corner-case methinks. Will trigger a new build on this
machine to see what's up there though I guess.</pre>
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