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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Bad behavior of scalable brackets with large objects (comment 18)"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=32362#c51">Comment # 51</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Bad behavior of scalable brackets with large objects (comment 18)"
href="https://bugs.documentfoundation.org/show_bug.cgi?id=32362">bug 32362</a>
from <span class="vcard"><a class="email" href="mailto:dante19031999@gmail.com" title="dante19031999@gmail.com">dante19031999@gmail.com</a>
</span></b>
<pre>(In reply to RGB from <a href="show_bug.cgi?id=32362#c50">comment #50</a>)
<span class="quote">> @dante19031999 this is NOT an OpenGL or OS related problem. Indeed, this
> problem predates the whole introduction of OpenGL support into the suite.
>
> Insert a Math object into Writer and type this code
>
> left[ stack{1#2#3#4#5#6#7#8} right]
>
> you'll immediately see how wrong square brackets are, independently of
> OpenGL, OS or anything: just print or export to PDF to see that's NOT a
> display problem, but something deeper.</span >
Sorry. My bad.</pre>
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