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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - crash on preview of slide transitions, or in slideshow, when OpenGL rendering enabled Windows 10, intel HD Graphics 620 GPU with 26.20.100.6861 driver"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=125516#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - crash on preview of slide transitions, or in slideshow, when OpenGL rendering enabled Windows 10, intel HD Graphics 620 GPU with 26.20.100.6861 driver"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=125516">bug 125516</a>
from <span class="vcard"><a class="email" href="mailto:serval2412@yahoo.fr" title="Julien Nabet <serval2412@yahoo.fr>"> <span class="fn">Julien Nabet</span></a>
</span></b>
<pre>(In reply to V Stuart Foote from <a href="show_bug.cgi?id=125516#c17">comment #17</a>)
<span class="quote">> (In reply to Julien Nabet from <a href="show_bug.cgi?id=125516#c16">comment #16</a>)
> > V Stuart: do you think it could be possible you build sources by following
> > <a href="https://wiki.documentfoundation.org/Development/BuildingOnWindows">https://wiki.documentfoundation.org/Development/BuildingOnWindows</a> (with
> > enable-dbgutil in autogen.input) to add some manual traces in order to debug
> > this?
> ...
> Always assumed the only thing I can't do is add additional asserts or
> break-points. Would my WinDbg backtraces for an issue improve much beyond
> <span class=""><a href="http://bugs.documentfoundation.org/attachment.cgi?id=155199" name="attach_155199" title="WinDbg 64 Stack Trace of crash">attachment 155199</a> <a href="http://bugs.documentfoundation.org/attachment.cgi?id=155199&action=edit" title="WinDbg 64 Stack Trace of crash">[details]</a></span> or <span class=""><a href="http://bugs.documentfoundation.org/attachment.cgi?id=155200" name="attach_155200" title="WinDbg 64 analyze exception analysis">attachment 155200</a> <a href="http://bugs.documentfoundation.org/attachment.cgi?id=155200&action=edit" title="WinDbg 64 analyze exception analysis">[details]</a></span> if I figure out
> how to clone the git and link to source?</span >
I'll be honest, it's far more cumbersome to build on Windows than on Linux.
When installing all prerequisites, you can see building has been thought above
all for Linux users (I won't complain, I use Linux at home :-)).
However, it's simpler than some years ago when I had given up.
The things I don't like:
- windbg: you find far less doc to debug than for gdb, putting a break at a
specific line isn't intuitive, values of vars are often pointer values not
useful values, !analyze -v provide less info than gdb's "bt", etc.
- build fail after some updates so sometimes you must type "make <some
module>.clean". You don't need to do this on Linux or very rarely!
and when you don't know which module fail, you must build from scratch with
"make clean && make"
Anyway, the advantage is you can add logs by putting std::cerr << "<messages>
\n"; (with #include <iostream>) and display values of vars, you can test some
patches proposed by devs, you can disable some blocks, etc.
Now if you're not a programmer, perhaps it won't worth it for you. You decide!
:-)</pre>
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