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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [OpenGL] HiDPI nearly unusable with Intel drivers on Windows 10"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=111367#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [OpenGL] HiDPI nearly unusable with Intel drivers on Windows 10"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=111367">bug 111367</a>
from <span class="vcard"><a class="email" href="mailto:lars@zardoz2293.net" title="lars@zardoz2293.net <lars@zardoz2293.net>"> <span class="fn">lars@zardoz2293.net</span></a>
</span></b>
<pre>I confirm.
* Dell Precision 7720 Nvidia Quadro P5000, Driver 385.08
* Windows 10 Pro, 64-Bit, Version: 1703, 15063.502
(Menu) > Tools > Options > View > "Use OpenGL for all rendering" = UNCHECKED
(allows for correctly displaying HiDPI).
Seems having the above value CHECKED as DEFUALT is a bad idea. If someone
really needs OpenGL for all rendering then they could enable. This would allow
for everyone to be functional immediately without encountering significant
problems should they be lucky to have this display concern. Improves user
experience.</pre>
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