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            <b><a class="bz_bug_link 
          bz_status_UNCONFIRMED "
   title="UNCONFIRMED - Crash swlo!SwTableBox::getRowSpan"
   href="https://bugs.documentfoundation.org/show_bug.cgi?id=132262#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_UNCONFIRMED "
   title="UNCONFIRMED - Crash swlo!SwTableBox::getRowSpan"
   href="https://bugs.documentfoundation.org/show_bug.cgi?id=132262">bug 132262</a>
              from <span class="vcard"><a class="email" href="mailto:telesto@surfxs.nl" title="Telesto <telesto@surfxs.nl>"> <span class="fn">Telesto</span></a>
</span></b>
        <pre>(In reply to Julien Nabet from <a href="show_bug.cgi?id=132262#c2">comment #2</a>)
<span class="quote">> On pc Debian x86-64 with master sources updated today + gen rendering, I
> don't reproduce the crash.
> Perhaps Windows only.

> A lot of these kinds of logs:
> warn:sw.layout:10246:10246:sw/source/core/layout/tabfrm.cxx:892: Cannot
> remove in-use Follow Flow Line
> warn:legacy.osl:10246:10246:sw/source/core/layout/tabfrm.cxx:885: There
> should be a flowline in the follow
> warn:legacy.osl:10246:10246:sw/source/core/layout/tabfrm.cxx:1360: Joining
> follow flow line
> warn:legacy.osl:10246:10246:sw/source/core/layout/tabfrm.cxx:2673: debug
> assertion: <SwTabFrame::MakeAll()> - format of table lowers suppressed by
> fix i44910
> warn:sw.layout:10246:10246:sw/source/core/layout/tabfrm.cxx:1638:
> LoopControl_2 in lcl_RecalcRow: Stage 1!
> warn:legacy.osl:10246:10246:sw/source/core/layout/tabfrm.cxx:5660:
> FollowTable without Lower
> warn:legacy.osl:10246:10246:sw/source/core/layout/tabfrm.cxx:1840:
> SwTabFrame::MakeAll for master while follow is in RebuildLastLine()</span >

It's surely related to the logs above. The speculation part.. Crashes are all
about timing. Hitting a 'bad spot'. Even optimized builds behave differently.
Possible even a difference between master/and release builds. 
I tried to get a crash with a (win) debug-build too, but couldn't succeed (in
the time tried). So with slower rendering no crash? Or does the optimized build
take a shortcut of some kind..

Not sure if there is some trick to 'force' a crash in debug builds? Some sort
ASAN approach?</pre>
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