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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - With OpenGL rendering sm formula 'lline', 'ldline' bracket lines of matrix are shifted out of node box, default GDI and Skia rendering unaffected"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=133081#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - With OpenGL rendering sm formula 'lline', 'ldline' bracket lines of matrix are shifted out of node box, default GDI and Skia rendering unaffected"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=133081">bug 133081</a>
from <span class="vcard"><a class="email" href="mailto:vstuart.foote@utsa.edu" title="V Stuart Foote <vstuart.foote@utsa.edu>"> <span class="fn">V Stuart Foote</span></a>
</span></b>
<pre>Created <span class=""><a href="http://bugs.documentfoundation.org/attachment.cgi?id=160895" name="attach_160895" title="w OpenGL right lline bracket of matrix shifted right, other bracket types unaffected">attachment 160895</a> <a href="http://bugs.documentfoundation.org/attachment.cgi?id=160895&action=edit" title="w OpenGL right lline bracket of matrix shifted right, other bracket types unaffected">[details]</a></span>
w OpenGL right lline bracket of matrix shifted right, other bracket types
unaffected
s/scalable objects/scalable elements
The other scalable bracket elements stay in their nodes.</pre>
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